userandrecancel

12,530 Commits over 3,806 Days - 0.14cph!

28 Days Ago
AddToWaterMap correctly handles cases where lakes sit lower than the ocean
28 Days Ago
Don't render ocean where lakes are (determined by lake topology)
28 Days Ago
Added terrain wetness around rivers and lakes
28 Days Ago
Fixed terrain wetness displaying in canyons
28 Days Ago
Fixed lakes not displaying on map Made the way water is displayed on map slightly nicer by taking distance to shore into account, not just depth
28 Days Ago
Merge from world_update_2
28 Days Ago
Fixed rivers having the lake instead of river water body type set
28 Days Ago
Fixed rivers ending too soon when getting close to the ocean (regression from all the recent changes)
28 Days Ago
Fixed river splat sometimes going crazy where rivers flow into the ocean
28 Days Ago
Fixed harbors overlapping rivers
28 Days Ago
Support underwater effects in lakes
29 Days Ago
Fixed canyon water carving volumes being culled too early
29 Days Ago
Merge from world_update_2
29 Days Ago
Fixed some artifacts from river terrain adjustments Rivers have more momentum when colliding with terrain, carving into it more visibly Rivers start out much thinner as a creek Rivers widen at their end as they flow into the ocean
30 Days Ago
Merge from world_update_2
30 Days Ago
Better rivers
35 Days Ago
Merge from world_update_2
36 Days Ago
Merge from world_update_2
36 Days Ago
Compile fix
36 Days Ago
Merge from world_update_2
36 Days Ago
Merge from main
36 Days Ago
Fixed another TerrainTexturing error while in edit mode
36 Days Ago
Merge from world_update_2
36 Days Ago
Fixed TerrainTexturing error while in edit mode
36 Days Ago
Merge from main
37 Days Ago
Automatically mount shared drive on Mac
37 Days Ago
Rebuilt native libraries with Debian 10 for backwards compatibility
37 Days Ago
Update premake.yml
41 Days Ago
More merge fixes
41 Days Ago
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41 Days Ago
Merge from Underwater_divesites for latest art changes
41 Days Ago
Merge from temperate_cliff_rework for latest art changes
41 Days Ago
Restoring all properties in RustStandardShaderGUI that were deleted in 102165 merge (cc vince / damian)
41 Days Ago
Rebuilt native libraries using older Linux version for backwards compatibility
41 Days Ago
Update premake.yml Change action runner to ubuntu-20.04
42 Days Ago
43 Days Ago
Removing "RECYCLER IN SAFE ZONE" spam at server startup
43 Days Ago
Cherry picking 102178, 102182 and 102183 from world_update
43 Days Ago
Merge from radtown_redux
43 Days Ago
Merge from OceanWreckBuoy
43 Days Ago
Merge from legacy_wood_log_pile
43 Days Ago
Merge from Underwater_divesites
43 Days Ago
Merge from temperate_cliff_rework
44 Days Ago
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44 Days Ago
Merge from arm64_native_libraries
44 Days Ago
ARM64 native libraries
44 Days Ago
Map shader now takes water depth from shore vectors into account Fixed shore vectors that are fed into shader system ignoring lakes and water carving volumes
44 Days Ago
Fixed RustCamera environment determination not taking water carving volumes into account
47 Days Ago
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48 Days Ago
Merge from main