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534 Commits over 761 Days - 0.03cph!

10 Months Ago
player update. added y transform offset to swim N anim to match the height of the treadwater anims
10 Months Ago
populated playerAnimation.controller with latest 3p anims
10 Months Ago
exported edited DPV anims and created ascend/descend anims
10 Months Ago
player update. edited crossbow deploy anim to match the viewmodel
10 Months Ago
player update. sks set up
10 Months Ago
exported wolf run 180 turn left to run rm and wolf attack 1 rm anims
10 Months Ago
DPV 3rd person animation updated and sit DPV paramameters edited on the playeranimation controller so the anims kick in quicker
10 Months Ago
exported wip on DPV 3rd person animations
10 Months Ago
exported wolf run hit left and right animations
10 Months Ago
set mount pose to sit _DPV on DPV deployed prefab
10 Months Ago
exported wolf run hit 3 rm animation
10 Months Ago
exported wolf run hit 2 anim
10 Months Ago
exported wolf run hit animation test
10 Months Ago
exported/set up dpv anims and added to dpv blendtree playeranimation.controller
10 Months Ago
exported wolf run turnleft 150 to run test anim
11 Months Ago
set wolf anims that need to loop to looping and edited name of wolf rotate L/R anims
11 Months Ago
exported wolf prowl anim at origin
11 Months Ago
renamed 'new wolf anims' folder to 'anim2024_update' and added _rm to the end of wolf 180 turn and run attack anims
11 Months Ago
exported wolf idle 1 and 5 anims and shortened wolf run attack to remove the growling part
11 Months Ago
exported all updated wolf animations in a new folder
11 Months Ago
edited wolf run 180 turnleft anim so it runs with a wider arc
11 Months Ago
exported a test wolf run 180 turn left animation
11 Months Ago
latest wolf run attack animation exported
11 Months Ago
exported wolf attack test anim
11 Months Ago
edited blunderbus 3p aim anim so the gun is held correctly
11 Months Ago
viewmodel blunderbus reload anim edited so the shoulder does not clip into view
11 Months Ago
exported frontier hatchet admire animation, created frontierhatchet anim.controller and linked it to its viewmodel prefab
11 Months Ago
exported blunderbus viewmodel anims with edited idle pose so the shoulder does not clip with rapid camera movements
11 Months Ago
player update. repopulated playeranimation.controller with latest jog and crouch movemenat anims
11 Months Ago
player update. exported sks anim set
11 Months Ago
player update. exported edited jog anims and created walk east, south and west anims
11 Months Ago
blunderbus admire animation edited
11 Months Ago
player update. 3p kayak anims updated
11 Months Ago
edited blunderbus viewmodel reload and admire anims
11 Months Ago
switched cast shadows to off for shotgun buckshot, incedinary, slug and handmade shell prefabs
11 Months Ago
viewmodel handcuff admire anim edited
11 Months Ago
made/setup admire anims for handcuffs viewmodel
11 Months Ago
handcuff viewmodel anims updated
11 Months Ago
handcuffs 3p animations updated
11 Months Ago
latest handcuff viewmodel animations
11 Months Ago
view model handcuff animation wip
12 Months Ago
export latest 3p handcuffs anims
12 Months Ago
handcuff viewmodel animation updated
12 Months Ago
wip handcuff viewmodel animation and rig edited
12 Months Ago
player update. 3p kayak anims set to loop
12 Months Ago
player update. exported 3p kayak anim set
12 Months Ago
player update. shovel entity updated so the shovel is held correctly on 3p animations
12 Months Ago
player update. 3p updated chainsaw anims exported
12 Months Ago
player update. setup chainsaw 3p anim set
12 Months Ago
player update. edited lr300 3p anims to match the view model