12,539 Commits over 3,806 Days - 0.14cph!
ConnectionManager.Close takes the same optional parameters as Connection.Close
ISocketManager.OnDisconnected is in charge of calling Connection.Close so custom parameters can be used
Fixed protobuf/generate.sh DOS line endings (breaking unix shell scripts)
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Added AnimatorLOD to water pump, fluid switch and smart switch
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Fixed two cases where roof eaves conditional models would not show even though they should, resulting in gaps (server side fix)
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FlasherLight / SimpleLight pooling fixes
FluidSwitch pooling fixes
ElectricalHeater pooling fixes
PoweredWaterPurifier pooling fixes
EntityFlag_Toggle pooling fixes
Fixed duplicate poolable component on powered water purifier
PowerCounter pooling fixes
Fixed client stall during DDraw initialization (introduced 10 April 2014, changeset 2)
Enabled pooling on 42 IO entities
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Roofs cost the same as floors (build + upkeep) since they also have the same health
Square / triangle roofs no longer try to join when placed next to each other in a straight line (only triangle / triangle will)
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▍▄▄▊▆▌▍++
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Merge from building_blocks_2020
Updated roof DirectionProperties parameters
Fixed DirectionProperties not working right with a local position offset (i.e. roofs)
Workshop definition update (new price tiers)
Don't show convex roof triangle conditional models if something is attached to the top wall socket of the roof
Updated roof bounds to encompass conditional models