usercipeaXcancel
reporust_rebootcancel

1,596 Commits over 579 Days - 0.11cph!

3 Months Ago
merge from game_room_dlc
3 Months Ago
Fix pool "leave game" not working due to using the same reset game rpc, rename it to "cancel" Better icon + description Fix dartsgame phrase conflict Codegen, phrases
3 Months Ago
merge from game_room_dlc
3 Months Ago
Fix some issues with the pool table reset game interaction checks Participants can always reset, other players only when the table has been idle for 5 minutes, don't require build priv Only show the "processing" interaction to participants Fix duplicate bone name
3 Months Ago
Enable require build priv on pool table pickup
3 Months Ago
merge from game_room_dlc
3 Months Ago
Pool table: - fix offset deploy guide - enable pickup, repair - assign protection and hp - add cloth surface collider
3 Months Ago
merge from grenade_drop_fix
3 Months Ago
Fix grenades sometimes incorrectly dropping on your feet when you meant to do a regular throw Could happen if you right clicked -> switched away -> went back to grenade -> left click throw
3 Months Ago
merge from automated_testing
3 Months Ago
Fix turret test failing due to weapon default ammo contents
3 Months Ago
merge from main
3 Months Ago
merge from main
3 Months Ago
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3 Months Ago
merge from BoatVendor_BPchange
3 Months Ago
merge from NestHat_T1
3 Months Ago
AKs now come with 4 rifle bullets in the magazine by default again (this was removed more than 4 years ago due to a bug)
3 Months Ago
merge from demo_browser_search
3 Months Ago
Added a search bar to the demo browser window
3 Months Ago
update skin list
3 Months Ago
Make nest hat a wolf headdress skin too
3 Months Ago
Set up all of the lunar new year animal masks as skins of the wolf headdress, so you can reskin between them
3 Months Ago
merge from automated_testing
3 Months Ago
Jukebox collider convex + RW Bar stools disable researchable Dartboard assign place effect manifest + testlist
3 Months Ago
merge from main
3 Months Ago
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3 Months Ago
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3 Months Ago
Hackable crates correctly saveload their state (timer progress, whether its been looted, etc.) Some cleanup on the script
3 Months Ago
merge from main
3 Months Ago
merge from vehicle_emojis
3 Months Ago
Improved emoji search in chat - Can search for items with their display name (had to guess their shortname before), works in different languages - Emoji autocomplete now also works with Contains instead of just StartsWith
3 Months Ago
Fix car and chassis vehicle items having whitespace in their shortname - its bad and breaks using them as emojis in chat Changing shortnames is cursed but these are only used for the f1 vehicle tab and I've applied the FreezeItemId tag so the id will stay the same
3 Months Ago
merge from vehicle_emojis
3 Months Ago
Allow vehicle icons to be used as emojis in chat https://files.facepunch.com/cipeax/2026/July/14_18-56-CriminalZenaida.png
3 Months Ago
Fix one more collision issue
3 Months Ago
merge from main
3 Months Ago
Resolved more CanvasRenderer warnings
3 Months Ago
Codegen
3 Months Ago
merge from main
3 Months Ago
merge from main
3 Months Ago
merge from minifridge_reskin_fix
3 Months Ago
Fix reskinning mini fridge not preserving storage adaptor
3 Months Ago
merge from automated_testing
3 Months Ago
New automated test checking all Gibbable components for mesh colliders that are missing RW All pass as expected
3 Months Ago
merge from fix_realmed_remove_warning
3 Months Ago
Fix RealmedRemove warnings on small ramp and advent calendar
3 Months Ago
merge from automated_testing
3 Months Ago
Exclude monument prefabs from the tests in TestMeshes, saves a decent chunk of time to not scan these big prefabs, its also unnecessary since any colliders inside them will already be scanned as part of other prefabs
3 Months Ago
merge from tree_fence_collision_fix (fixes one more case)
3 Months Ago
Fix 8 collision meshes that import a material