12,539 Commits over 3,806 Days - 0.14cph!
Prioritize concave corner conditional models over convex corner conditional models
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Merge from conditional_roof_corners
Merge from building_blocks_2020
Subtracting
53182 (SimplerBuildingColliders) since it doesn't improve performance and makes things more difficult to work with for artists and less unified
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▄▉▅▋▊ ▋▇▌▋▊▅ ▌▌▄▉▇▍▄ ▅▋▋▋ / █▆▇▉█▋▊ ▇▊▅ ▌█▆▊▋ ▋▌▌▇ ▋▋▄▋█▅▇ ▄▄ ▄▅▌ ▊▅▆▅▍▇▅▇▉▆ █▄▍▄
Fixed packet size DOS attack
Disabled all ACK packet reliability types (DOS attack)
Another audio bundle experiment
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Attempt to fix "Couldn't find sound" on animation-driven sounds (regression from 52993)
Attempt to fix "SoundPlayer bundle assignment doesn't seem to work sometimes"
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Revert "Upload debug branch before default branch (as requested by Alistair)"
This reverts commit 18b0415f2e1e3c998a5010a4c7d1cbcc5f259566.
Merge from underwear_swap_fix
Add underwear names to game manifest string pool
Upload debug branch before default branch (as requested by Alistair)
Revert "MTU size test (DOS attack)"
This reverts commit a2a448d069eca72221657cc0f4acbe8ced0b276c.
Fixed split packet count DOS attack
MTU size test (DOS attack)
Merging several RakNet pull requests
#127 Fix endless loop upon large NAK ranges
#128 Fix vulnerability related to ACK/NAK handling
#139 Fix for multiple security vulnerabilities in BitStream
Square roof line prefab updates (top / bottom / left / right) for the conditional corner pieces
Roof prefab cleanup / refactor
Triangle roof line prefab updates (top / bottom / left / right)
Added top neighbour sockets to roof prefabs
Root top and bottom line conditional model scripts support triangular roofs
Don't show conditional wall corners on triangular walls
Triangular walls can be placed on both sides of a concave roof corner without turning into full walls