reporust_rebootcancel

158,832 Commits over 4,566 Days - 1.45cph!

12 Years Ago
ironsight fixes for various firearms
12 Years Ago
Explosives now have a minimum damage distance (grenades are more effective) viewmodels are snappier when aiming down the sight (better combat)
12 Years Ago
can't upgrade building blocks under attack re-added consumption sound effects
12 Years Ago
someone complaind that the animals looked like they were just spooged on.. I fixed that.
12 Years Ago
researchtable bootstrap
12 Years Ago
Fixed cached menu not updating disabled status
12 Years Ago
progress
12 Years Ago
Fixed cached menu not updating disabled status (to main)
12 Years Ago
Added levelinfo to hapis
12 Years Ago
Updated phrases
12 Years Ago
Removed bush type 3 from the procedural map (source no longer exists)
12 Years Ago
Added level info to procedural map Made test prefab mountain less shitty
12 Years Ago
Fixed bridges sometimes spawning underwater
12 Years Ago
Fuckup
12 Years Ago
Codelock scale/position
12 Years Ago
Fog. Forestside spawn table.
12 Years Ago
Allow chatting while spectating
12 Years Ago
Slight sky tweaks.
12 Years Ago
map icon
12 Years Ago
Riversounds.
12 Years Ago
Note icon
12 Years Ago
Mask improvements.
12 Years Ago
keypad pivot reorient door prefabs keylock repositioning door models tweaks adding keylock models/textures
12 Years Ago
Rocks.
12 Years Ago
Removed the locks that were part of our door textures
12 Years Ago
Moved elephant grass to TreesSource
12 Years Ago
Merged from main
12 Years Ago
Quick waterfall sounds
12 Years Ago
Increase voice limit for viewmodels a tiny bit
12 Years Ago
Crystal fixes. Ambient tweak.
12 Years Ago
Cloud shader tweaks
12 Years Ago
Reset cloud parameters (no use in tweaking those while I change them on a daily basis)
12 Years Ago
Crystal tweaks. And added to the map.
12 Years Ago
Quick pass at crystal ambience
12 Years Ago
Scene stuff.
12 Years Ago
progress
12 Years Ago
network, save++
12 Years Ago
optimized all of the animal LODs.
12 Years Ago
Code lock fixes Goosey's animal LODs
12 Years Ago
Merged from main
12 Years Ago
Various spawntable fixes Network++
12 Years Ago
Ghetto fixed possible initialization error in custom levels
12 Years Ago
rpg 2 + lods + prefab + textures + material
12 Years Ago
wip
12 Years Ago
Fixed underwater bridges (properly) Fixed lighthouses interrupting bridges (avoid bridges when placing them)
12 Years Ago
Enabled terrain painting in editor play mode (allows looking at procedural terrain maps, cc petur)
12 Years Ago
merge from main
12 Years Ago
del deletes multiple objects
12 Years Ago
Progress