103 Commits over 153 Days - 0.03cph!
Blockout of catapult (not functional yet)
More work on jungle ziggurat scene.
More work on ziggurat interior
Look devving ziggurat interior. Working on mezzanine.
Second pass of metrics on jungle ziggurat. Started blocking in materials of interior shell.
Added antechamber to ziggurat, improved level flow
Added ziggurat blockouts with interior
Added textures for stone piles. Added stone pile variants.
Tiny material fix to two jungle ruin pieces. Added ziggurat blockout to get that task started.
Added last of LODs to jungle ruin walls kit.
Added LODs for jungle ruin walls (just a couple remaining to do)
Updated hex-a-gone tile LODs
Added final tile art for Twitch HexA Gone (models + materials).
Updated wainscotting icons
Changed paneling height in wainscotting wallpapers. Added tiling yellow stripe wallpaper. Updated skin list.
Committing WIP work as need to switch branch
Reduced tiling of heavily patterned wallpapers to improve icon readability
Updated wallpaper icons and skin list. Repositioned wallpaper WM in icon scene.
Missed some diamond wallpaper files
Created tiling blue diamond wallpaper, compatible with Wainscotting A. Updated Wainscotting A wallpaper to match. Updated skins list. Changed glossiness of venetian plaster set. Downressed some supporting textures in wallpaper set.
Added venetian plaster wallpaper A, B, C (pending icons) and updated skin list
Applied feedback to Subway 2 wallpaper (applied skirting, shifted accent colour). Fixed Wainscotting 2 icon in skins list.
Generated and applied icons for wainscotting, glowboard, subway wallpaper. Updated skin list.
More work on wainscotting wallpaper. Added glowboard A and B wallpapers. Updated skin lists - icons to come later.
Fixes to normals and tiling on wallpapers
Added wainscotting C textures as optional addition to set, created skin objects for wainscotting B and C
Second pass wainscotting A and initial exports, setup for wainscotting B
Second pass on wainscotting wallpaper
Renamed wainscotting icon and added minor grunge added to textures
Small tweaks to subway texture grime, added wainscotting (still WIP)
Added first pass subway tile wallpaper variants and added to skin list (temporary icon)
Checking in pending changes before switching branch
Misc fixes to jungle ruin wall kits. First pass tests of ruin rubble props
Added jungle door, window bar blockouts. More wall kit work.
Plaster added to jungle ruins
Eroded plaster tests on jungle ruins. Removed obsolete textures.
Moss blending on jungle walls
Moss blend set-up for jungle walls. Collision added on 2 storey kit pieces. Misc fixes on jungle wall kit.
Jungle ruin stone albedo test
Added two storey ruin variants. First pass of jungle ruin level assembly,
Fixes on jungle ruin kits. Changed ruin wall caps to atlas.
Converted jungle ruin walls to prefabs
Rejigged ruins folder structure, added colliders
First pass of assembled jungle ruin kits. Removed old blockouts.
Fixed ruin wall caps to reduce overhand and improve blending
Added first pass of jungle wall ruin caps for kit testing