reporust_rebootcancel

120,560 Commits over 4,018 Days - 1.25cph!

7 Years Ago
Removed editor debug vis.
7 Years Ago
Misc Scientist AI tweaks.
7 Years Ago
Added simplified deck stairs colider Fixed mast issues
7 Years Ago
display hull and deck LODs further
7 Years Ago
doors placement cargo ship scene2prefab
7 Years Ago
manifest
7 Years Ago
cargo ship interactive door prefab/model
7 Years Ago
▌▍▆█▅▌▋ ▅▉▆ ▄▌█▇
7 Years Ago
Fixed severe stuttering caused by ambience emitter removal
7 Years Ago
progress backup
7 Years Ago
tweaks to scene
7 Years Ago
cargo ship door LODs and prefab scene2prefab cargo ship
7 Years Ago
progress backup LODs and prefab setup crew bld
7 Years Ago
Merged from ai improvements branch.
7 Years Ago
Added convar to enable/disable Scientist use of thrown weapons.
7 Years Ago
Merged from main.
7 Years Ago
Experimenting with Scientists using thrown weapons.
7 Years Ago
Subtracted sorting changes (28244, 28257, 28258)
7 Years Ago
Changed opaque construction materials to render first, after terrain
7 Years Ago
Added graphics.opaquesort toggle
7 Years Ago
progress backup
7 Years Ago
subtract 28252 (bandit town fuckery)
7 Years Ago
merge from main
7 Years Ago
More tweaks to Scientists at MT.
7 Years Ago
Cleaned up hostility at bandit town. Scene2Prefab bandit town.
7 Years Ago
Client/Server related compile fixes.
7 Years Ago
Merged from AI improvements 2 branch.
7 Years Ago
Generated console commands.
7 Years Ago
Updated manifest
7 Years Ago
Merged from main.
7 Years Ago
More tweaks to new aim system for Scientists. Tweaked load balancing for Scientists. Tweaked some weapon usage for Scientists.
7 Years Ago
progress backup
7 Years Ago
Added camera opaque and transparent draw sorting override; opaque defaulted to NoSorting (testing)
7 Years Ago
BBQ allows small box to be placed underneath Snow jacket name fix
7 Years Ago
merge from main
7 Years Ago
▍▋▌▉▆ ▍▉▋▇█
7 Years Ago
Removed world reflection quality since only mode 0 is currently supported on Unity 2018.1 (revisit with 2018.2)
7 Years Ago
Eliminated GC allocs from ESPCanvas Eliminated GC allocs from LifeScale
7 Years Ago
Rearranged graphics settings to make a bit more sense Moved experimental, slow features (grass shadows + contact shadows) to their own section
7 Years Ago
Cargo ship container decals update
7 Years Ago
Second pass iteration on new aim system for Scientists.
7 Years Ago
Merged from main
7 Years Ago
▄▄▆▊▋▇▌▌ ▋▉▊▌▄▇▄▌█▉
7 Years Ago
skin approval files
7 Years Ago
▆▋█▍█▉▉
7 Years Ago
▋▄▅▅▌█ ▍▇▊▅▌▇▌ ▄▍▆
7 Years Ago
First pass iteration on new aim code for Scientists.
7 Years Ago
Turned on graphics jobs
7 Years Ago
[D11] [UI] Reverted a change to bootstrap in order to preview changes
7 Years Ago
[D11] [UI] Progress on fixing small graphical errors on Belt bar in new Console port HUD. Work-in-progress. - [D11] [UI] Progress on fixing small graphical errors on Belt bar in new Console port HUD. Work-in-progress. [D11] [UI] Started on updating the notification banners on the bottom right HUD. Work in progress.