userandrecancel

12,528 Commits over 4,018 Days - 0.13cph!

8 Years Ago
All BatchKey structs now implement IEquatable (eliminates GC when used as key in dictionary)
8 Years Ago
Added transform caching to decals Optimized decal command buffer refresh Enabled decal instancing by default
8 Years Ago
Merge from main
8 Years Ago
Fixed item info showing up as null when destroying world items due to invalid position
8 Years Ago
Foliage test
8 Years Ago
Silenced TrackIR error when DLL was not found even though it exists in the registry
8 Years Ago
Added instancing support to deferred decals (still testing, disabled by default) Added decal.instancing, decal.limit and decal.capacity convars
8 Years Ago
Added decal.clear console command
8 Years Ago
Plugins
8 Years Ago
Optimized Anisotropic Filtering and Trilinear Filtering settings on workshop skins (perf) No longer globally force the minimum AF setting on all textures, only limit the maximum instead (perf)
8 Years Ago
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8 Years Ago
Adjusted maxrpcspersecond default value
8 Years Ago
Optimized BasePlayer.Find_Clientside / FindByID_Clientside / RegisterForVisibility / UnregisterFromVisibility / ClearVisibility
8 Years Ago
Added maxpeerspersecond client convar (counteracts P2P packet flooding)
8 Years Ago
Small tweaks to the small clutter rock scales
8 Years Ago
█▇▉▋▅▉▅++
8 Years Ago
Forgot to save after adding a comment
8 Years Ago
Fixed viewmodel going crazy when ADS immediately after weapon deploy
8 Years Ago
Fixed fucked up viewmodel flickering when spamming RMB
8 Years Ago
Let's delete these third party assets and see what happens
8 Years Ago
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8 Years Ago
▆▆▄▇█▋▅▄ ▅▆▋▊▊▇▄▊ / ▌▅▆ ▌▆▇▋▍▉▅▇▌▇ ▆▆▆█ ▊▉▊▉▉▅▆█ ▍█▅▊▉▋ ▌▄▅ ▅▆▉▆█▌ ▉▄▋▆ (+ ▇▇▋▍▄█▆▄ ▋█▅▇▍▍█▆ ▌▉▇▄▇█▋▆▄▍▋ ▅▆ ▋▄█ ▋▌▍▅▅█) ! ▄▆▇▋▅ ▊▍▌ ▇▉▌▅▍▍▋▋ ▌▌▉ ▉▍▅▊▄▋▄ ▇▋▊ ▄▄▆ ▅█▉▅▋▉▇ ▅▆▆▉▆▇▅ ▋▅▋▍▄▄▊ (▊▉▍ / ▉▆▄▄▆) ! ▆▆▆ ▉▉▄▉█▉▄: ▆▉▇▆▋▉█▊▊▆▆▄▊▄▍▊ ▉▌▉ ▉█▉▆▍▄▄▇▊▌▅▆▊▅▌▋▉▆▇▌ (█▅▉▇ ▋▍▅▉▅▉▍ █▊ ▌▄▊)
8 Years Ago
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8 Years Ago
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8 Years Ago
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8 Years Ago
Fixed vending machine entity having itself as a child object (lolwut?)
8 Years Ago
Re-enabled moon phases as they were accidentally disabled
8 Years Ago
8 Years Ago
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8 Years Ago
Touching the stone worldmodel material
8 Years Ago
CraggyIsland cleanup
8 Years Ago
Sanity checks when retrieving next position from NavAgent
8 Years Ago
Prefab preprocessing fixes (RUST-1463, RUST-1664)
8 Years Ago
Restored stone world model material (was referencing stuff from the old Hapis tunnels)
8 Years Ago
Subtracting 20887
8 Years Ago
8 Years Ago
Restored light fume particle effect material
8 Years Ago
Merge from save145
8 Years Ago
Merge from save145
8 Years Ago
Moving shit around
8 Years Ago
Merge from RoadSigns New
8 Years Ago
Network++ Save++
8 Years Ago
Doubled floor spike health (meh, I know)
8 Years Ago
Always enable prefab pool / prefab info debug modes in the editor
8 Years Ago
Military tunnel topology tweak (RUST-1516, RUST-1580)
8 Years Ago
8 Years Ago
Moved powerline poles to world layer
8 Years Ago
Manifest