userandrecancel

10,607 Commits over 4,413 Days - 0.10cph!

10 Years Ago
AntiHack projectile protection properties are now in convars
10 Years Ago
AntiHack fix for patrol helicopter speed during rocket run
10 Years Ago
Cleanup
10 Years Ago
Wall frame fence layer fix
10 Years Ago
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10 Years Ago
AntiHack fix for patrol helicopter speed during rocket run, for real
10 Years Ago
Reverted 14657 (RUST-842)
10 Years Ago
Doors reset campfire decay
10 Years Ago
Ignore projectiles from stalled players without handing out violations
10 Years Ago
Include entity name when logging "entity too far away"
10 Years Ago
This meta file can be removed
10 Years Ago
Tweaked animal entity bounds
10 Years Ago
Use 2D distance in projectile entity movement test
10 Years Ago
Tweaked cloud brightness, especially at night
10 Years Ago
Fixed blurry FP logo on low quality settings
10 Years Ago
Unfucked entity parenting on quarry + water purifier (still some weird client side shit going on with nested parenting on the water purifier)
10 Years Ago
Fixed "invisible water purifier" issue
10 Years Ago
Temp workaround for strange behaviour caused by nested entity parenting of water purifier
10 Years Ago
Make really sure we never write weird shit to BasePlayer.estimatedVelocity
10 Years Ago
LOS exploit fixes
10 Years Ago
Set quarry / pumpjack child entity bounds
10 Years Ago
Formatting
10 Years Ago
TextTable improvements
10 Years Ago
10 Years Ago
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10 Years Ago
Added decay to sleeping bags, tool cupboards, barricades and traps Network++
10 Years Ago
Fixed rare UI NoticeArea error when broadcasting RefreshValue
10 Years Ago
Added loot console command (for testing, editor-only) Fixed another LOS exploit
10 Years Ago
Fixed exploit to disable gunshot sounds
10 Years Ago
Added decay.tick server startup parameter (specifies decay tick interval)
10 Years Ago
Fixed estimated player velocity being extremely inaccurate during server lag (RUST-895) Update view angles + eye position in FinalizeTick (less overhead when spammed with player ticks) AntiHack tweaks
10 Years Ago
10 Years Ago
Tool cupboards can be repaired
10 Years Ago
10 Years Ago
More detailed hit stat tracking
10 Years Ago
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10 Years Ago
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10 Years Ago
Fix for BR spectator cam (hopefully)
10 Years Ago
Server compile fix (cc diogo)
10 Years Ago
Reverted tiny FinalizeTick change from earlier this week
10 Years Ago
Fixed violations not ticking down when AFK
10 Years Ago
Include desync / lag in projectile verification
10 Years Ago
Projectile entity distance verification takes entity speed into account instead of always assuming the worst-case (i.e. helicopter)
10 Years Ago
Warn when physics buffers get too small
10 Years Ago
Increased physics buffer size
10 Years Ago
Fixed SavasIsland tier 1 loot crate
10 Years Ago
Made some logs more detailed to provide more info for server owners Added projectile_desync convar (specifies max allowed client desync before projectiles are ignored)
10 Years Ago
Fixed entity leak at world origin that could lead to huge performance drops / server join times (RUST-749, RUST-776, RUST-909)
10 Years Ago
Fix for RUST-911
10 Years Ago
F1 menu dev layer toggles can be accessed by admins as well