branchrust_reboot/maincancel

33,902 Commits over 4,171 Days - 0.34cph!

2 Years Ago
Don't serialize forceAcceptAmmo no attack heli turret
2 Years Ago
merge from chinook_ground_fx_fix
2 Years Ago
▇▋▌▋█ ▆▇▊▆ ▌▇▊▌▄▉▄█_▇▆▍▍▊_▊▊▋█▍▍_▅▊▌ - ▌▆▍▆▄▍▅ ▄▊▌
2 Years Ago
▇▅█▇▉ ██▊▍ ▄▍▄█▍▅▌▉▄▅▅▊▅▇▍▉▅▆▋▉▍▄▇█▌▉▍
2 Years Ago
Fixed tugboats not drifting if they had deployables or doors. Tugboats now also check On state and don't drift if engine is on (though this was already very unlikely to ever happen).
2 Years Ago
If boats are blocked from drifting, boatdriftinfo convar will now tell us why
2 Years Ago
Attack heli: Fixed gunner interaction being possible from driver seat
2 Years Ago
Reduced attack heli turret upward gun movement range, due to barrel clipping for some weapons
2 Years Ago
Fixed first person spectating not properly hiding the head section of the player model when mounted to a mountable set to First Person with Arms
2 Years Ago
Attack heli now shows damage FX on the rocket pod texture too
2 Years Ago
▊▄▆▆▌ ▍▄▍▋ ▉▍▋██▌▄▍▋▉▌█▌▉█▌▉▅█▆▆▉_▆
2 Years Ago
▄▌▉▍▇ ▄▊█▊ ▆▆▍▋▍▅▇▉▄██▇▊█▄▋▌▆▋▍█▅▍▆▇▊▉ - █▉
2 Years Ago
merge from ConvexDeployables
2 Years Ago
Client compile fix
2 Years Ago
When seconds_until_shore_drift or seconds_between_shore_drift convars change, the values are now correctly updated on existing boats.
2 Years Ago
More efficient vehicle finding in fixcars convar
2 Years Ago
Don't reset boat shore drift start time when restarting server. Save the value.
2 Years Ago
Added boat position to boatdriftinfo convar
2 Years Ago
Merge from heli_flares. (F15 FX update)
2 Years Ago
Full manifest rebuild
2 Years Ago
New boatdriftinfo convar gets info on shore drift status for all boats on the map (and why they have or haven't drifted)
2 Years Ago
Fixed keycode entry UI sometimes showing up when it shouldn't be in modular car interactions
2 Years Ago
Merge Attack Helicopter -> Main
2 Years Ago
Merge from heli_flares
2 Years Ago
▍▇▉██▆▍▌▉▆█ ▍▉▍▄▌ ▌▌▉▆ ▊▋▄▉▊▍█▉▋▊▅▋▌▉▅█▍▌▄▇▉▇ ▉▊▉ ▅▍ ▊▅▆▌▌▄, ▉▄▆▇ ▍▌▉▋▇▄▍ ▄▋ ▅▄▌▊▌▄
2 Years Ago
▇▅▍█▋ ▌▇▋▅ ▍▌▅▇██▇▅█▋▇▍▌▇▋▌▍█▆ - ▄▅
2 Years Ago
▋▌▆▆▇ ▍▍▆▄ ▉▄▇▊▌▋▊▊▌▋▍▋▉▅█▋▆▉▉▋▇█ - ▅▅
2 Years Ago
merge from terrain-texture-lod-fix
2 Years Ago
▇▉▊▇▅ ▅▌▆▋ ▍▌▆▆▉▅█▅▊▆▄█▅▅▅▍▊ - ▄█
2 Years Ago
▌▆▍▅▋ ▇█▋▊ ▉▄▉▉▄█▌▊▄▆▊▆▍▍▋▌▄
2 Years Ago
merge from flyby
2 Years Ago
Fixed TimedExplosive throwing a server error if it's missing an explosion effect (occurred when a flare times out)
2 Years Ago
Merge from parachute (fixes, sam site targeting)
2 Years Ago
Increased texture resolution on the specular textures as well, from the original 32x32 to 1024x1024. There is detail in the alpha channel
2 Years Ago
Increased Patrol Helicopter texture resolution 16x from 512x512 to 2048x2048. Increased Patrol Heli rockets resolution a lesser amount, from 512 to 1024.
2 Years Ago
subtracking 86336 weapon_racks. Server error startup issues - IndexOutOfRangeException: Index was outside the bounds of the array.
2 Years Ago
▌▊▅▌█ ▋█▅▇▌▋▆ ▉▅▉▍▉-▉▇▊▇-█▊▇▇▍-▊▇▄ ▄▋█▊▊ ▍█▋ █▇▄▆█▋ ▉▌▌▌▌▍▄█ ▄▉▄▍ ▇▄▋▉▉ - ▅▅▅ ▇▅▆▉▌▅ ▅▆▄▅ ▇█▍ ▋▄██▅▋ ▇▍▉▋▍ ▉▊▉█▍▍▌ ▌▅▆█ █▊▆▍▋▌▋█. ▌▅▊ ▄ ▉▍▆▄██▋ ▅▋'█▇ ▄▆▊▋▇ ▅▇'▉▆ ▊▇▉▌▆▅ ▄▉▆ ▅▌▌▌▉▍ █▋▌▇██.
2 Years Ago
Merge from parachute
2 Years Ago
merge from weapon_racks
2 Years Ago
merge from weapon_racks
2 Years Ago
network++
2 Years Ago
merge from parachute
2 Years Ago
Merge ConvexDeployables -> Main
2 Years Ago
Merge from hab_lighting_fx. Hot Air balloon lighting and FX update.
2 Years Ago
Fixed RMB firing attack heli rockets when not in gunner view
2 Years Ago
Comment only
2 Years Ago
▄▊▄ ▍▊▊▍▍▋█▍▌▌▉▇▆▉█▍▌▊▉ ▇▇▍▍▆▆▆ ▉▆ ▆▍█▍▍▇▊▌█▉█ ▊▇ █▌▍▍▊▇▌
2 Years Ago
▍█▆▅▌▅▅ ▍▆▍▍ ▋▅▉▉▌▌▍ ▌▇▄▊▊▍▉▇ ▌▋▄▇ ▋▆▇▇▉▌▄
2 Years Ago
Reinstate my custom-shader-based fix for the attack heli gunner UI because some gun components clip through even at a minimum distance
2 Years Ago
Updated attack heli gunner UI to show both current rocket ammo before reload, and the total rocket ammo available