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534 Commits over 761 Days - 0.03cph!

3 Months Ago
added and updated some crocodile animations
3 Months Ago
tiger ledge attack anim exported with vertical motion again
3 Months Ago
tiger ledge attack reexport with no vertical movement
3 Months Ago
tiger ledge attack rootmotion bone now aligns with the hip bone throughout the animation
3 Months Ago
skinned updated minicrossbow viewmodel mesh on vm rig and edited targetpoint and ironsight default point in viewmodel so the arrow shoots where expected when ADS
4 Months Ago
crocodile turns and sprint anims edited
4 Months Ago
edited tiger run 180 left and right anims and updated prowl fire anim
4 Months Ago
exported snake hiss anim
4 Months Ago
exported tiger vm kill and run hit additive anims
4 Months Ago
exported more snake anims
4 Months Ago
exported crocdile sprint, sprint attack, intimdate and turning anims
4 Months Ago
exported crocodile turn 90 left and right anims
4 Months Ago
exported snake rig with all lods now skinned
4 Months Ago
snake anim controller set up and linked to its entity
4 Months Ago
snake animations and rig exported
4 Months Ago
re exported tiger anims that needed it to get of the mental right lip
4 Months Ago
exported tiger run to 180 anims so the pelvis follows the root motion joint consistently
4 Months Ago
put original tiger run hit anim back in and edited unity settings for tiger fire and run atk anims
4 Months Ago
exported tiger prowl/run fire and run to attack anims. updated tiger run hit anim
4 Months Ago
updated minicrossbow viewmodel and world model rigs with latest weapon mesh and updated viewmodel prefab material paths
4 Months Ago
exported vineswing player viewmodel and worldmodel anim tests to misc folder
4 Months Ago
exported tiger swipe at fire anim
4 Months Ago
exported tiger prowl low/idle anims
4 Months Ago
slight edit to vm minicrossbow admire anim and 3p reload anims
4 Months Ago
edited vm minicrossbow rotation curves on viewmodel prefab and updated wonky strings on strings pulled back idle
4 Months Ago
exported updated tiger tree test anims
4 Months Ago
exported tree climbing anim tests for tiger
4 Months Ago
exported edited tiger gait anims
4 Months Ago
updated minicrossbow 3p anims to match viewmodel
4 Months Ago
made minicrossbow reload anims quicker, from 97 frames to 70 frames
4 Months Ago
assigned tiger avatar definition to tiger anims
4 Months Ago
edited vm minicrossbow reload anims
4 Months Ago
reordered viewmodel minicrossbow reload anims
4 Months Ago
updated 3p and vm minicrossbow reload anims
4 Months Ago
mini crossbow world model anims updated with a clip of shoot 4 shots in a row and -90 rotation on the barrel
4 Months Ago
exported reload anims 20 percent faster for 3p minicrossbow
4 Months Ago
exported updated vm mini crossbow reload anims
4 Months Ago
exported tiger animations and rig
4 Months Ago
3p minicrossbow 4 reload end anim set up
4 Months Ago
3p minicrossbow 4 reload animations set up
4 Months Ago
minicrossbow arrow edit on reload start anim to remove lerping arrow and anim.controller transition tweaks
5 Months Ago
removed linked arrow meshes from minicrossbow viewmodel prefab
5 Months Ago
exported mini crossbow rig with the arrow meshes skinned and anims updated
5 Months Ago
deleted test file
5 Months Ago
test commit
5 Months Ago
updated minicrossbow vm anims
5 Months Ago
updated mini crossbow 3p anims
5 Months Ago
linked wooden arrows and arrow heads to mini crossbow wm in entity prefab and updated anims
5 Months Ago
updated mini crossbow 3p anims and edited skinning on gun rig
5 Months Ago
exported updated vm minicrossbow anims