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9,575 Commits over 4,444 Days - 0.09cph!

6 Years Ago
Forgotten script
6 Years Ago
Wall corner conditional model scripts support wall.half, wall.low, wall.doorway and wall.window
6 Years Ago
Fixed "Parented sleeper on vehicle teleported to world origin (wtf)"
6 Years Ago
Some manifest prefab changes
6 Years Ago
Merge from main
6 Years Ago
Skin bundles
6 Years Ago
Bindings / pose tests
6 Years Ago
Merge from filestorage_2
6 Years Ago
Fixed roadside monuments sometimes spawning upside down (edge case)
6 Years Ago
Network++ Save++
6 Years Ago
Forgot ConstructionSocket.cs
6 Years Ago
First round of piral stairs tweaks and fixes
6 Years Ago
Wall corner conditional model prefab updates
6 Years Ago
Wall corner conditional model implementation
6 Years Ago
Merge from main
6 Years Ago
Prefab serialization layout auto updates
6 Years Ago
Merge from entity_hiding
6 Years Ago
Merge from main
6 Years Ago
Fixed "missing parent entity" spam
6 Years Ago
Merge from entity_hiding
6 Years Ago
Held entity deploy fix
6 Years Ago
Merge from main
6 Years Ago
Throwable fix
6 Years Ago
Compile fix (main/comp merge)
6 Years Ago
Merge from main
6 Years Ago
Merge from main
6 Years Ago
Merge from main
6 Years Ago
Enabled incremental GC on Linux servers as a test
6 Years Ago
Move disabled / network limited entities to the limbo network group (so they are properly excluded from any processing)
6 Years Ago
Codegen
6 Years Ago
NRE fix
6 Years Ago
Fixed navmesh_2 layer mask adjustment (broke certain monument navmeshes)
6 Years Ago
Ignore all DecorComponent that are not on the root game object (workaround for random monument scaling issues caused by child object bushes with DecorScale)
6 Years Ago
Subtracting 48875 (ignore.conf)
6 Years Ago
Compile fix
6 Years Ago
ignore.conf
6 Years Ago
Deleting desktop.ini.meta
6 Years Ago
Fixed IndexOutOfRangeException when loading save (from main/monument_vendors merge, this needs looking at because two vendors don't seem to have a valid NPCVendingOrder - is this intentional?)
6 Years Ago
Editor test removal
6 Years Ago
Debug log removal
6 Years Ago
Disabled incremental GC on Mac / Linux builds to be safe (seems to be buggy on 2019.3)
6 Years Ago
Added gc.alloc admin test convar
6 Years Ago
More granular texture bundle filter to avoid pulling in unused textures
6 Years Ago
Another attempt at bundle build time optimization
6 Years Ago
Merge from main
6 Years Ago
Merge from main
6 Years Ago
Repplying 48101 (2019.3 perf fix)
6 Years Ago
Reapplying 43422 (async prefab preload, test to see if related crashes are fixed on 2019.3)
6 Years Ago
Subtracting 48664
6 Years Ago
Subtracting 48101 (2019.3 perf fix) as a test to verify we are back to baseline perf without it