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2,596 Commits over 548 Days - 0.20cph!

10 Months Ago
Expose overall stock Swap vendor check to a distance check Expose refill time Set vendor up to just have 1 of each item
10 Months Ago
Expose refill time Increase brake power Reduced check radius
10 Months Ago
Fixed incorrect patron wait condition
10 Months Ago
Spawned vendor now points in the direction of initial travel Client stop targets discarded
10 Months Ago
Added vendor fronts to new WIP model Removed DDdraw's Removed redudant ServerInit in vendor front
10 Months Ago
Sorted wheel values Vendor moves as expected again
10 Months Ago
Broken vendor travel Hardcoded turning radius
10 Months Ago
Invisible vending machine now checks for reserved6 flag on load. Should fix broken fishing village vendors without a server map wipe
10 Months Ago
Merge main
10 Months Ago
Made a kill entity trigger. Should swap over cargo/bradley/vendor for performance
10 Months Ago
Fixed vendors not working on fishing village a and c Thank you Alistair!
10 Months Ago
Changed vendor flags on fishing village a and c
10 Months Ago
Minor changes
10 Months Ago
Distance check on vendor
10 Months Ago
- Increased range to be classified at destination - Increased steering sensitivity - Added downforce based on speed - Tightened suspension springs
10 Months Ago
Vendor now destroys barricades that it runs into
10 Months Ago
Removed some weight from the vendor (took out the passenger seat) Suped up the engine (+50 horsepower) Added racing breaks
10 Months Ago
Merge main
10 Months Ago
Bradley now destroys barricades in its path
10 Months Ago
Fixed vendor positions Fixed weird wheel placement issues
10 Months Ago
Vending machines now take random amount of entries if the entries supplied are higher than 7
10 Months Ago
Added an awful developer model
10 Months Ago
Setup vendor fronts properly
10 Months Ago
Fixed an Ian bug
10 Months Ago
Rewrote vending front Fixed collision issues Broke RPC somehow
10 Months Ago
Fixed priv issues on front
10 Months Ago
Added vending machine front - multiple fronts can reference the same base machine Fixed weird offsets Rebuilt phrases
10 Months Ago
Localise travelling vendor
10 Months Ago
Added various resources and materials
10 Months Ago
Added 20 weapons to travelling vendors orders
10 Months Ago
Added setting to show display names rather than shortname
10 Months Ago
Fixed editor entry not being marked as dirty
10 Months Ago
NPC Vending Order now colours entries according to rarity
10 Months Ago
Merge main
10 Months Ago
Removed excess logs
10 Months Ago
Fixed formatting bugs
10 Months Ago
Ensured translated ammo name and proper type is passed
10 Months Ago
Merge main
10 Months Ago
Ammo count and type of ammo is now visible in the tooltips of vending machines
10 Months Ago
10 Months Ago
Fixed missing translation for the 'attachments' text in tooltip
10 Months Ago
Merged main
11 Months Ago
Fixed some bugs
11 Months Ago
Added attachments, and slots to outpost/bandit marketplaces icons
11 Months Ago
Use string builder instead Publish attachments list to tooltip https://files.facepunch.com/ianhenderson/1b2411b1/Unity_91TpvFeD1c.mp4
11 Months Ago
Fixed bug causing attachments to not be registered
11 Months Ago
Added profiling
11 Months Ago
Refresh sell order stock no longer frees attachment list
11 Months Ago
Now forward attachments on shop listings over the network Added slots to map vendor