userandrecancel

10,558 Commits over 4,352 Days - 0.10cph!

10 Years Ago
Fixed LOS issues in caves (RUST-1039)
10 Years Ago
Transparent layer (fence, glass)
10 Years Ago
Implemented throw weapon AH protection (throw_protection, throw_penalty)
10 Years Ago
Attack entity repeat delay cooldown test (RUST-1043)
10 Years Ago
Transparent layer tweak (RUST-842)
10 Years Ago
Attack entity repeat delay cooldown test 2 (RUST-1043)
10 Years Ago
Fixed BaseMelee editor / standalone inconsistency
10 Years Ago
EAC update
10 Years Ago
EAC hashtool missing files
10 Years Ago
RustBuilder update
10 Years Ago
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10 Years Ago
Tweaks for heli / turret LOS checks with chainlink fence (RUST-1044)
10 Years Ago
Launcher rebuild
10 Years Ago
EAC hashtool config updates
10 Years Ago
RustBuilder update
10 Years Ago
EAC hashtool config test
10 Years Ago
Network++
10 Years Ago
Merge from main
10 Years Ago
Post-merge fixes
10 Years Ago
Proper hitscan fix for projectile_protection 1
10 Years Ago
Fixed ores on Barren not counting towards world population count when loaded from a save (RUST-1112)
10 Years Ago
Nerfed pillar stability
10 Years Ago
Nerfed roof stability
10 Years Ago
Cherry picking goosey's shit from prerelease
10 Years Ago
Fixed UI notifications getting stuck on reconnect (RUST-1099)
10 Years Ago
Disabled research tables
10 Years Ago
Fixed item ownership distributing far more than 100% of total XP
10 Years Ago
GC--
10 Years Ago
EAC update
10 Years Ago
Merge from prerelease (gunplay reboot + music system)
10 Years Ago
Removing music assets because Unity
10 Years Ago
Removing music prefab because Unity
10 Years Ago
Removing music code because Unity
10 Years Ago
Music system (again)
10 Years Ago
Check protocol version after the branch since the Steam beta kick message is easier to understand
10 Years Ago
Rocket LOS check improvement (RUST-1139)
10 Years Ago
Workaround for building blocked everywhere (RUST-683, maybe RUST-1138)
10 Years Ago
ProjectVersion / ProjectSettings b25 auto updates
10 Years Ago
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10 Years Ago
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10 Years Ago
Fixed water purifier interaction issues on server restart... or so I hope... (RUST-1109, RUST-1137)
10 Years Ago
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10 Years Ago
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10 Years Ago
Animal damage uses base protection again
10 Years Ago
Industrial building windows use separate colliders (on the transparent layer)
10 Years Ago
Scene2Prefab monuments
10 Years Ago
Fixed protective armor absorbing damage from animal attacks
10 Years Ago
Cleanup
10 Years Ago
Fixed projectile speed verification getting inaccurate when server FPS are insanely high
10 Years Ago
Fixed 5 second save spam