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138,195 Commits over 4,505 Days - 1.28cph!

10 Years Ago
Clear Networkable delegates on destroy
10 Years Ago
Disable gameobject in DoServerDestroy
10 Years Ago
Low quality modes have shadows (performance vs fairness)
10 Years Ago
Fixed codelock interation
10 Years Ago
Should fix crates not despawning
10 Years Ago
Touching autoturret
10 Years Ago
tweaked anims for the ak47 and the salvaged axe.
10 Years Ago
fixed a bug with the 3rd person stand --> crouch animation when holding melee weapons
10 Years Ago
Fixed bypassing forced shadows with console (RUST-1496)
10 Years Ago
10 Years Ago
tweaked lr300 rifle anims
10 Years Ago
tweaked the SMG animations ( made them less floaty ) fixed the sound timings on the lr300 and ak47 animations ( the sounds better match the animations now )
10 Years Ago
mp5 viewmodel animation tweaks and sound synch fixes
10 Years Ago
RenderInfo command
10 Years Ago
10 Years Ago
10 Years Ago
Merge from main
10 Years Ago
Renderinfo exe
10 Years Ago
Deleted Empty folders
10 Years Ago
Hatchet cleanup
10 Years Ago
DecorTransform component
10 Years Ago
Harbor gradient alignment for more reliable placement
10 Years Ago
Scene2Prefab
10 Years Ago
Bunker room layer fixes (RUST-1495)
10 Years Ago
Scene2Prefab
10 Years Ago
Stricter high external wall placement (RUST-1502)
10 Years Ago
Torch perf tweaks
10 Years Ago
hatchet perf tweaks
10 Years Ago
renderinfo fix
10 Years Ago
Fixed tool cupboard notes not visible when close (RUST-1503)
10 Years Ago
Fixed dumb handling of deferredMeshDecal edit-mode update calls; restored functionality
10 Years Ago
Merge from main
10 Years Ago
Truck cabin merge
10 Years Ago
Network++ Save++
10 Years Ago
Manifest
10 Years Ago
Bundles
10 Years Ago
Merge from save140
10 Years Ago
Added LOD's and colliders to the truck cabin
10 Years Ago
Scene2Prefab (updated truck cabin in the harbor prefabs)
10 Years Ago
Screenspace shadows
10 Years Ago
10 Years Ago
Updated RenderInfo
10 Years Ago
Added prevent building volumes to harbors
10 Years Ago
Fixed layer on static doors
10 Years Ago
Death transition
10 Years Ago
Scene2Prefab (updated static industrial doors)
10 Years Ago
Enabled instancing support on all rust/std shaders
10 Years Ago
disabled xmas content protocol++
10 Years Ago
Fixed screen space shadows errors in gl and d3d9; edited to support SM 3.0
10 Years Ago