12,611 Commits over 3,897 Days - 0.13cph!
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Codegen (IOEntity.Server_RequestData now has CallsPerSecond check?)
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CompileFix.bat includes unit test projects
Connection.QuickStatus implementation
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Fix for duplicate OnDisconnected callbacks when ConnectionState.ClosedByPeer or ConnectionState.ProblemDetectedLocally were followed by ConnectionState.None
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Reverting ConnectionState.None handling to previous behaviour (for the callbacks)
Handle ConnectionState.None similar to the examples
Removed SocketManager.Connecting and SocketManager.Connected lists (can be tracked in ISocketManager if needed)
Don't try to remove the connection poll group in OnDisconnected (causes assert spam)
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ConnectionManager.Close takes the same optional parameters as Connection.Close
ISocketManager.OnDisconnected is in charge of calling Connection.Close so custom parameters can be used
Fixed protobuf/generate.sh DOS line endings (breaking unix shell scripts)
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Added AnimatorLOD to water pump, fluid switch and smart switch
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Fixed two cases where roof eaves conditional models would not show even though they should, resulting in gaps (server side fix)
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FlasherLight / SimpleLight pooling fixes
FluidSwitch pooling fixes
ElectricalHeater pooling fixes
PoweredWaterPurifier pooling fixes
EntityFlag_Toggle pooling fixes
Fixed duplicate poolable component on powered water purifier
PowerCounter pooling fixes
Fixed client stall during DDraw initialization (introduced 10 April 2014, changeset 2)