userandrecancel

10,548 Commits over 4,324 Days - 0.10cph!

10 Years Ago
Fixed water catchers using the protection properties of metal building blocks
10 Years Ago
Weapon mods can add offset to weapon stats (as well as scale them) Fixed weapon hip aim cone parameter being ignored (always 1)
10 Years Ago
Fixed that only the first weapon attachment was receiving the weapon aiming state
10 Years Ago
Added layer.toggle, layer.show, layer.hide and layer.culling admin console commands
10 Years Ago
Fixed weapon attachments being invisible when attached to weapon that is currently held Cleaned up some code that dealt with the weapon attachment disabled flag
10 Years Ago
Fixed being able to place boxes partially inside walls (RUST-908)
10 Years Ago
Fixed admins getting AH violations when disabling admin cheat while moving very fast Fixed taking damage when entering water while using admin cheat
10 Years Ago
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10 Years Ago
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10 Years Ago
Fixed muzzle mods missing from asset bundles (RUST-963)
10 Years Ago
Building blocks store a unique building ID (all building blocks that belong to the same building have the same building ID) Network++
10 Years Ago
Updated plugins VS solution to allow compilation with XS
10 Years Ago
Rare NRE fix (RUST-970)
10 Years Ago
ProjectVersion.txt
10 Years Ago
Merge from main
10 Years Ago
Tweaked water / landmass ratio
10 Years Ago
More caves
10 Years Ago
Death screen: bear.prefab -> bear
10 Years Ago
Pre-merge
10 Years Ago
Merge from dungeon_art_3
10 Years Ago
Post-merge
10 Years Ago
Network++ Save++
10 Years Ago
Merge from main
10 Years Ago
Bridge tweak
10 Years Ago
Merge from save 119
10 Years Ago
Fixed potential client side NRE
10 Years Ago
decay.scale convar scales both decay delay and decay duration
10 Years Ago
Melee distance padding tweak
10 Years Ago
Fixing some material import settings (as discussed with Vince)
10 Years Ago
Patrol helicopter server gibs entity bounds
10 Years Ago
Most deployables now have a two day decay delay and a two day decay duration (from 1 + 2)
10 Years Ago
Flooding protection tweaks
10 Years Ago
Increased maxflood convar default value
10 Years Ago
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10 Years Ago
Fixed incorrect collision meshes on twig roof sides
10 Years Ago
AH logs include frame number
10 Years Ago
AH tweaks
10 Years Ago
Added repair functionality to furnaces, boxes, repair bench / research table and water catchers / purifier
10 Years Ago
Slower decay on furnaces and boxes (2 days delay + 4 days duration)
10 Years Ago
Changed default decay tick interval to 10 minutes
10 Years Ago
Fixed LOS issues in caves (RUST-1039)
10 Years Ago
Transparent layer (fence, glass)
10 Years Ago
Implemented throw weapon AH protection (throw_protection, throw_penalty)
10 Years Ago
Attack entity repeat delay cooldown test (RUST-1043)
10 Years Ago
Transparent layer tweak (RUST-842)
10 Years Ago
Attack entity repeat delay cooldown test 2 (RUST-1043)
10 Years Ago
Fixed BaseMelee editor / standalone inconsistency
10 Years Ago
EAC update
10 Years Ago
EAC hashtool missing files
10 Years Ago
RustBuilder update