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534 Commits over 761 Days - 0.03cph!

7 Months Ago
hooked up view model anims for the 2 wooden shields and edited admire transitions on their animators
7 Months Ago
added 3p shield impact melee and impact ranged anims to player animation.controller
7 Months Ago
edited shield entity positions so the shields sit correctly in the hands
7 Months Ago
exported edited viewmodel metal shield animations
7 Months Ago
exported edited 3p shield idle pose anim
7 Months Ago
updated holster position for metal shield
7 Months Ago
assigned shield 3p anims on player animation controller and edited metal shield position in its entity
7 Months Ago
setup admire anim for metal shield
7 Months Ago
renamed some player update animation fbx's
7 Months Ago
playerupdate. renamed the necessary exported player exported anims and clips for consistency and updated player animation contoller with swim new anims
7 Months Ago
removed the metal shield skin from rig then linked the v_shield to the weapon rootbone in the prefab.
8 Months Ago
exported metal shield world model anims
8 Months Ago
playerupdate. player animtion controller updated with correct anim clips
8 Months Ago
setting up metal shield viewmodel anims
8 Months Ago
setting up metal shield viewmodel
8 Months Ago
exported wolf swim animation
8 Months Ago
exported edited dpv player animations
8 Months Ago
edited blunderbuss viewmodel animations to prevent the shoulder clipping into view because the FOV and positioning of the gun was changed.
8 Months Ago
exported updated blunderbus 3p reload anim to match the viewmodel
8 Months Ago
edited blunderbus reload animation. the hammers now get cocked back.
8 Months Ago
exported wolf run attack shorter anim and edited wolf prowl anim
9 Months Ago
exported edited wolf idle1, wakeup and idle to sleep anims
9 Months Ago
player update. added rifle stance walk anims to the neccessary weapon holdtype override controllers
9 Months Ago
player update. exported rifle stance walking anims
9 Months Ago
player update. exported unarmed diagonal walk anims and set them on playeranimation controller
9 Months Ago
player update. updated neccessary weapon override controllers with 3/4 stance rifle jog anims
9 Months Ago
player update. updated some holster positions on weapons
9 Months Ago
player update. updated playeranimation.controller. added walk e back in it
9 Months Ago
player update. made unique compound bow deploy and fire anims to match viewmodel
9 Months Ago
exported Wolf_GrowlRunToWalkBack animation
9 Months Ago
updated wallpaper view/ world model prefabs and vm rig with latest mesh
9 Months Ago
updated wallpaper entity with latest world model meshes
9 Months Ago
latest wallpaper viewmodel mesh added to prefab and rig
9 Months Ago
skinned latest wall paper viewmodel in rig and updated anims for it
10 Months Ago
player update. setting up bows
10 Months Ago
updated wall paper viewmodel prefab and rig with latest viewmodel mesh and edited its anims
10 Months Ago
wall paper viewmodel render script compoment added to prefab and vm anims edited so the wallpaper is lower
10 Months Ago
setting up wallpaper viewmodel.
10 Months Ago
playerupdate. crossbow idle anims clip ranges edited to make them stable
10 Months Ago
setting up wallpaper viewmodel in unity
10 Months Ago
wallpaper entity updated with wallpaper wm
10 Months Ago
exported wallpaper viewmodel rig/anim set with latest wallpaper model
10 Months Ago
edited dpv character animations and edited ik position for hand on its deployed prefab
10 Months Ago
player update. 3p handcuff anims exported with wounded anims. WoundedFromCrawlingHandcuffed override controller updated with the wounded handcuffed anims
10 Months Ago
exported the wallpaper view model rig and animations and made a viewmodel.prefab for it and wall paper animator
10 Months Ago
player update rocket launcher reload anim for the weapon speed changed from 0.5 to 1
10 Months Ago
player update. handcuffs setup and anim set export
10 Months Ago
player update. rocket launcher anims set up to match the viewmodel, holster position set and dragon launcher set up
10 Months Ago
swim forward meta file
10 Months Ago
player update. editing rocket launcher anims to match viewmodel