155,761 Commits over 4,536 Days - 1.43cph!

10 Years Ago
cave_puzzle_b segment way in/out (Death pit can be walked down to to recover your loot)
10 Years Ago
Fixed joining Craggy Island / Hapis Island servers wiping map cache
10 Years Ago
caves scene2prefab
10 Years Ago
Foliage displacement culling
10 Years Ago
10 Years Ago
Added foliage displacement to foundations
10 Years Ago
Stripped INeedsToStartDisabled (we do this for all prefabs anyhow) Removed LODBatch (obsolete)
10 Years Ago
Console System 4.0
10 Years Ago
Stripped retired scripts from some prefabs
10 Years Ago
Scene2Prefab where required
10 Years Ago
Added editor script to find unused animators
9 Years Ago
Stripped unused animators from prefabs
9 Years Ago
Some more
9 Years Ago
Fixed incorrect animator import settings on cave_canyon_a
9 Years Ago
Some more
9 Years Ago
Another
9 Years Ago
9 Years Ago
Scene2Prefab where required
9 Years Ago
Console fixes
9 Years Ago
wip
9 Years Ago
Bunker rooms - polishing - removing/moving floating objects
9 Years Ago
Airfield underground loot spawns / doors / door barricades setup
9 Years Ago
Added surfing
9 Years Ago
Waterpipe shotgun world model re-creation
9 Years Ago
Effect recycling optimizations (greatly improved frame rate under continuous gunfire)
9 Years Ago
Effect detach tweak
9 Years Ago
Manifest
9 Years Ago
wip
9 Years Ago
Replaced the old bed
9 Years Ago
Merge from decor branch
9 Years Ago
Viewmodel transform caching (more optimizations for sustained gunfire)
9 Years Ago
heavy plate armor no longer provides insane radiation protection
9 Years Ago
Missing bed fix
9 Years Ago
fixed m249 animation glitch when deploying / firing gun ( at low FPS )
9 Years Ago
lr300 animation tweaks
9 Years Ago
skin approval pumpkin has 1 season profiling potential fix for errant explosive rockets from helicopter
9 Years Ago
m249 sound adjustment
9 Years Ago
Fixed footsteps SFX not audible till near player (RUST-1595)
9 Years Ago
Removed broken glass cube from craggy's
9 Years Ago
m249 pew pews
9 Years Ago
Fixed spinner wheel canvas material (RUST-1588); patched shader to use black/clear as default
9 Years Ago
spinner functionality protocol++ manifest phrases
9 Years Ago
Actual patched StandardWithDecal shader to use black/clear as default
9 Years Ago
can very, very rarely find supply signals in green military crates
9 Years Ago
workshop item icons + Rust.Workshop Build
9 Years Ago
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9 Years Ago
backup
9 Years Ago
launchsite base files
9 Years Ago
merge from main
9 Years Ago
cave_puzzle_b prevent building hull required an update