usercipeaXcancel

1,641 Commits over 579 Days - 0.12cph!

54 Days Ago
merge from Sculpture_SmartAlarm
54 Days Ago
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54 Days Ago
merge from kriegchainsword_rack_fix
54 Days Ago
merge from Missing_clothing_worldmodels
54 Days Ago
merge from automated_testing
54 Days Ago
New automated test checking meshes used by monument blockers stage colliders are readable and don't import a material (will be stripped from server builds) Fix the 4 found issues
54 Days Ago
merge from main
55 Days Ago
S2P water treatment, in hopes of fixing broken PreparePrefabs in builds causing a bunch of issues
56 Days Ago
merge from ArrowRevamp :bow_and_arrow:
56 Days Ago
Reapply reduced network range on arrow.prefab Testlist
56 Days Ago
merge from main keep destination on some bow entities
56 Days Ago
merge from 2026_worldmodels
56 Days Ago
merge from medkit_sfx
56 Days Ago
merge from locked_water_bucket_fix
56 Days Ago
merge from store_image_descriptions_aug26
56 Days Ago
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56 Days Ago
merge from flamethrowerpilot
56 Days Ago
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56 Days Ago
merge from legacyfurnace_col_fix
56 Days Ago
merge from chainlink_fence_fix
56 Days Ago
merge from showusebind_settings_fix
56 Days Ago
Fix "Show use bind" and "Show belt bar binds" settings not doing anything because they were pointing to the wrong convar
56 Days Ago
Fix all chainlink fences in all monuments manually since they had material overrides applied to LOD1 in the scene S2P
56 Days Ago
merge from main
56 Days Ago
Possibly fix a ModularCar.DoDecayDamage server error caused by vehicle pooling
56 Days Ago
Fix incorrect PoolBallData pooling
56 Days Ago
merge from chainlink_fence_fix Feel free to stomp any monument changes coming from this branch
56 Days Ago
S2P a bunch of monuments
56 Days Ago
merge from main, stomp a bunch of monument scenes
57 Days Ago
merge from militarytunnels_lightdup_fix
57 Days Ago
S2P military tunnels
57 Days Ago
merge from main, stomp mil tuns
57 Days Ago
merge from non_critical_art_bugfixes_reapply
57 Days Ago
Large oil S2P after stomp
57 Days Ago
merge from main
57 Days Ago
merge from water_treatment_tank_fix
57 Days Ago
merge from Ziggtank_collider_fix
57 Days Ago
merge from launchsite_silo_collision_fix
57 Days Ago
merge from nuclearmissileSilo_pipemat_fix
57 Days Ago
merge from perf_disable_gc_notif
57 Days Ago
merge from satellite_trail_tweak
57 Days Ago
merge from desalination_collider_fix
57 Days Ago
merge from dome_tree_spawn_fix
57 Days Ago
merge from static_chair_variant
57 Days Ago
Remove all unnecessary components from the static chair S2P launch, outpost, bandit, gas station, junkyard, large oilrig, sewer branch
57 Days Ago
merge from main
57 Days Ago
merge from automated_testing
57 Days Ago
Update a bunch of entity flag toggles to fix issues after flag changes S2P floating cities
57 Days Ago
merge from main
57 Days Ago
merge from automated_testing