34,764 Commits over 4,474 Days - 0.32cph!
merge from store-ui-dlc-pages
merge from VehicleFloorFix
merge from ArmouredPassengerColliders
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merge from survey_charge_lod
Edit flipped threshold a little
Car 'flipped' threshold is now around 80 degrees instead of 90
Togboat collider small edit
Additional collision primitive for rear of tugboat
merge from repairbench_icons
Merge from fix_debugqueue_cmd -> main
Merge from fix_io_budget_float -> main
merge from empty_bind_fix
merge from world_model_scale_fix
convar_directory_folders -> main
helicopter_keep_damaged_fx -> main
timed_explosive_fx_follow_orientation -> main
merge from LocomotivePushFix
merge from nametags_random_colour
merge from ArmouredCockpitColliders
merge from CarLockLightFix
merge from spraycan_industrial_door_fix
merge from blockedby_toast_leakfix
Added killallplayers server convar. Kills any human players who are not in god mode.
merge from wallpaper - nre fix
merge from helicopter_orbitstate_nre
merge from workshopeditor_improvements
merge from pingwarning_fix
Heli Error Spam Fix -> Main
Added wallpaper pack icon
Reduced wallpaper crafting cost to 10 cloth from 20, amount per craft 1 -> 2
merge from dropped_item_perf_improvements
merge from store_wallpaper_page
Apply an item category to the individual wallpaper skins so OnValidate stops complaining
Boolean to force an explosion to follow the orientation of its parent
Subtracting item pooling due to Item.MoveToContainer / Item.Save server NRE (too close to patch to attempt a fix)
merge from store-ui-dlc-pages
merge from wantedposter_nre_fix