userandrecancel

12,560 Commits over 3,806 Days - 0.14cph!

6 Years Ago
Removed some rocks from satellite dish monument that were placed outside of the terrain blend map
6 Years Ago
Increased forest sizes
6 Years Ago
Merge from tree_revamp
6 Years Ago
Merge from main
6 Years Ago
Added "alt" topology to specify a second variant of a topology Added deciduous forests to temperate biome
6 Years Ago
Merge from tree_revamp
6 Years Ago
Cherry picking 26166
6 Years Ago
Stricter construction socket connect distance / angle to fix some minor glitches
6 Years Ago
Only use triangular wall conditional models if aligned perfectly with the roof (not when offset by 1/2)
6 Years Ago
Terrain sockets no longer count as inside terrain if outside the terrain bounds
6 Years Ago
Consider entities out of bounds if they're lower than terrain zero level
6 Years Ago
Cherry picking 26126
6 Years Ago
Merge from main
7 Years Ago
Fixed checksum mismatch on certain seeds
7 Years Ago
Fixed various issues with missing terrain carve volume terrain checks on the caves (regression from terrain blend maps)
7 Years Ago
Removed some rocks from water treatment plant that were placed outside of the terrain blend map
7 Years Ago
Fixed field rocks sometimes partially overlapping the outermost objects of monuments
7 Years Ago
Added warning when skin download fails to start (separate from timing out)
7 Years Ago
Merge from conditional_models_3
7 Years Ago
Merge from main
7 Years Ago
Renamed some profiler samples because Unity
7 Years Ago
Added debug.callbacks
7 Years Ago
Disabled sync position on boat storage and fuel (should automatically inherit group from parent, no need to sync explicitly)
7 Years Ago
Tree bundles
7 Years Ago
Network++
7 Years Ago
Merge from tree_revamp
7 Years Ago
Added temp_field_large spawn population to procedural maps
7 Years Ago
Merge from main
7 Years Ago
Network++ Plugins
7 Years Ago
Cherry picking 26035 (Schema refresh stripping)
7 Years Ago
Cherry picking 26000 (Steamworks update)
7 Years Ago
Fixed server lag corrupting lerp timestamps, sometimes permanently
7 Years Ago
Fixed repair bench skin icons not refreshing until clicked
7 Years Ago
Call ItemManager.InvalidateWorkshopSkinCache when new item definitions have been received
7 Years Ago
Optimized PositionLerp.SnapTo / SnapToEnd
7 Years Ago
Fixed ore bonus have sync position flag set
7 Years Ago
Fixed FormatException
7 Years Ago
Changed lerp.debug to false by default
7 Years Ago
wtfplastic
7 Years Ago
Fixed lerp timestamp sometimes being incorrect when enabling lerp Fixed lerp server timestamp correction sometimes getting corrupt Added lerp.debug convar
7 Years Ago
Fixed animals turning like Slowpoke (lerp regression)
7 Years Ago
Server player loot distance and client interaction distance are closer together
7 Years Ago
Removed lerp debug log
7 Years Ago
Send network update when healing entities using upkeep
7 Years Ago
Fixed server save timings ignoring the majority of the stall time
7 Years Ago
Stripped server schema refresh (fixes server stall every 30 minutes)
7 Years Ago
Added server timestamp correction to network interpolation Network++
7 Years Ago
Print full exception when "error loading save" happens
7 Years Ago
Fixed player view direction going fubar with extrapolation (still some problems, should probably be disabled altogether for players due to delta updates)
7 Years Ago
Network extrapolation also uses slerp instead of lerp for rotations