userhannah.wattscancel
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726 Commits over 730 Days - 0.04cph!

6 Months Ago
merge from parent
6 Months Ago
More monument blocker blockout progress
6 Months Ago
More monument blockers blockouts for idea testing
6 Months Ago
More monument blocker blockouts
6 Months Ago
merge from main
6 Months Ago
branch and folder creation for monument blockers, plus the start of some idea blockouts
6 Months Ago
Adjusted safezone params to be max depth
6 Months Ago
frameless canvases - moved tape outwards to improve tiling
6 Months Ago
Fixed gib pivots, fixed bleeding of paint on to duct tape, XS canvas icon generation
6 Months Ago
Added XS frameless canvas, ran manifest
6 Months Ago
Fixed minor zfighting in stone component box and fixed slightly offset origin, refactored explosives component box FBX to separate out glass
6 Months Ago
param changes to stone component box corpse, reran manifest
6 Months Ago
stone box gibs corpse WIP
6 Months Ago
Added gibs for stone component box
6 Months Ago
Set up preliminary stone component box prefabs (WIP), added LODs, deleted obsolete blockout mesh, ran manifest
6 Months Ago
merge from main
6 Months Ago
Updated model and textures for stone component box
6 Months Ago
merge from main
6 Months Ago
Merge from main
6 Months Ago
merge from main
6 Months Ago
merge from main
6 Months Ago
paintable fixes (???) to paintable reactive target
6 Months Ago
Fixed an oversize gib in explosives box
7 Months Ago
Merge from main
7 Months Ago
Moved boat shop vendor up in FC3 to fix leg clipping. Ran S2P.
7 Months Ago
Added detail normal wrinkles to paintable canvas mat, changed lodgroup to rendererlods on frameless canvas prefabs
7 Months Ago
merge from main
7 Months Ago
stone component blockout WIP
7 Months Ago
merge from main
7 Months Ago
Merge from main
7 Months Ago
Fixed slightly floating crate on docks
7 Months Ago
Hooked up missing canvas materials
7 Months Ago
Corpse setup for explosives component box. Updated bounds, collision + tested both scrap and explosives. Updated manifest.
7 Months Ago
Corpse setup for scrap component box
7 Months Ago
Added gibs for scrap box
7 Months Ago
Rejigged exlosives box prefab (non-variant, split off matrix displays). Reran manifest.
7 Months Ago
Remade scrap box prefab so not prefab variant. Renamed prefab to remove "wooden". Added scrap box LODs. Adjusted metal/gloss levels on scrap box. Updated manifest and localisation.
7 Months Ago
Balanced darkness of metals in scrap component box
7 Months Ago
Updated textures and model for scrap component box
7 Months Ago
First pass textures and LOD0 of scrap component box (still WIP)
7 Months Ago
missed some bolts
7 Months Ago
LOD0 of scrap component box
8 Months Ago
Fixed tarp clipping (supplies barge) and table clipping (food market barge) and ran S2P on FC 1 - 4
8 Months Ago
Moved floating rubble in FC1 that prevented boat docking
8 Months Ago
Added purple light material variant and applied to light props in supplies barge
8 Months Ago
WIP scrap box blockout tests (committing as need to move branches)
8 Months Ago
Fixed paint texture res on Artist Canvas S
8 Months Ago
Last minute UV cleanup on canvases
8 Months Ago
Missed tape on canvas M
8 Months Ago
Texture polish for frameless artist canvas atlas. Icon generation for all canvas sizes. Vert AO polish to some of the canvases.