127,268 Commits over 4,109 Days - 1.29cph!
fixed invisible supply signal smoke
removed debug.logs
[D11] Fixed an issue stopping multiple D11 users joining a map
ship crew building exterior and antena colliders
[D11] Fix for Cursor.visible always been false one xboxone. Disable consoleinputmodule on standalonebuilds
ship crew building interior collider
[D11] Added Option to enable mouse input for editor and standalone builds in ConsoleInputModule
Added prefab pool state export to csv file (export_prefabs)
Fixed error on effect onfire.prefab
Cargo ship hull coliders
Ladder triggers
Cargo ship scene progress
Red pipe variant
Cargo ship prop placement progress
pumpkins and corn and now stackable and no longer have condition
skin approval files
Added workaround for QualitySettings.masterTextureLimit not working properly with arrays
Fixed terrain texture resolution not reacting to changes in graphics quality level
[D11] Attempt #2 - fixes for shaders warnings on ps4. And pending merge links (again)
cargo ship scene prep & dressing backup
Prefab pool warmup baseline
cargo ship scene prep & dressing backup
[D11] Removing PS4 define around TERRAIN_FAR_SPLATS