657 Commits over 914 Days - 0.03cph!
    
    
    
        
            
            
            
                
                3p mp5 anims updated so finger presses the trigger on shoot
 
                
                
                
                
                
             
         
        
            
            
            
                
                setup mp5 3p anims,entity and and override controller
 
                
                
                
                
                
             
         
        
            
            
            
                
                setup bolt rifle 3p anims,entity and and new override controller
 
                
                
                
                
                
             
         
        
            
            
            
                
                thompson holster, backpack position abd bounds setup
 
                
                
                
                
                
             
         
        
            
            
            
                
                setting up 3p minigun anims,entity and and override controller.
 
                
                
                
                
                
             
         
        
            
            
            
                
                setting up 3p thompson anims,entity and and override controller.
 
                
                
                
                
                
             
         
        
            
            
            
                
                exported viewmodel SAR update anims and edited reload to idle blend on its anim controller
 
                
                
                
                
                
             
         
        
            
            
            
                
                setting up SAR updated viewmodel anims
 
                
                
                
                
                
             
         
        
            
            
            
                
                rpg viewmodel anims updated
 
                
                
                
                
                
             
         
        
            
            
            
                
                rpg viewmodel animation update setup in unity
 
                
                
                
                
                
             
         
        
            
            
            
                
                edited M15 pistol admire anim
 
                
                
                
                
                
             
         
        
            
            
            
                
                edited m15 pistol admire animation so it sits in the hand nicely
 
                
                
                
                
                
             
         
        
            
            
            
                
                added slight offset to w m15 pistol on its entity prefab so the trigger finger doesnt clip the trigger guard
 
                
                
                
                
                
             
         
        
            
            
            
                
                improved m15 pistol admire animation
 
                
                
                
                
                
             
         
        
            
            
            
                
                setup m15 entity, added m15 world model rig/anim controller and anims
 
                
                
                
                
                
             
         
        
            
            
            
                
                skinned bone for magazine follower to m15 pistol rig so it pops up when magazine is empty
 
                
                
                
                
                
             
         
        
            
            
            
                
                viewmodel m15 pistol rig skinning and animation edits
 
                
                
                
                
                
             
         
        
            
            
            
                
                viewmodel m15 pistol rig skinning and animation edits
 
                
                
                
                
                
             
         
        
            
            
            
                
                added camera animation to mini crossbow reloading
 
                
                
                
                
                
             
         
        
            
            
            
                
                set up semi auto pistol rig with new hammer bone and applied/animated it on the nessecary animations so the hammer will animate on the dlc skin
 
                
                
                
                
                
             
         
        
            
            
            
                
                setup semi auto m15 skin with latest mesh
 
                
                
                
                
                
             
         
        
            
            
            
                
                exported v wallpaper deploy_rigid animation
 
                
                
                
                
                
             
         
        
            
            
            
                
                replaced the vine mesh with an updated version on viewmodel vine rig
 
                
                
                
                
                
             
         
        
            
            
            
                
                set v vineswing anims to anim compression off for improved fidelity
 
                
                
                
                
                
             
         
        
            
            
            
                
                exported edited vine swinging animations
 
                
                
                
                
                
             
         
        
            
            
            
                
                updated vine swinging/descending animations
 
                
                
                
                
                
             
         
        
            
            
            
                
                exported wip vine descend animations
 
                
                
                
                
                
             
         
        
            
            
            
                
                made vine descend anims for 1st/3rd person and edited dismount viewmodel holdtime to 0.5 in VineSwingMountable.prefab
 
                
                
                
                
                
             
         
        
            
            
            
                
                updated viewmodel vine swing animation
 
                
                
                
                
                
             
         
        
            
            
            
                
                v vineswing anim wip and exported v vineswing rig with extra leaf bones added
 
                
                
                
                
                
             
         
        
            
            
            
                
                updated 3p vine swing anim
 
                
                
                
                
                
             
         
        
            
            
            
                
                updated snake test escape anim
 
                
                
                
                
                
             
         
        
            
            
            
                
                updated snake idle and created test escape anim
 
                
                
                
                
                
             
         
        
            
            
            
                
                3p vine swing anim first pass exported
 
                
                
                
                
                
             
         
        
            
            
            
                
                set up vine swing viewmodel prefab with rig. removed vine swing idle from anim.controller as it wasn't needed and exported first pass vine swing animations.
 
                
                
                
                
                
             
         
        
            
            
            
                
                slight edit to tiger ledge attack anim
 
                
                
                
                
                
             
         
        
            
            
            
                
                re exported tiger sleep idle and end anims so paws come through correctly
 
                
                
                
                
                
             
         
        
            
            
            
                
                exported crocodile intimidate to walk rm animation
 
                
                
                
                
                
             
         
        
            
            
            
                
                edited tiger run animation
 
                
                
                
                
                
             
         
        
            
            
            
                
                exported updated sprint, run, trot and walk tiger animations that match the latest gait speeds
 
                
                
                
                
                
             
         
        
            
            
            
                
                exported all tiger animations after skeleton namespace update
 
                
                
                
                
                
             
         
        
            
            
            
                
                edited crocodile swim idle height/pose and made an additive mouth open pose for walk forwards
 
                
                
                
                
                
             
         
        
            
            
            
                
                edited crocodile sprint and swim attack anims
 
                
                
                
                
                
             
         
        
            
            
            
                
                updated scientist outbreak sprayer anims
 
                
                
                
                
                
             
         
        
            
            
            
                
                exported crocodile back pedal, edited attack and intimdate animations
 
                
                
                
                
                
             
         
        
            
            
            
                
                exported updated tiger drag animation
 
                
                
                
                
                
             
         
        
            
            
            
                
                exported updated crocodile intimidate attack anim
 
                
                
                
                
                
             
         
        
            
            
            
                
                more head rotation during crocodile intimdate attack anim