userhannah.wattscancel
reporust_rebootcancel

367 Commits over 427 Days - 0.04cph!

4 Months Ago
Issue with schizolobium FBX names
4 Months Ago
Submitting zigg scene
4 Months Ago
Updated schizolobium colliders
4 Months Ago
Replaced mirrored corner piece after merge from main
4 Months Ago
merge from main 121401 to jungle update improvements
4 Months Ago
Replaced corner mezzanine piece in zigg due to inverted scale
4 Months Ago
Fixed billboard rotation issues on schizolobium
4 Months Ago
Updated schizo sapling billboards
4 Months Ago
More texture work on schizolobium sapling
4 Months Ago
Updated schizo tree COLs. Added first pass schizo sapling.
4 Months Ago
Schizolobium second pass + feedback
4 Months Ago
Tightened up zigg collision
4 Months Ago
Fixed over zealous collision on ziggurat stair sides
4 Months Ago
Removed duplicate nested tree prefab in schizolobium c
4 Months Ago
fixed some weird stretchy triangles in tree LODs
4 Months Ago
Schizolobium engine set up so now spawns jungle and is harvestable. Added third variant. Added collision meshes.
4 Months Ago
LOD3 rebaked textures after optimisation improvements to kit
4 Months Ago
Optimisation on jungle concrete walkways (LOD3 bake pending)
5 Months Ago
More work on schizolobium variants A and B
5 Months Ago
Removed/lowered collision contribution props under under zigg entrance stairs. S2P.
5 Months Ago
Refactored depth gauge prefabs so LODs work properly and to remove wayward script.
5 Months Ago
Reduced more texture resolutions to improve zigg perf
5 Months Ago
Reduced concrete walkway LOD distances further
5 Months Ago
Reduced more texture sizes to help perf in jungle monuments
5 Months Ago
Reduced ao, ms texture resolution on some jungle props
5 Months Ago
Reduced LOD distances of concrete walkways inside Zigg
5 Months Ago
Missed some billboard texture changes
5 Months Ago
Updated schizolobium with progress from friday
5 Months Ago
Removed broken stair piece from Zigg entrance that was causing collision issues,
5 Months Ago
Fixed self intersection on zigg bamboo stairs. Fixed overlapping decal in zigg scene and ran S2P.
5 Months Ago
Tightened collision around Zigg security entrance.
5 Months Ago
Changed colliders in piper nigrum corner pieces to prevent player obstruction. Removed obsolate col meshes.
5 Months Ago
Changed collision material type to rock for better sfx
5 Months Ago
First pass of proper schizolobium tree textures
5 Months Ago
Fixed offset cell door transforms. Added COL for rusty cell door. S2P on jungle ruins containing cell doors.
5 Months Ago
Added more fidelity to rear back stairs. Removed flickering cracks decal. Ran S2P.
5 Months Ago
Third pass on jungle ruins COL meshes after review. Fixed transforms on stone pile COL. Hooked up missing COL mesh links.
5 Months Ago
S2P of Zigg Scene due to decal removal. Fixed incorrectly overwritten ruin walls mesh. Removed middle verts from jungle wall cols. More jungle ruin walls COL refinements.
5 Months Ago
Removed cracks decal from Zigg scene. Also added bit more fidelity to more jungle ruins COL meshes.
5 Months Ago
Temporary collision for jungle cell door. Remade cell door prefab to allow for components being added.
5 Months Ago
Removing obsolete jungle ruins cell top meshes
5 Months Ago
Second pass on jungle ruin walls collision to adhere COL meshes closer to stepped and jagged wall pieces
5 Months Ago
Rehooked up missing col mesh from ruin piece
5 Months Ago
Added placeholder Schizolobium tree, placeholder billboard set up, mats and textures
5 Months Ago
Darkened piper nigrum mat and enabled vert AO (was at 0) for better harmony with surrounding foliage
5 Months Ago
Baked LOD3s for piper nigrum. Rehooked up disconnected LOD states.
5 Months Ago
Missed a commit - darkened piper nigrum albedo layer slightly.
5 Months Ago
Tapered corner pieces of piper nigrum. Added final translucency.
5 Months Ago
Fixed misaligned interior pillars inside Zigg on LOD1 and LOD2.
5 Months Ago
Switched piper nigrum pieces to Tree Layer