33,227 Commits over 4,109 Days - 0.34cph!
debris field markers appear on map where heli/bradley is destroyed (10m)
slightly lower chance of satchel duds
bradley health reduced
flamethrower requires WB2
pants/hoodie one rarity lower ( 75 scrap )
snow/vagabond jacket one rarity lower
snow/vagabond jacket cost 50 cloth instead of 200
elite crates spawn every 2 hours instead of every 20 minutes
launch site spawns 1 less elite crate
elite crates spawn 2 definitions instead of 4 ( half as many items )
airdrop spawns much fewer high end rifles, more shotguns etc
airdrop spawns more ammo
airdrop drops turret instead of turret parts
bradley spawns less frequently
bradley effectively drops elite crates instead
rifleammo/rocketammo from crate reduced slightly
bradley health changed to 750
bradley starts healing after 10 minutes and takes 5 minutes to fully heal
Fixed node hotspots cannot be seen during med-high fog (RUST-1777)
cluttery deployables spawn as blueprints in barrels instead of the object
Fixed initial resource spawn distribution ignoring PrefabParameters.Count
fix for radial marker
skin approval
bradley APC back to 1000 - better too hard than too easy
missing explosion sprite texture
Back to previous near view ssao values
removed debug.log
missing files
Presumably fixed NRE in MaterialSwap (miner hat)
hacky keycode double entry fix
Enabled water SSR tracing behind objects to help mitigate visible gaps
Fixed bugs created with vm Bow update, Reverted bow anim changes, re-updated to latest rig and mesh
Expanded exclude_renderers to exclude d3d9
modified walk/run/sprint animations to look better with IK foot planting
added code for foot planting IK
optimized foot IK calculations
added console variables to disable foot IK
disable footIK when sleepign
fixed slight flickering when player lands from a jump
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Item description updates and fixes
Hapis Island exploit fixes
Fixed reflection related errors in glcore and vulkan
No longer automatically call "backup" on server start by default (better for server providers, add +backup to your startup parameters if you want this)
Two sided hanging sign & landscape picture frame unlocked if player has Steam item
fixed the foot IK rotation so it adjusts based on the slope of the surface
lr300 fire rate increased 10%
lr300 skinnable
missing loot table changes
tweaked foot IK settings when crouched.
lootspawn will never produce duplicates
Cherry picked shader changes from SkinUpdates_2
Merge from skinupdates_2 (problematic meshes/colliders reverted)
fixed missing eyes on playermodel
Collider_legs correct name
python tier 2 wb
ladder hatch tier 2 wb/loot
NPCs will now perform more expensive position sampling when they consider themselves stuck.
removed eyelashes from male faces
Item description updates and fixes
Phrases
More on preventing NPCs from getting stuck.
fixed weapon attachment positional issues on Ak, Lr300, SAR, Bolt and revolver
Catch persistence / lifestory deserialization errors + log path to file