userandrecancel

10,528 Commits over 4,201 Days - 0.10cph!

8 Years Ago
Include terrain in BaseEntity.IsVisible
8 Years Ago
Socket_Base shit is done in DoPrepare instead of OnValidate
8 Years Ago
Initial shafting
8 Years Ago
Packages folder
8 Years Ago
PresetManager, whatever that is
8 Years Ago
BuildTarget update
8 Years Ago
619 fbx meta file auto updates
8 Years Ago
Shader auto updates
8 Years Ago
Added terrain anchors to compound monument
8 Years Ago
8 Years Ago
NRE fix
8 Years Ago
Merge from save162 (another staging server wipe, sorry guys)
8 Years Ago
Cannot loot other player corpses / sleepers / bags inside safe zones
8 Years Ago
EAC SDK update
8 Years Ago
Fixed lerp client time offset corruption when server timestamp goes out of sync (from low level CPU stalls that can occur on some managed hosts)
8 Years Ago
▍▇▌▍▅ ▇▊▍▉▋ ▋▉▌▋ █▊ ▉▍▉▌▅ ▍▋▉▄█▊▇ ▅█▅▌ ▆█▆▉ ▍▍▉██▌▅▉▇ ! █▄▇▆▇ "▍█▆▆▍▍▊▆▍" ▊▋▇▌▅▉ ▌▇▇▉▍▊▊ █▅▇▆▌▅▅
8 Years Ago
▅▋▆ .█▉▅ ▇.▆
8 Years Ago
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8 Years Ago
Build script updates
8 Years Ago
Update prefab ID in DoPrepare instead of OnValidate
8 Years Ago
GraphicsSettings
8 Years Ago
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8 Years Ago
Moved plugins to asmdef
8 Years Ago
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8 Years Ago
▆▇█▉▅▉█▉▌▄█ ▅▌▉▌▋ & ▅▄▍▆█, ▍▉▌▊▊ ▌█▊▌▇▄ ▊▆▉█▊▅▍▇
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8 Years Ago
▅▅▊▋.▇▄▊▉▇▉ ▉▄▄█ ▄▆█▉▌
8 Years Ago
Renamed some Rust.Workshop script files so the file names are identical to the class names
8 Years Ago
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8 Years Ago
Added String.ManifestHash (used instead of GetHashCode for the game manifest / prefab IDs)
8 Years Ago
CodeGen uses UNIX line endings instead of system ones
8 Years Ago
CodeGen
8 Years Ago
Merge from main
8 Years Ago
Manifest
8 Years Ago
Manifest, Part 2
8 Years Ago
Scene2Prefab
8 Years Ago
EAC SDK update
8 Years Ago
▍▊▋▇▊ ▌▅▍▌▅▌ ▍▅▇▅▅▄▋, ▋▍▋ ▄▌▉▊▉▅▆ ▆▊█▋▄▆▇▍▉▍▄▇▉▉ ▋▌▍-▍▋▌▍▅█▅▆ (▇▄▌▋ ▆▊▄▊▌▊▅▋▄ ▌▍ ▄▆▉▅▋█▇ ▅▆▄▉▋▌▇▆▄ ▆▆ ▉▋▅█▆▇ ▇▄ ▊▊▌ ▊▅▍▄▋▋)
8 Years Ago
Network++ Save++
8 Years Ago
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8 Years Ago
Jenkinsfile
8 Years Ago
Merge from unity_2018.1.0
8 Years Ago
Updated ignore.conf
8 Years Ago
Updated ignore.conf
8 Years Ago
Strip AudioLowPassFilter component from server Fixed \ vs / issue on effect folders when building manifest on Windows
8 Years Ago
Fixed another \ vs / issue on effect folders when building manifest on Windows
8 Years Ago
Fixed interaction menu sort order (default interaction) on sleeping bags and doors Fixed being unable to pick up collectables Persistance++