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657 Commits over 914 Days - 0.03cph!

54 Days Ago
updated the chainsaw PORC (player override controller)
54 Days Ago
updated 3p chainsaw anims with correct idle head position
54 Days Ago
editing chainsaw 3p anims and created attack idle anim to possibly be implemented
55 Days Ago
exported chiansaw 3p deploy and attack anims that match viewmodel versions
56 Days Ago
vm chainsaw attack anim edits
56 Days Ago
setting up chainsaw attack anims
2 Months Ago
working on chainsaw attack animations
2 Months Ago
viewmodel chainsword update attack animation edits
2 Months Ago
viewmodel chainsword update animation edits
2 Months Ago
viewmodel chainsword animation edits
2 Months Ago
viewmodel chainsaw update anims and anim controller edits
2 Months Ago
viewmodel chainsaw update anims and anim controller edits
3 Months Ago
viewmodel chainsaw update anims and anim controller edits
3 Months Ago
small ramp blockout and test anims exported
3 Months Ago
exported deployable anchor anims
3 Months Ago
chansaw attack anims and anim controller updated
3 Months Ago
edited chainsaw anim.controller and added strike to chainsaw effects folder
3 Months Ago
chainsaw wip attack anims exported and anim controller edited
3 Months Ago
updated m4 override controller/ entity and edited spas shotgun entity with 0 values on entity and weapon root
3 Months Ago
3p db shotgun reload sfx anim event
3 Months Ago
edited m15 admire animation so the gun is further away and gloves do not clip. Also removed the creepy finger animation from semipistol idle anim and turned anim compression off so the gun doesnt sway in the hand.
3 Months Ago
setup t1 smg anims, entity and override controller
3 Months Ago
3p watergun anims, override controller entity setup. Also flame thrower bounds edited
3 Months Ago
exported 3p flame thrower anims, tweaked holster postion
3 Months Ago
3p military flamethrower anims, entity and override controller setup
3 Months Ago
3p blunderbus anims exported and edited world model reload anim timing to match viewmodel
3 Months Ago
deleted m92 and p17 animation sets as they use the animations in the sap anim set
3 Months Ago
exported semi auto pistol animation set and updated sap, p17 and m92 holdtype override controllers with those anims
3 Months Ago
holster position edited on p17
3 Months Ago
nailgun gun holster position and bounds edited
3 Months Ago
Set up 3p hc revolver anims, entity and override controller
3 Months Ago
Set up semi auto pistol entity and override controller
3 Months Ago
Set up waterpistol anims, entity and override controller
3 Months Ago
Set up m92 and p17 anims, entity and override controller
4 Months Ago
Set up eoka anims, entity and override controller
4 Months Ago
Set up python anims, entity and override controller
4 Months Ago
Setting up nailgun anims, entity and override controller