657 Commits over 914 Days - 0.03cph!
    
    
    
        
            
            
            
                
                updated the chainsaw PORC (player override controller)
 
                
                
                
                
                
             
         
        
            
            
            
                
                updated 3p chainsaw anims with correct idle head position
 
                
                
                
                
                
             
         
        
            
            
            
                
                editing chainsaw 3p anims and created attack idle anim to possibly be implemented
 
                
                
                
                
                
             
         
        
            
            
            
                
                exported chiansaw 3p deploy and attack anims that match viewmodel versions
 
                
                
                
                
                
             
         
        
            
            
            
                
                vm chainsaw attack anim edits
 
                
                
                
                
                
             
         
        
            
            
            
                
                setting up chainsaw attack anims
 
                
                
                
                
                
             
         
        
            
            
            
                
                working on chainsaw attack animations
 
                
                
                
                
                
             
         
        
            
            
            
                
                viewmodel chainsword update attack animation edits
 
                
                
                
                
                
             
         
        
            
            
            
                
                viewmodel chainsword update animation edits
 
                
                
                
                
                
             
         
        
            
            
            
                
                viewmodel chainsword animation edits
 
                
                
                
                
                
             
         
        
            
            
            
                
                viewmodel chainsaw update anims and anim controller edits
 
                
                
                
                
                
             
         
        
            
            
            
                
                viewmodel chainsaw update anims and anim controller edits
 
                
                
                
                
                
             
         
        
            
            
            
                
                viewmodel chainsaw update anims and anim controller edits
 
                
                
                
                
                
             
         
        
            
            
            
                
                small ramp blockout and test anims exported
 
                
                
                
                
                
             
         
        
            
            
            
                
                exported deployable anchor anims
 
                
                
                
                
                
             
         
        
            
            
            
                
                chansaw attack anims and anim controller updated
 
                
                
                
                
                
             
         
        
            
            
            
                
                edited chainsaw anim.controller and added strike to chainsaw effects folder
 
                
                
                
                
                
             
         
        
            
            
            
                
                chainsaw wip attack anims exported and anim controller edited
 
                
                
                
                
                
             
         
        
            
            
            
                
                updated m4 override controller/ entity and edited spas shotgun entity with 0 values on entity and weapon root
 
                
                
                
                
                
             
         
        
            
            
            
                
                3p db shotgun reload sfx anim event
 
                
                
                
                
                
             
         
        
            
            
            
                
                edited m15 admire animation so the gun is further away and gloves do not clip. Also removed the creepy finger animation from semipistol idle anim and turned anim compression off so the gun doesnt sway in the hand.
 
                
                
                
                
                
             
         
        
            
            
            
                
                setup t1 smg anims, entity and override controller
 
                
                
                
                
                
             
         
        
            
            
            
                
                3p watergun anims, override controller entity setup. Also flame thrower bounds edited
 
                
                
                
                
                
             
         
        
            
            
            
                
                exported 3p flame thrower anims, tweaked holster postion
 
                
                
                
                
                
             
         
        
            
            
            
                
                3p military flamethrower anims, entity and override controller setup
 
                
                
                
                
                
             
         
        
            
            
            
                
                3p blunderbus anims exported and edited world model reload anim timing to match viewmodel
 
                
                
                
                
                
             
         
        
            
            
            
                
                deleted m92 and p17 animation sets as they use the animations in the sap anim set
 
                
                
                
                
                
             
         
        
            
            
            
                
                exported semi auto pistol animation set and updated sap, p17 and m92 holdtype override controllers with those anims
 
                
                
                
                
                
             
         
        
            
            
            
                
                holster position edited on p17
 
                
                
                
                
                
             
         
        
            
            
            
                
                nailgun gun holster position and bounds edited
 
                
                
                
                
                
             
         
        
            
            
            
                
                Set up 3p hc revolver anims, entity and override controller
 
                
                
                
                
                
             
         
        
            
            
            
                
                Set up semi auto pistol entity and override controller
 
                
                
                
                
                
             
         
        
            
            
            
                
                Set up waterpistol anims, entity and override controller
 
                
                
                
                
                
             
         
        
            
            
            
                
                Set up m92 and p17 anims, entity and override controller
 
                
                
                
                
                
             
         
        
            
            
            
                
                Set up eoka anims, entity and override controller
 
                
                
                
                
                
             
         
        
            
            
            
                
                Set up python anims, entity and override controller
 
                
                
                
                
                
             
         
        
            
            
            
                
                Setting up nailgun anims, entity and override controller