12,521 Commits over 4,018 Days - 0.13cph!
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Added RemoveExistingTopology option to Monument component
Roadside monument road adjustment improvements
Removing BuildOptions.CleanBuildCache as a test (had issues on 2021 without this, giving it another go on 2022)
Burst upgrade 1.8.13 -> 1.8.15
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Split CutoffSlope into CutoffSlopeInitial and CutoffSlopeRepeat
tickrate_cl and tickrate_sv are now replicated convars
Enforcing sane min and max values for tickrate_cl and tickrate_sv
Increased default client tick rate from 20 to 32
Added PlaceCliffParameters, can be used by cliff prefabs to overwrite the default parameters set on PlaceCliffs
Split MinHeight and MaxHeight into MinTerrainHeight / MinCliffHeight and MaxTerrainHeight / MaxCliffHeight
PlaceCliffs child placements use TerrainAnchorMode.MinimizeMovement
PlaceCliffs child placements check terrain height and normal
Merge from teslacoil_igniter_damagepickup
Merge from item_drop_analytics_improvements
Merge from leantween_nre_fix
Unfucking foundation.triangle prefab (scary)
ConsoleSystem merge fixes
PingEstimater merge fixes
Merge from material_reserializer (not merging the materials in right now)
Merge from item_drop_analytics_improvements
Merge from fix_explosive_rotate_wall
Merge from fix_clipping_c4_through_walls
Merge from disable_ui_pooling_unity_2022
Merge from AttackHeliItemFix
Merge from nightlight_debugcamera
Merge from nightlight_workshop
Merge from fix_hover_loot_clothing_full_backpack
Merge from qol_drag_into_backpack
Merge from fix_hidesightmeshes_nre
Merge from ScientistEyeCheck
Merge from viewmodelrenderers
Merge from arrowhead_fixes
Merge from cargo_ship_container_lod_fix
Reapply bradley_scientists_changes
Merge from powerlines monuments prefab rebuild
Merge from junkyard_crane_col_fix
Merge from fix_triangle_foundations_offset