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657 Commits over 914 Days - 0.03cph!

8 Months Ago
re exported crocodile intimidate attack anim
8 Months Ago
exported crocodile static and run death anims and updated intimidate attack anim
8 Months Ago
edited crocodile turn 90 left and right anims and exported wip croc intimidate attack rm anim
8 Months Ago
outbreak scientist spray anims re exoprted and holdtype updated
8 Months Ago
exported edited crocddile animations
8 Months Ago
crocodile animation exported after rig edit
8 Months Ago
exported crocodile sprint attack and turn animations after rig edit
8 Months Ago
exported crocodile turn anims with root motion
8 Months Ago
exported crocodile sprint atack anim after rig edit
8 Months Ago
crocodile sprint attack anim re-exported
8 Months Ago
linked outbreak sprayer override controller to outbreak sprayer entity prefab
8 Months Ago
created scientist_outbreak_sprayer.override controller and populated with 3p sprayer anims
8 Months Ago
exported outbreak scientist sprayer animations
8 Months Ago
exported crocodile swim sprint attack animation
8 Months Ago
tiger tree finish rm anim edited
8 Months Ago
exported updated tiger climb animations
8 Months Ago
tiger drag anim sped up and moves further
8 Months Ago
exported some tiger animations with wibbley wobbley tail physics
8 Months Ago
tiger attack ledge anim exported after vertical movement edits
8 Months Ago
exported tiger drag animation
8 Months Ago
edited y curve on tiger ledge attack jump rootmotiondata asset
9 Months Ago
edited tiger ledge attack anim
9 Months Ago
wip tiger attack ledge anim editing so it works on low ledges as well as higher ones
9 Months Ago
added and updated some crocodile animations
9 Months Ago
tiger ledge attack anim exported with vertical motion again
9 Months Ago
tiger ledge attack reexport with no vertical movement
9 Months Ago
tiger ledge attack rootmotion bone now aligns with the hip bone throughout the animation
9 Months Ago
skinned updated minicrossbow viewmodel mesh on vm rig and edited targetpoint and ironsight default point in viewmodel so the arrow shoots where expected when ADS
9 Months Ago
crocodile turns and sprint anims edited
9 Months Ago
edited tiger run 180 left and right anims and updated prowl fire anim
9 Months Ago
exported snake hiss anim
9 Months Ago
exported tiger vm kill and run hit additive anims
9 Months Ago
exported more snake anims
9 Months Ago
exported crocdile sprint, sprint attack, intimdate and turning anims
9 Months Ago
exported crocodile turn 90 left and right anims
9 Months Ago
exported snake rig with all lods now skinned
9 Months Ago
snake anim controller set up and linked to its entity
9 Months Ago
snake animations and rig exported
9 Months Ago
re exported tiger anims that needed it to get of the mental right lip
9 Months Ago
exported tiger run to 180 anims so the pelvis follows the root motion joint consistently
9 Months Ago
put original tiger run hit anim back in and edited unity settings for tiger fire and run atk anims
9 Months Ago
exported tiger prowl/run fire and run to attack anims. updated tiger run hit anim
9 Months Ago
updated minicrossbow viewmodel and world model rigs with latest weapon mesh and updated viewmodel prefab material paths
9 Months Ago
exported vineswing player viewmodel and worldmodel anim tests to misc folder
9 Months Ago
exported tiger swipe at fire anim
9 Months Ago
exported tiger prowl low/idle anims
9 Months Ago
slight edit to vm minicrossbow admire anim and 3p reload anims
9 Months Ago
edited vm minicrossbow rotation curves on viewmodel prefab and updated wonky strings on strings pulled back idle
10 Months Ago
exported updated tiger tree test anims
10 Months Ago
exported tree climbing anim tests for tiger