199,288 Commits over 4,140 Days - 2.01cph!

10 Years Ago
- Spawn timing changes for capture points and added turrets to spawn table
10 Years Ago
Keep special if it's been awarded but power bar depleted
10 Years Ago
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10 Years Ago
Added ConsiderationSettingsWrapper DSEs stores ConsiderationSettingsWrapper
10 Years Ago
Switched ball marker on lobs to show ideal smash position
10 Years Ago
Servers now make a full backup of the server data folder on startup Servers now keep 9 backups of the server savegame in addition to the current state Servers now double the lifetime of every additional savegame backup that's kept
10 Years Ago
Fixed console UI not refreshing when entering console commands that don't reply with anything
10 Years Ago
Caching rect trasform in UIWdiget
10 Years Ago
Reverting some scene changes to fix ui shit
10 Years Ago
Cleaning up widget crap again
10 Years Ago
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10 Years Ago
Island 003 tinkering Fix for considerations reorderable list being a dick
10 Years Ago
Try again
bot
10 Years Ago
Windows Build 612
10 Years Ago
fixed pttr crap
10 Years Ago
island 03 topo
10 Years Ago
Adjusted some contributions and shifted around some considerations for DSEs.
10 Years Ago
Server backup tweaks
10 Years Ago
made free cam timescale independent misc stuff
10 Years Ago
Test for goosey
10 Years Ago
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10 Years Ago
merge from main
10 Years Ago
merge from main
10 Years Ago
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10 Years Ago
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10 Years Ago
smoothed the player view when switching weapons while alt-looking
10 Years Ago
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10 Years Ago
Removed LookAt weight smoothing from PlayerModel to see if we can do it with just the animator curve
10 Years Ago
compatibility and bugfixes from merge
10 Years Ago
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bot
10 Years Ago
Linux Build 748
bot
10 Years Ago
Windows Build 613
bot
10 Years Ago
OSX Build 892
bot
10 Years Ago
LinuxDS Build 725
10 Years Ago
Added terrain alpha support to standard-terrain and standard-blendterrain shaders
10 Years Ago
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10 Years Ago
fixed a bug with the player's face looking like Morhpeus from the Matrix. fixed a bug with the spear holding
10 Years Ago
terain aplhas tree pine 01 breakmesh test obj follow unit added back in
10 Years Ago
Eyebranch.
10 Years Ago
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10 Years Ago
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10 Years Ago
merge from main
10 Years Ago
Models and textures for the new deployables foundations
10 Years Ago
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10 Years Ago
Fixed respawn not setting lastPositionValue until the next client tick is received
10 Years Ago
Added a simple room inside the Satellite Dish monument
10 Years Ago
Server backup timespan calculation fix
10 Years Ago
Adding whitebox models and prefab skin for the compound wall Gate
10 Years Ago
Switched cover lods to the atlas material
10 Years Ago
Fixed google analytics spam