usercipeaXcancel

510 Commits over 365 Days - 0.06cph!

4 Months Ago
Fix the crosshair preview buttons triggering on pressed instead of released
4 Months Ago
merge from hbhf_sensor_tests
4 Months Ago
Some more small fixes, regenerated testlist
4 Months Ago
Apply shelf from big Flav
4 Months Ago
merge from lastplayed_sorting_fix
4 Months Ago
Fix sorting by "last played" not working correctly in the server browser
4 Months Ago
merge from cargo_ladder_fix
4 Months Ago
Fixed not being able to get onto the two shorter ladders on the left side of cargo from a boat.
4 Months Ago
merge from entity_label_fixes 🏷️
4 Months Ago
Run entity label clean tool Run manifest Commit 578 changed .meta files of prefabs that previously had incorrect entity labels, now fixed
4 Months Ago
Fix bug causing incorrect labels for some entities
4 Months Ago
merge from main
4 Months Ago
merge from cargo_cam_rotation_fix
4 Months Ago
Simplify the way the cargo cameras get their rotation, it was stupid and only worked because the event always spawns cargo at the same initial rotation
4 Months Ago
Fix broken ptboat item to entity reference to make it spawnable from F1 menu
4 Months Ago
Fix invalid ptboat storage reference
4 Months Ago
▍ ▋▇▊ ▍█▇▌▋█▄ ▋▊██▉▊ ▇▅▆▅▍ ▆▆▆ ▊▌█▊▌▄▅▆█▇█▌▅▋▋
4 Months Ago
Boat planner can go into tc tool slots
4 Months Ago
Add model components to all window bars, embrasures, floor grills, shelves to fix offset bullet impacts and stringpool warnings
4 Months Ago
▅ ▇▌█▅▇▊▇▌ ▍▍▄▇▊▍ ▅▇ ▄▋█▅▆▊ ▍▌▄▍▆▉ ▋▉ ▅▆▄▄▌█ ▍▅▆▊▉ ▍▌▉▌▉ ▋▄▅▍ ▆▄▌▇ ▌▋▌ ▉▅██▌▄█
4 Months Ago
Enabled RW on 2 bullet meshes to fix 50 cal particle system warnings
4 Months Ago
Make sure placement error is correct for the deep sea build fix
4 Months Ago
Space station building skin added to upgrade_radius commands
5 Months Ago
Pressing a vending machine marker on the map again while its store menu is open now closes it
5 Months Ago
When opening the tech tree, always start on the highest level page by default
5 Months Ago
Fixed some tests, improved some tests, added some more tests 2 of them intentionally failing as they test current bugs
5 Months Ago
Include legacy shelter in spawn_all_deployables command, was excluded previously to prevent an error
5 Months Ago
Added `applygenes` admin command - applies a given gene sequence to the clone/seed in your hands
5 Months Ago
Improved the `fillwater` command - Now able to fill up deployed liquid container being looked at, in addition to items in the hotbar - Clears old contents before adding, so you don't get stuck with the wrong water - Able to fill up water bucket, provided its equipped - Added reply feedback + description, cleaned up the code
5 Months Ago
HBHF Sensor tests
5 Months Ago
Fix deleteentitiesbyshortname not replying correctly, improve feedback and add usage descriptions
5 Months Ago
- Can now pass a radius to debug.puzzlereset, or not to reset all puzzles like before - Fix the command not working from the server console
5 Months Ago
Command block tests
5 Months Ago
CargoShip.UpdateMovement NRE fix
5 Months Ago
merge from tax_convars_rename
5 Months Ago
Renamed workbench tax convars to prevent loading old values from server configs workbench1TaxRate -> workbenchTaxRate1 workbench2TaxRate -> workbenchTaxRate2 workbench3TaxRate -> workbenchTaxRate3
5 Months Ago
Add debug server command to send a convar to a client Fix the log that prints when the client blocks such commands not including the full command string
5 Months Ago
merge from elevator_power_qol
5 Months Ago
Remove leftover ItemModChildIO component on the elevator item
5 Months Ago
merge from main
5 Months Ago
Allow mummy mask in conveyor filters
5 Months Ago
merge from cargoship_cameras
5 Months Ago
Update network groups of cargo cameras inside the main cargoship movement update Fixes an issue where they stop working after cargo left its original spawn position
5 Months Ago
merge from main
5 Months Ago
Feedback changes
5 Months Ago
merge from main
5 Months Ago
Compile fix
5 Months Ago
Add one more camera, give all of them some more better names
5 Months Ago
▍ ▅▊█▅▋ ▉▄▍▊ ▇█▅▋▉▉▇▍▌▄▊▆▄▊▋▆▌▅▌▌▍
5 Months Ago
Lower abandoned cabins puzzle reset radius from 30m -> 20m (same as build block zone) to prevent sleepers getting killed inside their base