userandrecancel

12,560 Commits over 3,806 Days - 0.14cph!

7 Years Ago
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7 Years Ago
Subtracting 23324
7 Years Ago
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Merge from main
7 Years Ago
EAC SDK update
7 Years Ago
No longer automatically call "backup" on server start by default (better for server providers, add +backup to your startup parameters if you want this)
7 Years Ago
Presumably fixed NRE in MaterialSwap (miner hat)
7 Years Ago
Fixed initial resource spawn distribution ignoring PrefabParameters.Count
7 Years Ago
Fixed another ArgumentNullException
7 Years Ago
Spawn handler ensures that entity distribution percentages are maintained (fix for stone ore scarcity)
7 Years Ago
Server "del" command also works in the editor on entities
7 Years Ago
Fixed ArgumentNullException when sleepers are killed Network++
7 Years Ago
Analytics test
7 Years Ago
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7 Years Ago
Subtracting EAC SDK update (crash)
7 Years Ago
EAC SDK update
7 Years Ago
Tweaked high external wall and gate deploy volumes to make it easier to close compound walls
7 Years Ago
Fixed water carving volumes not working with ocean plane (regression)
7 Years Ago
Merge from main
7 Years Ago
Merge from weekend_branch_4
7 Years Ago
Merge from main
7 Years Ago
Added debug.log convar to toggle log output
7 Years Ago
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7 Years Ago
Unity 2017.1.2f1
7 Years Ago
Fixing compilation errors is fun when your editor isn't working
7 Years Ago
Compile fix
7 Years Ago
Merge from weekend_branch_3
7 Years Ago
Merge from main
7 Years Ago
System info includes process memory usage
7 Years Ago
Added "Batching" and "Decor" scenes to reduce game object hierarchy clutter
7 Years Ago
Improved WaterLevel API (cleaner, faster and more powerful) Only show drinking interaction messages when water has a certain depth (stricter for salt water)
7 Years Ago
EAC SDK update (Linux "sandbox not connected" fix)
7 Years Ago
Servers can call the sv console command on clients (mods)
7 Years Ago
Can send optional entity ID with Signage.ReceiveTexture (mods)
7 Years Ago
Fixed checksum being unset when world cache is disabled (editor)
7 Years Ago
Set ResearchResource reference to scrap on the static research tables (so you can place scrap into them + research)
7 Years Ago
Subtracting BoneFollower removal again because fuck me
7 Years Ago
Removed need to be wet when trying to drink from bodies of water (was only testing on server, clients had it commented out -> weird behaviour) Removed weird duplicate raycasts from water drinking tests (now raycasting only in GetWaterDrinkingPoint)
7 Years Ago
Fixed lake topology settings Fixed harbors spawning in lakes Network++ Save++
7 Years Ago
Merge from save151
7 Years Ago
Merge from main
7 Years Ago
Manifest
7 Years Ago
Network++ Save++
7 Years Ago
Fixed bus stops and power substations spawning on top of roads at T and Y intersections