userandrecancel

12,710 Commits over 3,959 Days - 0.13cph!

7 Years Ago
Skin 1100873539
7 Years Ago
Skin 1100085862
7 Years Ago
Skin 1099177489
7 Years Ago
Skin 1098029034
7 Years Ago
Skin 1095577423
7 Years Ago
Skin 1094741003
7 Years Ago
Skin 1094522474
7 Years Ago
Skin 1092741003
7 Years Ago
Skin 1092671728
7 Years Ago
Skin 1092131816
7 Years Ago
Skin 1084823878
7 Years Ago
Skin 1084800708
7 Years Ago
Skin 1084392788
7 Years Ago
Skin 1084390180
7 Years Ago
Skin 1083653685
7 Years Ago
Skin 1083628316
7 Years Ago
Skin 1083591199
7 Years Ago
Skin 1082302323
7 Years Ago
Skin 1073904216
7 Years Ago
Skin 1067191615
7 Years Ago
Skin 1058431260
7 Years Ago
Skin folder
7 Years Ago
Initial commit
7 Years Ago
Fixed build server moving texture bundles to wrong folder when using -buildTo
7 Years Ago
Include skins in main install
7 Years Ago
Removed asset bundle splitting, see if that works
7 Years Ago
▇▄ ▉▊▅ ▊▌▄▊▅ ▍▉▍▆▋▋▆▆▉▇▅ ▋▅▆█ █▋▋▊▍▆▌▊▊▌_▌▆▅█▋▍_█▆█▍▄▊▍
7 Years Ago
Fixed palms not avoiding lakes
7 Years Ago
Unfucked ItemBasedFlowRestrictor parameter serialization Print error message when trying and failing to move item Include prevent movement layer in footstep raycast
7 Years Ago
Merge from bandit_town_tweaks
7 Years Ago
Reapplied terrain anchor tweaks
7 Years Ago
Merge from main
7 Years Ago
Adjusted bandit town terrain anchors Adjusted distance between medium sized monuments
7 Years Ago
▉▌██▋▄▌▋▋ ▆▄▋▍
7 Years Ago
Fixed some spawn issues with the bandit town Network++ Save++
7 Years Ago
Bundles
7 Years Ago
Added MonumentIsland test scene
7 Years Ago
Added "spawn individuals" concept to spawn handler, for example for hero trees to always respawn in a particular spot Added respawn_individuals convar (toggles automatic individual respawn) Added fill_individuals console command (respawns all individuals)
7 Years Ago
Use managed code for monument and mountain terrain data transfer (test)
7 Years Ago
Removed some unsafe code (test)
7 Years Ago
Merge from bandit_town
7 Years Ago
Merge from main
7 Years Ago
Fixed team UI NRE without local player (breaks demo playback)
7 Years Ago
Small clutter rocks no longer use convex mesh colliders
7 Years Ago
Added spawn_point, terrain_trigger and water_trigger prefabs (in assets/bundled/prefabs/modding folder)
7 Years Ago
No longer filter character spawns by biome (only by tier)
7 Years Ago
Updated Facepunch.Steamworks
7 Years Ago
Updated RustNative
7 Years Ago
Merge from bandit_town
7 Years Ago
Merge from procgen_native