userhannah.wattscancel
reporust_rebootcancel

638 Commits over 639 Days - 0.04cph!

3 Months Ago
Added sign to kiosk F blockout
3 Months Ago
toggle-abble shutters for rentable kiosk F blockout
3 Months Ago
placeholder signage and decal atlas + material
3 Months Ago
Updated scale and proportions of rental shop kiosk F (blockout)
3 Months Ago
merge from main
3 Months Ago
Initial blockout of rentable shop kiosk, variant F (still very WIP)
3 Months Ago
Folder structure for rentable shop kiosks + temporary trim planning textures
3 Months Ago
merge from main
3 Months Ago
merge from main
3 Months Ago
merge from main
3 Months Ago
More monument blocker blockout progress
3 Months Ago
Blastdoor blocker WIP blockout
3 Months Ago
merge from parent
3 Months Ago
More monument blocker blockout progress
3 Months Ago
More monument blockers blockouts for idea testing
3 Months Ago
More monument blocker blockouts
3 Months Ago
merge from main
3 Months Ago
branch and folder creation for monument blockers, plus the start of some idea blockouts
3 Months Ago
Adjusted safezone params to be max depth
3 Months Ago
frameless canvases - moved tape outwards to improve tiling
3 Months Ago
Fixed gib pivots, fixed bleeding of paint on to duct tape, XS canvas icon generation
3 Months Ago
Added XS frameless canvas, ran manifest
3 Months Ago
Fixed minor zfighting in stone component box and fixed slightly offset origin, refactored explosives component box FBX to separate out glass
3 Months Ago
param changes to stone component box corpse, reran manifest
3 Months Ago
stone box gibs corpse WIP
3 Months Ago
Added gibs for stone component box
3 Months Ago
Set up preliminary stone component box prefabs (WIP), added LODs, deleted obsolete blockout mesh, ran manifest
3 Months Ago
merge from main
4 Months Ago
Updated model and textures for stone component box
4 Months Ago
merge from main
4 Months Ago
Merge from main
4 Months Ago
merge from main
4 Months Ago
merge from main
4 Months Ago
paintable fixes (???) to paintable reactive target
4 Months Ago
Fixed an oversize gib in explosives box
4 Months Ago
Merge from main
4 Months Ago
Moved boat shop vendor up in FC3 to fix leg clipping. Ran S2P.
4 Months Ago
Added detail normal wrinkles to paintable canvas mat, changed lodgroup to rendererlods on frameless canvas prefabs
4 Months Ago
merge from main
4 Months Ago
stone component blockout WIP
4 Months Ago
merge from main
4 Months Ago
Merge from main
4 Months Ago
Fixed slightly floating crate on docks
4 Months Ago
Hooked up missing canvas materials
4 Months Ago
Corpse setup for explosives component box. Updated bounds, collision + tested both scrap and explosives. Updated manifest.
4 Months Ago
Corpse setup for scrap component box
4 Months Ago
Added gibs for scrap box
4 Months Ago
Rejigged exlosives box prefab (non-variant, split off matrix displays). Reran manifest.
4 Months Ago
Remade scrap box prefab so not prefab variant. Renamed prefab to remove "wooden". Added scrap box LODs. Adjusted metal/gloss levels on scrap box. Updated manifest and localisation.
4 Months Ago
Balanced darkness of metals in scrap component box