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1,596 Commits over 579 Days - 0.11cph!

4 Months Ago
merge from main
4 Months Ago
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4 Months Ago
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4 Months Ago
Use lower network range on a bunch of apartment entities / furniture
4 Months Ago
Fix missing collider physics materials on 13 entities across the apartment complex
4 Months Ago
merge from npc_turret_interference_fix
4 Months Ago
Remove unnecessary check
4 Months Ago
merge from npc_turret_interference_fix
4 Months Ago
Stop autoturret interference from being applied to npc sentries and making random turrets in the apartment complex not shoot anyone
4 Months Ago
Delete leftover bulky sofa prefab, replace with a regular static sofa
4 Months Ago
Fix pan clipping into kettle on the large apartment stove Fix incorrect bear meat visual food setup on small stove
4 Months Ago
Fix various static entities in the apartment complex marking the player as hostile when hit (+general solution for all furniture) S2P (feel free to stomp)
4 Months Ago
Fix "DisableSave is attached to a GameObject but can't find entity" warning spam when opening oilrig scenes and in builds
4 Months Ago
testlist
4 Months Ago
testlist, ran clean entity labels
4 Months Ago
merge from radtown_hlod_fix
4 Months Ago
Fix radtown not having an HLOD and looking bad from far away
4 Months Ago
merge from cargo_network_optims
4 Months Ago
Prevent fireballs and heli gibs from inheriting the global network group too
4 Months Ago
Fix "missing tree at index 0" error when loading playground scene
4 Months Ago
merge from cargo_network_optim
4 Months Ago
merge from industrial_garagedoor_vehicle_fix
4 Months Ago
Prevent dropped item containers (player loot bags) and dynamic cargo containers from inheriting the global network group when parented to cargo ship, spamming position updates to all players on the server Set the network range for the containers to 512m so they can still be seen from far away
4 Months Ago
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4 Months Ago
Fix entity item ownership not preserved through reskin
4 Months Ago
New "Blocked by industrial piping" error when building is blocked by an industrial pipe (before it would say blocked by the entity the pipe is connected to, which could be far away) Phrases
4 Months Ago
merge from blocked_by_piping_error
4 Months Ago
merge from clan_bugfixes
4 Months Ago
Add UI section in the keybind settings, add clan menu and contacts menu bind options, move crafting menu option to it
4 Months Ago
Enable clan name tag color accessibility option
4 Months Ago
merge from main
4 Months Ago
Compile fix
4 Months Ago
merge from automated_testing
4 Months Ago
merge from main
4 Months Ago
Fix military silencer not spawning in loot
4 Months Ago
When opening the spraycan reskin menu, the currently applied skin object you are looking at is now greyed out, instead of always being accessible and confusing - works with wallpaper too https://files.facepunch.com/cipeaX/2026/June/17_19-28-ScratchyBass.mp4
4 Months Ago
Typo fix
4 Months Ago
Phrases
4 Months Ago
Further spraycan refactor progress Entities restrict whether they are in a valid state for reskinning by overriding CanBeReskinned / CanBeRedirectSwapped Unified the way the reskin error toasts are sent, added 2 more - getting toasts when a reskin failed is now more consistent vs just not being able to open the menu Fixed not seeing the amount of seconds you need to wait when trying to reskin a recently damaged entity Some cleanup, moved BaseEntity.Reskinning to its own file
4 Months Ago
merge from main
4 Months Ago
Add storage adaptor sorting to vending machines, fridges, wall cabinet They previously didn't support it since they aren't regular storage containers
4 Months Ago
merge from quarry_speed_fix
4 Months Ago
Set belt scroll speed multiplier to 0.63 so the speed of the belt visually matches the speed of the other rotating parts
4 Months Ago
Fix broken materials on the mining quarry top engine with LOD1
4 Months Ago
merge from vending_purchase_clamping_fix
4 Months Ago
Another vending machine clamping consistency fix
4 Months Ago
merge from main
4 Months Ago
merge from videoplayer_fix