branchrust_reboot/maincancel

38,829 Commits over 4,536 Days - 0.36cph!

9 Years Ago
Upkeep timer is saved / loaded (restores purchased upkeep time when restarting server, makes very little difference though) Upkeep also scales with decay.scale convar (easier testing)
9 Years Ago
night fog elimination via climate settings
9 Years Ago
Optimized TAA fast path in PostProcessLayer.OnPreCull
9 Years Ago
water rendering profiler sample
9 Years Ago
more lightweight culling debug
9 Years Ago
reduced lodcomp occludee min visible time
9 Years Ago
culling.env enabled by default (player testing)
9 Years Ago
darker nights
9 Years Ago
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9 Years Ago
Fixed treelod not restoring shadow mode
9 Years Ago
Fixed bootstrap NRE on aimanager init when missing terrainmeta path
9 Years Ago
Restored night fog on climate settings Fog is now pitch black when no sun or moon are visible
9 Years Ago
Fog/scattering effect now wokring in edit-viewport Fixed transparent surfaces (e.g. windows) not fogged properly in edit-mode
9 Years Ago
Fixed entity bounds on high external stone gate (RUST-1772)
9 Years Ago
Fixed lastAttackedTime / lastDealtDamageTime serialization on BaseEntity (no longer saved on prefab / visible in inspector)
9 Years Ago
Fixed roof conditional models in various scenarios
9 Years Ago
Subtracting 24560 because it looks like ass
9 Years Ago
Fog darkening test for diogo
9 Years Ago
Added "FogDarknessDistance" to climate
9 Years Ago
Network++
9 Years Ago
merge upkeep notify into main protocol++
9 Years Ago
Door frame decor / moved pivot up by 1m
9 Years Ago
flashlight viewmodel / worldmodel prefabs and sounds
9 Years Ago
merge into main
9 Years Ago
Loads more deployable sounds
9 Years Ago
compile fix added handheld flashlight fixed invisible flashlight beams fixed invisible laser beam beam
9 Years Ago
Spinner wheel sound bugfixes
9 Years Ago
merge into main
9 Years Ago
tonnes of asset labels manifest missing icons
9 Years Ago
phrases
9 Years Ago
crossbow can accept flashlight
9 Years Ago
Downed (wounded) players no player block movement
9 Years Ago
admire anim updates
9 Years Ago
Updated asset bundle splits
9 Years Ago
Some animal tweaks.
9 Years Ago
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9 Years Ago
admire anim updates
9 Years Ago
Fixed fog not always being disabled in caves
9 Years Ago
vm admire updates
9 Years Ago
skin approval added tooltip to loot panel showing number of blocks and upkeep rate removed upkeep from garlands (lol) time for blocks to decay increased by 30% (good) decay tiers increased by 50 blocks (cheaper decay)
9 Years Ago
Adjusted navmesh obstacles on foundations and high walls.
9 Years Ago
admire fixes
9 Years Ago
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9 Years Ago
fixed clipping on flashlight attack animations
9 Years Ago
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9 Years Ago
added throwable flares NRE checks for TC added worldmodels for flare/flashlight flare/flashlight loot tables
9 Years Ago
GUID flare fixes
9 Years Ago
Fixed door garland collider (blocking movement on the floor above it) Fixed door garland entity bounds
9 Years Ago
Fixed ladder hatch culling bounds
9 Years Ago
Culling.env convar update