userandrecancel

10,550 Commits over 4,324 Days - 0.10cph!

8 Years Ago
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8 Years Ago
EAC SDK update
8 Years Ago
Merge from main
8 Years Ago
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8 Years Ago
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8 Years Ago
Network++
8 Years Ago
Properly added shuffleplayerseed so it doesn't disappear when running codegen
8 Years Ago
Merge from main
8 Years Ago
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8 Years Ago
Codegen
8 Years Ago
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8 Years Ago
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8 Years Ago
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8 Years Ago
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8 Years Ago
EAC SDK update (outdated Linux 64bit)
8 Years Ago
Debug logging
8 Years Ago
Debug logging
8 Years Ago
Debug logging
8 Years Ago
EAC startup / initialize fix for Windows
8 Years Ago
Removed some debug logging again
8 Years Ago
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8 Years Ago
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8 Years Ago
Removed unused "eac" convar
8 Years Ago
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8 Years Ago
Fixed AiManager and DynamicNavMesh serialization fuckups
8 Years Ago
EAC SDK update (outdated Linux 64bit)
8 Years Ago
EAC SDK update (Linux fix)
8 Years Ago
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8 Years Ago
Store encryption level on connection (can change server.encryption for future connections while server is running) Changed server.encryption to integer (various encryption levels) Added craptography to runtime builds (shitty encryption for testing stuff)
8 Years Ago
Plugins
8 Years Ago
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8 Years Ago
Network++
8 Years Ago
Merge from main
8 Years Ago
Merge from weekend_branch_5
8 Years Ago
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8 Years Ago
Fixed rare packet corruption when network encryption is enabled
8 Years Ago
EAC integrity violation is logged as error
8 Years Ago
Fixed ListComponent sometimes having instances in its list that are disabled (because they were added in Awake)
8 Years Ago
EAC SDK update
8 Years Ago
Network++
8 Years Ago
Removed union structs from Rust.Global (now in Facepunch.System)
8 Years Ago
Converted network stream read / write to get / set bytes via unions
8 Years Ago
Made RPC parameter handling GC-free
8 Years Ago
Fixed error when dropping items
8 Years Ago
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8 Years Ago
Network groups now use ListHashSet instead of HashSet (allows for faster iteration) Optimized SendSnapshots and FindInGroup by iterating directly over the networkable buffer
8 Years Ago
Eliminated a bunch of server logging overhead that could cause frame rate drops
8 Years Ago
Fixed NetworkQueueList getting count via Linq (wtf)
8 Years Ago
Fixed ObjectWorkQueue getting count via Linq (wtf2)
8 Years Ago
Improved network read and write performance by accessing the stream buffer directly