userandrecancel

12,539 Commits over 3,806 Days - 0.14cph!

6 Years Ago
Merge from main
6 Years Ago
Fixed animal spawn loop when admin-spawning them via spawn console command
6 Years Ago
Prefab pool warmup baseline
6 Years Ago
Fixed error on effect onfire.prefab
6 Years Ago
Added prefab pool state export to csv file (export_prefabs)
6 Years Ago
More effect prefabs
6 Years Ago
More effect prefabs
6 Years Ago
Post-merge fix
6 Years Ago
Merge from main
6 Years Ago
NPC prefabs
6 Years Ago
Player prefabs
6 Years Ago
Plant prefabs
6 Years Ago
AI prefabs
6 Years Ago
Throwable prefabs
6 Years Ago
Clothing prefabs
6 Years Ago
Deployable prefabs
6 Years Ago
Projectile prefabs
6 Years Ago
UI prefabs
6 Years Ago
Sound prefabs
6 Years Ago
Tree prefabs
6 Years Ago
Static entity prefabs
6 Years Ago
Loot prefabs
6 Years Ago
Effect prefabs
6 Years Ago
Resource prefabs
6 Years Ago
Clutter prefabs
6 Years Ago
Building prefabs
6 Years Ago
Batching prefabs
6 Years Ago
Fixes
6 Years Ago
New prefab pooling baseline
6 Years Ago
Added PrefabPostProcess (runs after after components and children have been cleaned up)
6 Years Ago
PrefabInfo is now called Poolable (separate commit to keep the file history intact)
6 Years Ago
inventory.give takes item condition as an optional third parameter
6 Years Ago
Eliminated GC from TOD image effects
6 Years Ago
Skin update
6 Years Ago
Cherry picking 28046 & 28047
6 Years Ago
Icon update
6 Years Ago
Cherry picking 28048
6 Years Ago
Fixed skinned mesh renderer bounds not always refreshing when rendering icons (could lead to odd icon scales) Rebuilt all skin icons
6 Years Ago
Cherry picking all skin & bundle changes
6 Years Ago
Skin update
6 Years Ago
Fixed skins still downloading even if shipped with the game (regression from 28022)
6 Years Ago
Cherry picking 27985
6 Years Ago
Cherry picking 28003
6 Years Ago
Added prevent_building_cube and prevent_building_sphere prefabs (custom maps)
6 Years Ago
Underwater crates sync position
6 Years Ago
Radtown loot prefabs respawn automatically if not spawned via spawn group (for custom maps)
6 Years Ago
Compile fix
6 Years Ago
Rebundling textures so future additions only require 1-2 bundles to be changed
6 Years Ago
Bundle assignment algorithm update
6 Years Ago
Cherry picking audio fixes