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1,005 Commits over 518 Days - 0.08cph!

48 Days Ago
Make apartment bathtub mountable Use the beach chair pose Manifest Add to medium and large apartment bathrooms Wouldn't have been releasable without this https://files.facepunch.com/cipeaX/2026/June/24_23-16-ZanyArchaeocete.jpg
48 Days Ago
merge from bathtub_mountable
48 Days Ago
merge from automated_testing
48 Days Ago
Fix single plant pot using a concave mesh collider (introduced on decorative plants branch) testlist
48 Days Ago
Fix cooking tests failing for the stove
48 Days Ago
merge from main
48 Days Ago
Add static research table and repair bench to the apartment complex lobby, positions subject to change S2P
48 Days Ago
Get rid of mailbox number font size override, not needed anymore
49 Days Ago
S2P apartment complex testlist
49 Days Ago
merge from main
49 Days Ago
Add custom loot panel title "Mailbox of room <room number>" to the apartment mailboxes, was easy to send mail to the wrong one by accident Phrases
49 Days Ago
Make the mailbox number font size slightly smaller if its a 3 digit room number
49 Days Ago
Fully reordered / renamed all rooms across the apartment complex Numbers make more sense, organized everything in the prefab Did the same for all the mailboxes, and disabled 2 unused mailbox entities
49 Days Ago
merge from main
49 Days Ago
merge from charity_plushies_fixes
49 Days Ago
merge from water_ssr_scaling_fix
49 Days Ago
merge from attachment_charms/ui
49 Days Ago
merge from fillmounts_networking_fix
49 Days Ago
Fix fillmounts and catapult.reload not updating the network group of spawned bots
49 Days Ago
merge from main
50 Days Ago
Use lower network range on a bunch of apartment entities / furniture
50 Days Ago
Fix missing collider physics materials on 13 entities across the apartment complex
50 Days Ago
merge from npc_turret_interference_fix
50 Days Ago
Remove unnecessary check
50 Days Ago
merge from npc_turret_interference_fix
50 Days Ago
Stop autoturret interference from being applied to npc sentries and making random turrets in the apartment complex not shoot anyone
50 Days Ago
Delete leftover bulky sofa prefab, replace with a regular static sofa
50 Days Ago
Fix pan clipping into kettle on the large apartment stove Fix incorrect bear meat visual food setup on small stove
50 Days Ago
Fix various static entities in the apartment complex marking the player as hostile when hit (+general solution for all furniture) S2P (feel free to stomp)
50 Days Ago
Fix "DisableSave is attached to a GameObject but can't find entity" warning spam when opening oilrig scenes and in builds
50 Days Ago
testlist
50 Days Ago
testlist, ran clean entity labels
50 Days Ago
merge from radtown_hlod_fix
50 Days Ago
Fix radtown not having an HLOD and looking bad from far away
50 Days Ago
merge from cargo_network_optims
50 Days Ago
Prevent fireballs and heli gibs from inheriting the global network group too
50 Days Ago
Fix "missing tree at index 0" error when loading playground scene
50 Days Ago
merge from cargo_network_optim
50 Days Ago
merge from industrial_garagedoor_vehicle_fix
50 Days Ago
Prevent dropped item containers (player loot bags) and dynamic cargo containers from inheriting the global network group when parented to cargo ship, spamming position updates to all players on the server Set the network range for the containers to 512m so they can still be seen from far away
53 Days Ago
Fix entity item ownership not preserved through reskin
53 Days Ago
New "Blocked by industrial piping" error when building is blocked by an industrial pipe (before it would say blocked by the entity the pipe is connected to, which could be far away) Phrases
53 Days Ago
merge from blocked_by_piping_error
53 Days Ago
merge from clan_bugfixes
53 Days Ago
Add UI section in the keybind settings, add clan menu and contacts menu bind options, move crafting menu option to it
53 Days Ago
Enable clan name tag color accessibility option
53 Days Ago
merge from main
54 Days Ago
Compile fix
54 Days Ago
merge from automated_testing
54 Days Ago
merge from main