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10,922 Commits over 3,959 Days - 0.11cph!

6 Years Ago
BuildAssetBundles tweaks
6 Years Ago
Moved reflection probe so it's not automatically assigned a bundle (causes some bugs with ReflectionProbeEx for some reason)
6 Years Ago
Jenkinsfile
6 Years Ago
Bundle assignments
6 Years Ago
Materials and shaders are in content.bundle
6 Years Ago
This is no longer needed
6 Years Ago
Bundles
6 Years Ago
Removed bundle / label assignment from DoPrepare, assign bundles in GameManifest.UpdateBundleAssignments instead (much faster)
6 Years Ago
Removed ST scripts
6 Years Ago
Build tweaks
6 Years Ago
Jenkinsfile
6 Years Ago
Bundle tweaks
6 Years Ago
This should not have gone in yet
6 Years Ago
Fixed a test terrain asset ending up getting bundled
6 Years Ago
Fixed SoundDefinition.OnValidate NREs on library rebuild
6 Years Ago
Moved audio clips to assets.bundle, better check for terrain data
6 Years Ago
Moving a couple of prefabs for correct bundling
6 Years Ago
Bundles
6 Years Ago
Moving a couple of prefabs for correct bundling
6 Years Ago
ItemDefinition bundle assignment
6 Years Ago
Fixed gloves.leather.skinnable and guitar.weapon.skinnable having a null mesh references
6 Years Ago
Mac uses Metal Linux uses Vulkan
6 Years Ago
SoundDefinition bundles
6 Years Ago
Bundle fix
6 Years Ago
Metal build fix
6 Years Ago
Metal build improvements
6 Years Ago
Steamworks upload files
6 Years Ago
Metal build preparations
6 Years Ago
Fixed some materials being explicitly assigned to asset bundles when they shouldn't be
6 Years Ago
Subtracting 32196
6 Years Ago
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6 Years Ago
Shader bundle test
6 Years Ago
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6 Years Ago
Subtracting 32165
6 Years Ago
Added CCD helper collider to rowboat
6 Years Ago
Cherry picking 32115
6 Years Ago
Cherry picking 32145
6 Years Ago
Build tweaks
6 Years Ago
Build fixes
6 Years Ago
Build fixes
6 Years Ago
Boats use continuous collision detection Minicopter no longer has rigidbody on the client
6 Years Ago
Build stuff
6 Years Ago
Facepunch.UnityBatch and Facepunch.Upload
6 Years Ago
Compile fix
6 Years Ago
Fixed RFManager not cleaning up null in listener list if it's at index 0 Fixed RFManager not cleaning up null in broadcaster list Added warning when null is found in RFManager
6 Years Ago
Cherry picking 32087, 32090, 32092
6 Years Ago
Build methods for Mac / Metal
6 Years Ago
Subtracting 32078 (test)
6 Years Ago
Fixed item files and skin bundles getting copied to the wrong folder
6 Years Ago
Added ShaderList asset (Assets/Content/Shaders/Shaders.asset assigned to shared/content.bundle) Moved all shaders from GraphicsSettings.AlwaysIncludedShaders to our custom ShaderList asset (to prevent including duplicates in every executable)