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740 Commits over 1,037 Days - 0.03cph!

8 Months Ago
skinned bone for magazine follower to m15 pistol rig so it pops up when magazine is empty
8 Months Ago
viewmodel m15 pistol rig skinning and animation edits
8 Months Ago
viewmodel m15 pistol rig skinning and animation edits
8 Months Ago
added camera animation to mini crossbow reloading
9 Months Ago
set up semi auto pistol rig with new hammer bone and applied/animated it on the nessecary animations so the hammer will animate on the dlc skin
9 Months Ago
setup semi auto m15 skin with latest mesh
9 Months Ago
exported v wallpaper deploy_rigid animation
10 Months Ago
replaced the vine mesh with an updated version on viewmodel vine rig
10 Months Ago
set v vineswing anims to anim compression off for improved fidelity
10 Months Ago
exported edited vine swinging animations
10 Months Ago
updated vine swinging/descending animations
10 Months Ago
exported wip vine descend animations
10 Months Ago
made vine descend anims for 1st/3rd person and edited dismount viewmodel holdtime to 0.5 in VineSwingMountable.prefab
10 Months Ago
updated viewmodel vine swing animation
11 Months Ago
v vineswing anim wip and exported v vineswing rig with extra leaf bones added
11 Months Ago
updated 3p vine swing anim
11 Months Ago
updated snake test escape anim
11 Months Ago
updated snake idle and created test escape anim
11 Months Ago
3p vine swing anim first pass exported
11 Months Ago
set up vine swing viewmodel prefab with rig. removed vine swing idle from anim.controller as it wasn't needed and exported first pass vine swing animations.
11 Months Ago
slight edit to tiger ledge attack anim
11 Months Ago
re exported tiger sleep idle and end anims so paws come through correctly
11 Months Ago
exported crocodile intimidate to walk rm animation
11 Months Ago
edited tiger run animation
11 Months Ago
exported updated sprint, run, trot and walk tiger animations that match the latest gait speeds
11 Months Ago
exported all tiger animations after skeleton namespace update
12 Months Ago
edited crocodile swim idle height/pose and made an additive mouth open pose for walk forwards
12 Months Ago
edited crocodile sprint and swim attack anims
12 Months Ago
updated scientist outbreak sprayer anims
12 Months Ago
exported crocodile back pedal, edited attack and intimdate animations
12 Months Ago
exported updated tiger drag animation
12 Months Ago
exported updated crocodile intimidate attack anim
12 Months Ago
more head rotation during crocodile intimdate attack anim
12 Months Ago
re exported crocodile intimidate attack anim
12 Months Ago
exported crocodile static and run death anims and updated intimidate attack anim
12 Months Ago
edited crocodile turn 90 left and right anims and exported wip croc intimidate attack rm anim
12 Months Ago
outbreak scientist spray anims re exoprted and holdtype updated
12 Months Ago
exported edited crocddile animations
1 Year Ago
crocodile animation exported after rig edit
1 Year Ago
exported crocodile sprint attack and turn animations after rig edit
1 Year Ago
exported crocodile turn anims with root motion
1 Year Ago
exported crocodile sprint atack anim after rig edit
1 Year Ago
crocodile sprint attack anim re-exported
1 Year Ago
linked outbreak sprayer override controller to outbreak sprayer entity prefab
1 Year Ago
created scientist_outbreak_sprayer.override controller and populated with 3p sprayer anims
1 Year Ago
exported outbreak scientist sprayer animations
1 Year Ago
exported crocodile swim sprint attack animation
1 Year Ago
tiger tree finish rm anim edited
1 Year Ago
exported updated tiger climb animations
1 Year Ago
tiger drag anim sped up and moves further