userandrecancel

12,539 Commits over 4,109 Days - 0.13cph!

6 Months Ago
Merge from train_tunnel_altitude_2
6 Months Ago
Added EnvironmentVolumeCheck to check if a prefab overlaps certain environment volumes and reject placement if it does Added EnvironmentVolumeCheck to cliff_jutting to prevent them from overlapping the underground train tunnels
6 Months Ago
GenerateDungeonGrid stays within terrain bounds
6 Months Ago
Merge from train_tunnel_altitude_2
6 Months Ago
Fixed terrain around train tunnel above / below ground connection
6 Months Ago
Climate update (copying temperate parameters to jungle)
6 Months Ago
RustNative update (jungle biome has forest topology everywhere)
6 Months Ago
TerrainConfig update (copying temperate parameters to jungle)
6 Months Ago
RustNative update (jungle biome baseline)
6 Months Ago
ProceduralMapEmpty fixes
6 Months Ago
Added jungle ClimateParameters
6 Months Ago
Added jungle biome to terrain backend and shaders
6 Months Ago
Merge from train_tunnel_altitude_2
6 Months Ago
Fixed terrain around train tunnel above / below ground connection
6 Months Ago
Merge from tick_limit_improvements
6 Months Ago
Better maxpacketspersecond_tick lag forgiveness
6 Months Ago
Merge from train_tunnel_altitude_2
6 Months Ago
Environment volume updates for the above ground / below ground transition pieces
6 Months Ago
Environment volume updates to better fit the shapes of the underground train tunnel segments
6 Months Ago
ProceduralMapRailSimple and ProceduralMapRoadSimple fixes
6 Months Ago
Station prefab updates
6 Months Ago
7 Months Ago
Subtracting 109845 (workshop normal fix)
7 Months Ago
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7 Months Ago
Fixed network updates, for example from parenting changes, interfering with smooth movement for entities that are currently lerping Removed Jarryd's interpolator SnapToEnd demo workaround
7 Months Ago
Added missing Model component to grenade.f1.entity (leading to missing skin in third person)
7 Months Ago
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7 Months Ago
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7 Months Ago
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7 Months Ago
Merge from indirect_instancing
7 Months Ago
Restoring ProjectSettings.asset
7 Months Ago
Merge from indirect_instancing
8 Months Ago
editorconfig update
8 Months Ago
Merging .editorconfig from main/StandardCodeFormatting
8 Months Ago
Skin bundles
8 Months Ago
Skin update
8 Months Ago
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8 Months Ago
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8 Months Ago
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8 Months Ago
Fixed paddling pool water being invisible inside canyons
8 Months Ago
Shader fixes
8 Months Ago
Meta files
8 Months Ago
Script auto updates / compile fixes
8 Months Ago
manifest.json and packages-lock.json
8 Months Ago
TMP_ script changes
8 Months Ago
Add ProjectSettings/MultiplayerManager.asset to SCM
8 Months Ago
CurrentVersion.cs
8 Months Ago
ProjectVersion.txt
8 Months Ago
Fixed above ground pool water being invisible inside canyons