userandrecancel

12,555 Commits over 3,806 Days - 0.14cph!

7 Years Ago
Added outdoor environment type (use when no darkening should be applied)
7 Years Ago
Added blend map and terrain anchors to launch site Enabled hierarchy flattening on launch site (performance)
7 Years Ago
Added terrain blend map support (when used monuments blend their heightmap with the blendmap falloff instead of the basic radial falloff)
7 Years Ago
Serialization fix
7 Years Ago
LOD scripts take distance mode (XYZ or XZ) - useful for lifts
7 Years Ago
Lift saves and loads the current floor
7 Years Ago
Added ProceduralLift (baseline for lifts that aren't animator-controlled and can have multiple stops)
7 Years Ago
Manifest
7 Years Ago
Fixed some missing script references in overgrowth_dressing (pending Scene2Prefab)
7 Years Ago
Merge from main
7 Years Ago
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7 Years Ago
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7 Years Ago
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7 Years Ago
Removed random 0.33 sky reflection multiplier (set on sky dome instead)
7 Years Ago
Copying changes from hapis5
7 Years Ago
Re-committing Damian's changes
7 Years Ago
7 Years Ago
7 Years Ago
Merge from hapis5
7 Years Ago
Merge from hapis5
7 Years Ago
Subtracting 21367 (should've gone to save146)
7 Years Ago
Subtracting 21367 (should've gone to save146)
7 Years Ago
Removed a bullshit 0.33 reflection multiplier from MainCamera (set on sky dome)
7 Years Ago
Merge from hapis5
7 Years Ago
Merge from hapis5
7 Years Ago
Merge from hell
7 Years Ago
Merge from hell
7 Years Ago
Merge from main
7 Years Ago
Updated collider of static campfire
7 Years Ago
Removed FakePhysics (empty script)
7 Years Ago
Fixed foliage displacement from foundations
7 Years Ago
Merge from main
7 Years Ago
Changed C4 back to 10/10 seconds timer
7 Years Ago
Compile fix (server)
7 Years Ago
Subtracting 21321
7 Years Ago
Temperate biome has more stone nodes, less metal + sulfur nodes (arid + arctic biomes remain unchanged)
7 Years Ago
Grenade tweaks
7 Years Ago
Adjusted item pouch color to look different from the hidden stash
7 Years Ago
Manifest
7 Years Ago
Burned chicken meat despawns faster
7 Years Ago
Spoiled meat and spoiled apples despawn faster
7 Years Ago
Fixed metal, sulfur, components, scrap, turrets and keys having no rarity set (despawn time) Increased despawn time of rocket launcher, CCTV, targeting computer, explosives and gunpowder
7 Years Ago
Fixed M249 having no rarity set (despawn time)
7 Years Ago
Fixed burned meat and seeds spawning in food boxes due to the automatic loot tables
7 Years Ago
Reverted grenade mass and throw velocity changes
7 Years Ago
Player corpses drop backpacks with their items in them when despawning / destroyed (better performance with long despawn duration) Added corpsedespawn convar (time after which corpses despawn and turn into backpacks, defaults to 5 minutes like before)
7 Years Ago
Fixed item pouch loot panel sometimes not having enough slots to show all contained items Fixed item pouch being culled too early Fixed item pouch sometimes falling through objects
7 Years Ago
When a storage container is destroyed, drop an item pouch instead of all items individually Can no longer put items into loot containers Network++
7 Years Ago
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7 Years Ago
Tweaked server side weapon cooldown verification