userandrecancel

12,560 Commits over 3,806 Days - 0.14cph!

7 Years Ago
SwapArrows is IClientComponent
7 Years Ago
Fixed skin icons not calling apply after loading
7 Years Ago
Only cull game objects we culled components from when they don't have any children
7 Years Ago
Cleanup
7 Years Ago
Cleanup
7 Years Ago
Some more workshop skin profiling
7 Years Ago
Skin icon loading rewrite (performance, memory)
7 Years Ago
Admins can get combat log of other players
7 Years Ago
Fixed editor error from removed convars
7 Years Ago
Removed some test / debug convars that should no longer be used
7 Years Ago
Game objects tagged with "Server Cull" or "Client Cull" are deleted even if they have components on them (for example animal GameTrace collider on the server) When culling components from objects, nominate the game object for deletion as well (but only if it had removable components on it)
7 Years Ago
Only check workshop download status once a second
7 Years Ago
Fixed profiler sample mismatch
7 Years Ago
Workshop skin download rewrite (performance, memory, robustness) Show number of queued skins when perf >= 9
7 Years Ago
Retired "Viewmodel" layer as it is seemingly unused
7 Years Ago
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7 Years Ago
Merge from weekend_branch_6
7 Years Ago
Merge from main
7 Years Ago
Only enable client exception reporting on official servers
7 Years Ago
Fixed ArgumentException in bloom image effect
7 Years Ago
Fixed ArgumentException in bloom image effect
7 Years Ago
Potentially fixed NRE in Planner.DoBuild
7 Years Ago
Fixed outdated API usage in HttpImage
7 Years Ago
Potentially fixed InvalidOperationException in HttpImage
7 Years Ago
Fixed exception in Skin.FromFolder
7 Years Ago
Implemented network stream seek
7 Years Ago
Increased junkpile spawn attempts
7 Years Ago
Potentially fixed UnityException in AsyncTextureLoad
7 Years Ago
Potentially fixed ArrayTypeMismatchException in HttpImage
7 Years Ago
Fixed NRE in BasePlayer.UpdateHolsterOffsets
7 Years Ago
Fixed NRE in AddUI
7 Years Ago
Fixed NRE in CommunityEntity.AddUI
7 Years Ago
Junkpile spawn tweaks Always show loot container health
7 Years Ago
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7 Years Ago
Fixed UI.Options.KeyBind trying to change its name all the time
7 Years Ago
Fixed options being invisible until toggled when opening options tab in main menu
7 Years Ago
Fixed "lock" game object on shopfront being on unnamed layer
7 Years Ago
Fixing a GameObjectRef (build warning)
7 Years Ago
Fixed moon brightness regression
7 Years Ago
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7 Years Ago
Improved global fog calculation (plane no longer ignores fog, fog has identical density from A to B as from B to A)
7 Years Ago
Fog density no longer changes per biome (unfair advantage when looking in from a different biome)
7 Years Ago
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7 Years Ago
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7 Years Ago
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7 Years Ago
Cache player building privilege once a second on the client (performance)
7 Years Ago
Added terrain anchor placement mode (minimize terrain error or minimize object offset) Fixed junkpiles sometimes spawning partially on roads Fixed junkpiles sometimes spawning in rather weird positions (too far above the terrain)
7 Years Ago
EAC SDK update
7 Years Ago
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7 Years Ago
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