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823 Commits over 1,096 Days - 0.03cph!

2 Months Ago
exported 3p secretlabs chair idle anim. enabled 'force idle animation' tick box and set 'mounted animation speed' to 1 secretlabs chair prefab
2 Months Ago
exported horse 3p idle anim and set 'mounted animation speed' to 1 in horseSaddle.prefab
2 Months Ago
set 'mounted animation speed' to 1 in chair.icethrone prefab
2 Months Ago
exported ice throne 3p idle anim and enabled 'force idle animation' tick box in chair.icethrone prefab
2 Months Ago
exported updated 3p bone knife anims
2 Months Ago
exported updated 3p bone knife anims
2 Months Ago
updated planners and wallpaper 3p run anim
2 Months Ago
updated planners and wallpaper 3p anims/override controllers
2 Months Ago
added ShieldHeldEntityOffset script to the remaining weapon entities that can be paired with a shield
2 Months Ago
set obsidian knife entity to use r prop, zero'ed weapon root and set holdtype to combat knife. also added ShieldHeldEntityOffset script
2 Months Ago
set vampire stake entity to use r prop, zero'ed weapon root and set holdtype to bone knife
2 Months Ago
set m15 entity to use r prop, zero'ed weapon root and set holster position
2 Months Ago
updated the 'shield bone arm rotation additive' positions for handguns that are used with the shield and made/added 3p shield block pose to playeraniamtion.controller
3 Months Ago
exported golf swing anims
3 Months Ago
edited pivots of greybox golf clubs and exported test 3p chip swing anims
3 Months Ago
exported updated 3p rpg7 reload anim and reload anim events edited
3 Months Ago
updated 3p shield anims exported
3 Months Ago
3p SAR shoot anim updated so trigger finger animates correctly correct during shooting and sar bolt removed from mask during w model deploy anim as it doesnt need to animate
3 Months Ago
edited paintball gun backpack holstered position in the paintball gun entity
3 Months Ago
setup 3p paintabll gun anims/added anims to holdtype override controller. added spine offset ,edited backpack holster position on entity
3 Months Ago
exported edited 3p north and west jog anims
3 Months Ago
setup 3p shield anims and applied to player animation.controller
3 Months Ago
3p jump mid air anim exported after editing and assigned to playeranimation controller
3 Months Ago
3p handcuff captive holdtype override controller and anims updated
3 Months Ago
outbreak scientist npc player v4 rig anims exported
3 Months Ago
exported paintable target rig with latest mesh
3 Months Ago
exported paintable target rig with latest mesh and set rotational error to 0 on its anims to prevent snap to idle
3 Months Ago
split paintable target hit reaction anims into two parts and added to its anim.controller so the hit reaction plays instantly on every shot rather than playout the whole anim till it ready to play again
3 Months Ago
removed slight finger clipping on vm paintball gun admire animation
3 Months Ago
latest paintable reactive target lods with power sockets skinned to rig and exported
3 Months Ago
added viewmodelAspectOffset component to the viewmodel paintallgun.prefab, set -0.0057 in X and 0.055 in Z
3 Months Ago
exported a version of w paintball gun rig without wee little ballz
3 Months Ago
improved 3p paintballgun reload anim
3 Months Ago
removed hand fidgeting from vm paintball gun idle animation
3 Months Ago
created paintball gun 3p jog and run anims and assigned to holdtype controller
4 Months Ago
exported edited 3p paintball gun anims so they to aim true and 3p idle clip made shorter to remove judder
4 Months Ago
halved length of w paintballgun shooting anims and reduced 3p finger movement on shoot anims abit
4 Months Ago
edited paintable reactive target animtions and transition blends on anim.controller
4 Months Ago
paintable reactive target rig/anims exported and setup in prefab. Also world model animator controller created
4 Months Ago
vineswing anims exported/added to player aniamtion controller for player rig v4
4 Months Ago
3p wallpaper anims edited
4 Months Ago
created/applied 3pceiling paper deploy/idle animations to holdtype override controller
4 Months Ago
updated w wallpaper.anim.controller with correct anims
4 Months Ago
rigged wallpaper and intial setup. Need martyn to look at
4 Months Ago
added 60 fps reload anim for 3p paintballgun
4 Months Ago
edited flashlight update vm anims
4 Months Ago
exported edited 3p rocket launcher and world model reload anims. set w model reload anim to speed 1 on it's anim controller
4 Months Ago
assigned rpg7 anim events to 3p reload anim
4 Months Ago
added lr300 space gun anim events to 3p reload/deploy anims
4 Months Ago
setup lr300 space animations for player update