10,554 Commits over 4,324 Days - 0.10cph!
▇ ▉▆█▄▄ ▆▉▇██▇▉▊▊ ▆▌█▄▌▄▍▆▆▄ ▆▆▍▋▅▌ ▅▆▇▍▊▍▌▊▉ ▌▅██
▇ ▍▌▄▄▇ ▇▉▄▋▍▋ ▆▉▆▄▍▆ ▍▄ ▋█▌▉▌▍▉▊▆▉▄▊█▆▆▉ ▇▉▆█▆
▆ ▇█▉▅▉█▉▌▄█▅ ▌▉▌▋▅ ▄ ▍▆█▍▉▌ ▊▊▌█▊ ▌▇▄▊▆▉ █▊▅▍▇▋▄▅
▆ ▋▄▅▆▌▉▉▉▆▄▊██ █▉▆▋ ▌█▆█▆
Renamed some Rust.Workshop script files so the file names are identical to the class names
Added String.ManifestHash (used instead of GetHashCode for the game manifest / prefab IDs)
CodeGen uses UNIX line endings instead of system ones
▍ ▊▋▇▊▌ ▅▍▌▅▌▍ ▅▇▅▅▄▋▋▍ ▋▄▌ ▉▊▉▅▆▆▊ █▋▄▆▇▍▉▍▄▇▉▉▋▌ ▍▍▋▌▍▅█▅▆▇▄▌ ▋▆▊▄▊ ▌▊▅▋▄▌▍▄▆ ▉▅ ▋█▇▅▆▄▉ ▋▌▇▆▄▆▆▉▋ ▅█ ▆▇▇▄▊▊ ▌▊ ▅▍▄ ▋▋▋▊▆█▌
▇ ▅▇▆▇█▍ █▅▆▅▄ ▋▋▊▄▍▊ ▉▍▄▌▄▌ ▅▇▌▅ ▌▊▉█▄ ▄▉▋█▉▆ █▋▅▍ ▆▇ █▄▋ █▉▌ ▍▉▇▄ █▅ █▄▄▉▋▉▉▋ ▋▍▊▆▍▊ ██▅▆▍ ▍▋█ ▊▇▅▊▇▌▊
Merge from unity_2018.1.0
Strip AudioLowPassFilter component from server
Fixed \ vs / issue on effect folders when building manifest on Windows
Fixed another \ vs / issue on effect folders when building manifest on Windows
Fixed interaction menu sort order (default interaction) on sleeping bags and doors
Fixed being unable to pick up collectables
Persistance++
Added missing folder meta file of no relevance
Moved Facepunch.System and Facepunch.Unity to asmdef
Reverting accidentally committed ProjectSettings
▆ ▄▋▍▊ ██▇▆▉▋▉▋▌▄▄▌▍ ▆▇▊▄▍ ▄██▊ █▊▍▌▋ ▋▌▌▊▊▌
Fixed upgrade menu / highlight not working with lookatradius 0
Height, biome and topology maps are in native code
Splat map is in native code
Terrain maps use flat arrays for faster native marshalling (+ easier transition to NativeArray in the future)
Terrain data transfer (monuments and mountains) is done in native code
TextureData constructor handles null
Potential fix for HttpImage crash in main menu
▅ ▊▌▆▉▅ ▅█▍▄▋▉▅▋▌▅▉▇▅▌█▇▋▌▇▆▅ ▇█▆▊▊▅▉▌ ▊▉▊▊▅
Check SocketMod_AreaCheck in GroundWatch / DestroyOnGroundMissing so partially floating objects are also destroyed
Added custom / community map support via URL
Network++
Removed weird "more gibs" game objects from bear and stag ragdolls (warning spam)
Merge from monument_puzzles
Fixed custom map URL not being sent to client right
Fixed some URL escape issues
Fixed world name being wrong in server console on custom maps
Fixed demos not working on custom maps
Fixed internal custom map URL not being set from startup parameter on the server