657 Commits over 914 Days - 0.03cph!
    
    
    
        
            
            
            
                
                exported edited tiger gait anims
 
                
                
                
                
                
             
         
        
            
            
            
                
                updated minicrossbow 3p anims to match viewmodel
 
                
                
                
                
                
             
         
        
            
            
            
                
                made minicrossbow reload anims quicker, from 97 frames to 70 frames
 
                
                
                
                
                
             
         
        
            
            
            
                
                assigned tiger avatar definition to tiger anims
 
                
                
                
                
                
             
         
        
            
            
            
                
                edited vm minicrossbow reload anims
 
                
                
                
                
                
             
         
        
            
            
            
                
                reordered viewmodel minicrossbow reload anims
 
                
                
                
                
                
             
         
        
            
            
            
                
                updated 3p and vm minicrossbow reload anims
 
                
                
                
                
                
             
         
        
            
            
            
                
                mini crossbow world model anims updated with a clip of shoot 4 shots in a row and -90 rotation on the barrel
 
                
                
                
                
                
             
         
        
            
            
            
                
                exported reload anims 20 percent faster for 3p minicrossbow
 
                
                
                
                
                
             
         
        
            
            
            
                
                exported updated vm mini crossbow reload anims
 
                
                
                
                
                
             
         
        
            
            
            
                
                exported tiger animations and rig
 
                
                
                
                
                
             
         
        
            
            
            
                
                3p minicrossbow 4 reload end anim set up
 
                
                
                
                
                
             
         
        
            
            
            
                
                3p minicrossbow 4 reload animations set up
 
                
                
                
                
                
             
         
        
            
            
            
                
                minicrossbow arrow edit on reload start anim to remove lerping arrow and anim.controller transition tweaks
 
                
                
                
                
                
             
         
        
            
            
            
                
                removed linked arrow meshes from minicrossbow viewmodel prefab
 
                
                
                
                
                
             
         
        
            
            
            
                
                exported mini crossbow rig with the arrow meshes skinned and anims updated
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                updated minicrossbow vm anims
 
                
                
                
                
                
             
         
        
            
            
            
                
                updated mini crossbow 3p anims
 
                
                
                
                
                
             
         
        
            
            
            
                
                linked wooden arrows and arrow heads to mini crossbow wm in entity prefab and updated anims
 
                
                
                
                
                
             
         
        
            
            
            
                
                updated mini crossbow 3p anims and edited skinning on gun rig
 
                
                
                
                
                
             
         
        
            
            
            
                
                exported updated vm minicrossbow anims
 
                
                
                
                
                
             
         
        
            
            
            
                
                exported vm minicrossbow idle strings drawn back anim
 
                
                
                
                
                
             
         
        
            
            
            
                
                updated vm minicrossbow anims
 
                
                
                
                
                
             
         
        
            
            
            
                
                updated vm minicrossbow string idle anims
 
                
                
                
                
                
             
         
        
            
            
            
                
                edited vm mini crossbow shoot animations
 
                
                
                
                
                
             
         
        
            
            
            
                
                exported latest vm mini crossbow anims
 
                
                
                
                
                
             
         
        
            
            
            
                
                linked and positioned fire,poison,bone,stone and metal arrow heads to bolt joint 3 and 4 in minicrossbow view model prefab.
 
                
                
                
                
                
             
         
        
            
            
            
                
                linked and positioned fire,poison,bone,stone and metal arrow heads to bolt joint 1 and 2 in minicrossbow view model prefab. Also added 'viewmodel sway' and 'viewmodel lower' scripts.
 
                
                
                
                
                
             
         
        
            
            
            
                
                created v_minicrossbow_bolt and linked to the 4 bolt joints in viewmodel prefab
 
                
                
                
                
                
             
         
        
            
            
            
                
                edited player animation.controller so the shield impact animations work correctly
 
                
                
                
                
                
             
         
        
            
            
            
                
                exported 4 reload anims for vm mini crossbow and the rig again so all 4 bolt joints are in the correct postion
 
                
                
                
                
                
             
         
        
            
            
            
                
                3p mini corssbow anims updated
 
                
                
                
                
                
             
         
        
            
            
            
                
                split vm mini crossbow reload anim into 3 parts and removed skinned mesh arrows from its rig
 
                
                
                
                
                
             
         
        
            
            
            
                
                edited the minicrossbow vm rotation curve for the barrel on viewmodel prefab
 
                
                
                
                
                
             
         
        
            
            
            
                
                exported 3p shield anims correctly and turned 'write defaults' back on for the metal shield idle in player animation controller
 
                
                
                
                
                
             
         
        
            
            
            
                
                edited shield impact animations and edited theiranim transition lengths on player controller. Also applied missing impact melee anims on v shield override controllers
 
                
                
                
                
                
             
         
        
            
            
            
                
                mini crossbow viewmodel animations updated
 
                
                
                
                
                
             
         
        
            
            
            
                
                exported edited wolf attack ledge rm animation
 
                
                
                
                
                
             
         
        
            
            
            
                
                metal shield 3p melee attack anim updated
 
                
                
                
                
                
             
         
        
            
            
            
                
                removed shield blocking condition on the transition from idle to shield melee attack anim on the handshield layer in player animator to get the melee attack animation to play correctly
 
                
                
                
                
                
             
         
        
            
            
            
                
                vm mini crossbow rig updated also deploy and admire animation edits
 
                
                
                
                
                
             
         
        
            
            
            
                
                edited mini crossbow 3p anims, set the anim clips to get the r prop bone working and set up holster position
 
                
                
                
                
                
             
         
        
            
            
            
                
                set up mini crossbow world model and intial anims
 
                
                
                
                
                
             
         
        
            
            
            
                
                added mask to 3p shields animations so the prop bones are used and edited shields held postions/holster postions
 
                
                
                
                
                
             
         
        
            
            
            
                
                updated vm improvised/reinforced and wooden shields override controllers with the correct anims
 
                
                
                
                
                
             
         
        
            
            
            
                
                mini crossbow admire anim updated and rotate barrel anti clockwise clip created
 
                
                
                
                
                
             
         
        
            
            
            
                
                shield 3rd person attack anim split into 3 parts
 
                
                
                
                
                
             
         
        
            
            
            
                
                edited wooden shield position in its entity prefab to sit better on the player arm when chunky clothes are equipped