userhannah.wattscancel
reporust_rebootcancel

311 Commits over 396 Days - 0.03cph!

7 Months Ago
Added jungle beams to asset gym. Replaced custom beam col with box prims. More polish and bug fixes to floor kits.
7 Months Ago
Missing beam LODs
7 Months Ago
Redoing splintered parts of ruin beam kit. Beam kit LODs WIP
7 Months Ago
Second pass/redo of broken wood trims and atlas. Redone all wood parts of floor kit. Other feedback and fixes. Still WIP
8 Months Ago
Added LODs for jungle floor pieces
8 Months Ago
UV polish on floor kit pieces (WIP)
8 Months Ago
Replaced blockout meshes with beam kit in jungle ruins. Fixed some UV errors.
8 Months Ago
Set up jungle ruins beam kit prefabs
8 Months Ago
Added mossy wooden beams for jungle ruins - wip
8 Months Ago
Mossy variations of wood trims and logwood for jungle floors
8 Months Ago
Look deving broken wood floor on jungle floor pieces
8 Months Ago
Fixed decal mats on battering ram hardware, re-added decal component, deleted duplicate generated mat
8 Months Ago
Added jungle ruins stone floor textures
8 Months Ago
Added first pass jungle ruin floor kit. Updated assets gym with jungle ruin kits.
9 Months Ago
Collision pass on ruin walls. Fixes to prefab settings.
9 Months Ago
jungle ruins kit
9 Months Ago
Modular kit improvements to ruin wall kit (still WIP)
9 Months Ago
Modular kit improvements to ruin wall kit (still WIP)
9 Months Ago
Wall blend tests for ziggurat. More work on walkway kit. Set dressing.
9 Months Ago
Update to walkway kit
9 Months Ago
Added placeholder damaget to battering ram mats. Added damage script to entity. Added glass decals back.
9 Months Ago
Added placeholder damage and damage script to catapult
9 Months Ago
Committing walkway changes to switch branch
9 Months Ago
Working on jungle walkways
9 Months Ago
Merged siege weapons into jungle for material and texture reuse
9 Months Ago
Moved metal beam textures and materials to generic. Resuming work on jungle walkway kit.
9 Months Ago
Merge from main to jungle ruins
9 Months Ago
Merged battering ram gibs
9 Months Ago
Fixed offset battering ram scoop
9 Months Ago
Added missing texture maps for catapult. Added battering ram hardware gibs.
9 Months Ago
Fixed UV error on battering ram LOD. Added guide mesh and stage meshes for catapult. Fixed orientation of catapult gibs.
9 Months Ago
Fixed hole in one of the ram meshes, swapped scoop out in prefab
9 Months Ago
Added bespoke textures for removeable battering ram scoop. Added LODs for ram hardware.
10 Months Ago
Separated digger arm scoop to submesh
10 Months Ago
Fixed error on cable UVs
10 Months Ago
Desaturated catapult hook albedo
10 Months Ago
Polish to battering ram. Added decal components to entity.
10 Months Ago
Fixed gap in battering ram drivers seat
10 Months Ago
Updated fuel gauge position and seat position on battering ram
10 Months Ago
Moved steering wheel of battering ram forward (WIP). Secured some floating pulleys.
10 Months Ago
Raised steering wheel for animation test
10 Months Ago
Fixed pivots on driver cabin items
10 Months Ago
Separated assets for placeholder animation
10 Months Ago
Moved battering ram hardware out of placeholder folder
10 Months Ago
Added battering ram hardware to entity, updated models and materials
10 Months Ago
Updated battering ram hardware art
10 Months Ago
Added gibs to catapult. Changed catapult rust decals mat lookup.
11 Months Ago
Polish on catapult. Fixed missing material slot on catapult entity
11 Months Ago
Feedback and polish on catapult and textures
11 Months Ago
Reduced AO on catapult trims