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839 Commits over 487 Days - 0.07cph!

1 Year Ago
Fixed the locked crate shock effect not parenting correctly on cargo ship
1 Year Ago
Prevent water purifiers trying to convert more water than what fits into the output Fixes losing salt water when the output is nearly full
1 Year Ago
Fix horse heads on trophys not reflecting the breed (another thing referencing the old horse prefab)
1 Year Ago
Fix not being able to reskin a twitch rivals computer station via spray can
1 Year Ago
Fixed VoicemailDialog NRE when opened and closed multiple times
1 Year Ago
Enable maintainMaxCondition on a bunch of deployables. (They could previously lose max condition when repaired in the repair bench, this has no effect on deployables since they are always full health when placed)
1 Year Ago
Fixed missing "clone" and "clone all" radial menu option icons for all berries Fixed wheat, rose, sunflower and orchid using incorrect icons
1 Year Ago
Admin command to kill all bees
1 Year Ago
Changed spoiled produce consume sound
1 Year Ago
- Lock execution behind `commandblock.commands_enabled` convar, default to off - Show toast to player opening the menu while disabled to let them know - Add `commandblock.use_player` convar option - if enabled, commands will run using the last player who set them, allowing for a wider range of commands to be used
1 Year Ago
Relaxed deployment, removed groundwatch, reverted some files that got touched somehow
1 Year Ago
merge from main
1 Year Ago
Additional cleanup
1 Year Ago
Merge from spoil_fruit_veg
1 Year Ago
Apply spoiling to black raspberries
1 Year Ago
Merge from main Fix protobuf,codegen,manifest
1 Year Ago
Merge from hackweek_spawn_all_deployables_command
1 Year Ago
Fixed debug logs
1 Year Ago
Fix it again, but better. Don't show empty firework patterns in the UI at all.
1 Year Ago
Fix error when opening admin ui, caused by empty firework pattern
1 Year Ago
Floor + ceiling paper work with existing admin wallpaper radius commands - passing a skin (name/id) applies it to fitting building blocks only - passing 0 applies default wallpaper everywhere (new) - passing -1 applies random wallpaper everywhere (like before) - added `print_wallpaper_skins` command to display a list of all wallpapers
1 Year Ago
merge from bee_catapult_bomb
1 Year Ago
Catapult admin reload supports the bee bomb as a possible ammo type
1 Year Ago
`fixcars` now works for hot air balloons
1 Year Ago
Tweaks and cleanup
1 Year Ago
Merge from ballista_disablelegs_fix
1 Year Ago
Also rebuild legs on dismount in case convar was turned on while mounted
1 Year Ago
Merge from spatially_aware_gentlemen_club
1 Year Ago
Codegen
1 Year Ago
Merge from main
1 Year Ago
Fixed enablelegs convar sometimes changing to false by itself (happened when disconnecting while mounted to a ballista) BaseMountable now has a disableLegsWhenMounted option, enabled for ballistas
1 Year Ago
Fixed NRE spam when enabling legs for the first time
1 Year Ago
Fixed simulate_loot command using the furthest away crate in a 5m radius instead of the closest Added description and improved output formatting
1 Year Ago
- Add description - Make sure stability convar is definitely always restored - Some cleanup
1 Year Ago
`debug.spawn_all_deployables` command - spawns one of every deployable in a grid (sometimes useful for testing)
1 Year Ago
RustCraft
1 Year Ago
Functional command block deployable
1 Year Ago
Fix worldmodel outlines of the cocoknight armor pieces
1 Year Ago
Make jungle building skin work with `upgrade_radius` and related commands