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232 Commits over 304 Days - 0.03cph!

6 Months Ago
Added missing texture maps for catapult. Added battering ram hardware gibs.
6 Months Ago
Fixed UV error on battering ram LOD. Added guide mesh and stage meshes for catapult. Fixed orientation of catapult gibs.
6 Months Ago
Fixed hole in one of the ram meshes, swapped scoop out in prefab
7 Months Ago
Added bespoke textures for removeable battering ram scoop. Added LODs for ram hardware.
7 Months Ago
Separated digger arm scoop to submesh
7 Months Ago
Fixed error on cable UVs
7 Months Ago
Desaturated catapult hook albedo
7 Months Ago
Polish to battering ram. Added decal components to entity.
7 Months Ago
Fixed gap in battering ram drivers seat
7 Months Ago
Updated fuel gauge position and seat position on battering ram
7 Months Ago
Moved steering wheel of battering ram forward (WIP). Secured some floating pulleys.
7 Months Ago
Raised steering wheel for animation test
7 Months Ago
Fixed pivots on driver cabin items
7 Months Ago
Separated assets for placeholder animation
7 Months Ago
Moved battering ram hardware out of placeholder folder
7 Months Ago
Added battering ram hardware to entity, updated models and materials
7 Months Ago
Updated battering ram hardware art
7 Months Ago
Added gibs to catapult. Changed catapult rust decals mat lookup.
8 Months Ago
Polish on catapult. Fixed missing material slot on catapult entity
8 Months Ago
Feedback and polish on catapult and textures
8 Months Ago
Reduced AO on catapult trims
8 Months Ago
Polish to catapult art. Added decal renderer to catapult prefab.
8 Months Ago
Changes to rope segments of catapult. Added transmission to parts that needed it.
8 Months Ago
Added catapult test meshes for Flavien
8 Months Ago
Orientation fix on catapult
8 Months Ago
Fixed catapult hierarchy
8 Months Ago
Colour adjustments and detail additions to catapult
8 Months Ago
Added arted-up catapult model, materials, and textures. Some tweaks pending.
8 Months Ago
Quick change to rear ratchet
8 Months Ago
Blockout of catapult (not functional yet)
8 Months Ago
More work on jungle ziggurat scene.
9 Months Ago
More work on ziggurat interior
9 Months Ago
Look devving ziggurat interior. Working on mezzanine.
9 Months Ago
Second pass of metrics on jungle ziggurat. Started blocking in materials of interior shell.
9 Months Ago
Added antechamber to ziggurat, improved level flow
9 Months Ago
Added ziggurat blockouts with interior
9 Months Ago
Scene setup for ziggurat
9 Months Ago
Added textures for stone piles. Added stone pile variants.
9 Months Ago
Missed FBX
9 Months Ago
Tiny material fix to two jungle ruin pieces. Added ziggurat blockout to get that task started.
9 Months Ago
Added last of LODs to jungle ruin walls kit.
9 Months Ago
Added LODs for jungle ruin walls (just a couple remaining to do)
9 Months Ago
Updated hex-a-gone tile LODs
9 Months Ago
Added final tile art for Twitch HexA Gone (models + materials).
9 Months Ago
Updated wainscotting icons
9 Months Ago
Changed paneling height in wainscotting wallpapers. Added tiling yellow stripe wallpaper. Updated skin list.
9 Months Ago
Committing WIP work as need to switch branch
9 Months Ago
Reduced tiling of heavily patterned wallpapers to improve icon readability
9 Months Ago
Updated wallpaper icons and skin list. Repositioned wallpaper WM in icon scene.
9 Months Ago
Updated AO on subway