userandrecancel

12,611 Commits over 3,897 Days - 0.13cph!

9 Years Ago
Optimized ragdoll bone copy
9 Years Ago
Sleeping bag no longer teleports the player, then respawns but instead uses a respawn overload
9 Years Ago
Fixed protocol mismatch messages being reversed
9 Years Ago
Added batching to all compound walls and barricades from the second texture atlas
9 Years Ago
Reduced rain probability some more Network++
9 Years Ago
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9 Years Ago
Testing a rubberbanding theory
9 Years Ago
Fixed player skeleton gizmos
9 Years Ago
Added SavePause component (pauses auto-save for the lifetime of this entity) Added SavePause to cargo plane prefab
9 Years Ago
Server save optimization test
9 Years Ago
Fixed lastPositionValue being uninitialized on a freshly spawned player
9 Years Ago
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9 Years Ago
Server keeps 4 backups of the identity folder with increasing time intervals
9 Years Ago
Server backup timespan calculation fix
9 Years Ago
Fixed respawn not setting lastPositionValue until the next client tick is received
9 Years Ago
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9 Years Ago
Removed LookAt weight smoothing from PlayerModel to see if we can do it with just the animator curve
9 Years Ago
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9 Years Ago
▋▆▊▊▇▇█ ▆▇ ▌▇▉▍▇ ▌▉▅▇ ▌▅▉▊▊▄▊▄ (▌▄▆▍▄'█ ▍▌▉▋ ▄▄▇▌ ▍█▆▄▅▅, ▊▌▄▇▌▅▋▆█ ▄▊▊▍▆▉▇▍▇▋ ▌▉▅▋▅▉ ▅▄ ▄▅▄▇ ▉▌ ▉█▍▄▍▅ ▍▋ ▊▇▉▅▇▄)
9 Years Ago
Test for goosey
9 Years Ago
Server backup tweaks
9 Years Ago
Fixed console UI not refreshing when entering console commands that don't reply with anything
9 Years Ago
Servers now make a full backup of the server data folder on startup Servers now keep 9 backups of the server savegame in addition to the current state Servers now double the lifetime of every additional savegame backup that's kept
9 Years Ago
Drowning water level now matches underwater camera effects Tweaked water drop overlay when swimming
9 Years Ago
Fixed not seeing the head look direction of other players
9 Years Ago
Made protocol mismatch disconnect message more descriptive
9 Years Ago
Disabled saving for barrels and crates that spawn on spawn points (fixes duplicates on server restart)
9 Years Ago
Fixed triangle foundation climbing Added cooldown to jumping when on a ladder
9 Years Ago
TextBuffer splits all input into individual lines
9 Years Ago
Added world.monuments query to quickly get an overview of all the monuments on a map
9 Years Ago
Headlook IK tweaks
9 Years Ago
Fixed deployable guides showing up as blue inside non-authorized cupboard range
9 Years Ago
Fixed landmine and beartrap being placeable in radtowns and monument nobuild zones Fixed being able to place multiple beartraps inside each other
9 Years Ago
Moved LookRotationForcedUp and LookRotationGradient to QuaternionEx
9 Years Ago
Don't enforce population limits on corn and pumpkins
9 Years Ago
Animals drop 50% of the cloth value they used to drop
9 Years Ago
Don't check player.net.connection in debugplayer
9 Years Ago
All hide armor requires leather
9 Years Ago
Part 2 because Plastic is being a bitch
9 Years Ago
Increased warehouse monument count to 3 Fixed various monument terrain blending setup issues
9 Years Ago
All bigger animals give leather instead of cloth Leather is now required for roadsign / metal armor and the hide poncho
9 Years Ago
Scene2Prefab preserves prefab active state
9 Years Ago
Prefab auto-disable
9 Years Ago
Merge from procgen10
9 Years Ago
Merge from procgen10
9 Years Ago
Network++ Save++
9 Years Ago
Satellite dish research table update
9 Years Ago
Manifest
9 Years Ago
Merge from main
9 Years Ago
Merge from main