userandrecancel

10,607 Commits over 4,413 Days - 0.10cph!

11 Years Ago
Merge fuckup
11 Years Ago
Various small fixes in the custom map Prefab cleanup
11 Years Ago
Moved LegacyLevel to release folder
11 Years Ago
Added LegacyLevel to build settings
11 Years Ago
Ghetto fixed radtowns 2 and 4 being randomly scaled
11 Years Ago
Merge from terrain-improvements
11 Years Ago
Network++ Save++
11 Years Ago
Time of Day update
11 Years Ago
Trying stuff
11 Years Ago
Night brightness tweak
11 Years Ago
HLSL fix
11 Years Ago
Fixed cloud billboards getting culled (wrong layer)
11 Years Ago
Latitude tweak
11 Years Ago
Cloud tweaks & fixes
11 Years Ago
Vignette experiment (apply pre-tonemapping)
11 Years Ago
God ray experiment (apply post-fog)
11 Years Ago
Removed bush type 3 from the procedural map (source no longer exists)
11 Years Ago
Added level info to procedural map Made test prefab mountain less shitty
11 Years Ago
Fixed bridges sometimes spawning underwater
11 Years Ago
Fuckup
11 Years Ago
Cloud shader tweaks
11 Years Ago
Reset cloud parameters (no use in tweaking those while I change them on a daily basis)
11 Years Ago
Various spawntable fixes Network++
11 Years Ago
Ghetto fixed possible initialization error in custom levels
11 Years Ago
Fixed underwater bridges (properly) Fixed lighthouses interrupting bridges (avoid bridges when placing them)
11 Years Ago
Enabled terrain painting in editor play mode (allows looking at procedural terrain maps, cc petur)
11 Years Ago
Refactored world initialization Added support for procedural components to custom maps
11 Years Ago
Added topology filter to cargo plane
11 Years Ago
Refactored water tests
11 Years Ago
Converted water checks to a baked water map lookup for better performance and river support Network++
11 Years Ago
Fixed main menu NRE Added "debugmode" start parameter
11 Years Ago
Randomize monument placement order
11 Years Ago
Merge from main
11 Years Ago
Reapplied lighthouse change from changeset 7789
11 Years Ago
Added missing world setup object to PlayerModel scene
11 Years Ago
Merge from main
11 Years Ago
Smoother cross blending of terrain features, prefab mountains and monument terrain requirements
11 Years Ago
Fixed pseudo procedural erosion not being applied properly
11 Years Ago
Better heightmap distortion
11 Years Ago
Merge from main
11 Years Ago
Disabled checksum disconnect until next month
11 Years Ago
Temporary black sun fix
11 Years Ago
Removed a bunch of hopefully redundant layers from the footstep detection (fixes footsteps inside players)
11 Years Ago
Fixed some clutter issues Disabled clutter rocks for now since they appear extremely floaty with the new per-pixel terrain displacement
11 Years Ago
Game manifest
11 Years Ago
Baked HapisIsland water map (ignore this in your next merge Petur)
11 Years Ago
Forgot river physics material (for footsteps)
11 Years Ago
Merge from main
11 Years Ago
Merge from main