userlamalovecancel

3,575 Commits over 2,557 Days - 0.06cph!

1 Year Ago
Fix nexus.transfer command incorrectly transferrying the ferry with you if you're standing on it Fix transfer triggers near islands being able to transfer things parented to ferries Fix transferring entities with a parent set incorrectly including the parent entity in the transfer
1 Year Ago
Merge from favorites_fixes
1 Year Ago
Fix funky TOD behavior on nexus enabled servers, hopefully
1 Year Ago
Compile fix
1 Year Ago
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1 Year Ago
Maybe fix hostile UI sometimes not showing if you're inside a safe zone
1 Year Ago
Fix index out of range sometimes when clicking on the clan announcement textbox for editing Fix clicking on the clan announcement textbox not being able to put the caret right at the end of the text
1 Year Ago
Fix target detection triggers for turrets on nexus ferry being very far away from the turrets
1 Year Ago
Fix nexus map not filling the screen when zoomed out on ultrawide displays
1 Year Ago
Fix client crash when loading clan score events
1 Year Ago
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1 Year Ago
Merge from main
1 Year Ago
Fix a bunch more mismatching
1 Year Ago
Update client server field finder tool to output even when there are no serialized fields found in the type, allows for more accurate messages when comparing
1 Year Ago
Merge from main
1 Year Ago
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1 Year Ago
Improvements for the nexus player position map marker on the server browser
1 Year Ago
Show an error indicator on the UI if nexus details fail to load for the connect screen (no more spinning forever) Include a special case for Steam returning no auth ticket Fix zone details clipping out of the map component
1 Year Ago
Merge fom main
1 Year Ago
Fix servers not always removing from favorites.cfg
1 Year Ago
Merge from main
1 Year Ago
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1 Year Ago
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1 Year Ago
Reapply 95523 with compile fix
1 Year Ago
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1 Year Ago
Merge from store-ui-rtc
1 Year Ago
Fix a bunch of places that were causing script serialization field differences when changing between client and server mode
1 Year Ago
Update client/server field finder editor tool to align more closely with how Unity checks for script serialization changes
1 Year Ago
Update CrowdinUpdate.exe with some extra error handling
1 Year Ago
Merge from main
1 Year Ago
Update Crowdin code to call the current version of the APIs because v1 is gone now
1 Year Ago
Remove field which was only written to by our codegen
1 Year Ago
Bug fixes by switching everything else to use phrases
1 Year Ago
Merge from main
1 Year Ago
Automatically upload procedural maps to our backend so that all Rust servers allow players to download maps instead of generating them on first join Downloading the maps is much faster and way less resource intensive Can be disabled by setting server.autoUploadMap to false
1 Year Ago
Fix NRE when shooting players spawned from the console Add assertions when enqueueing writes so it's easier to identify where the problem was in the future
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
Dispose server queries as soon as they time out to prevent them from doing more work than necessary
1 Year Ago
Fix spinner wheel not resetting the camera to the expected rotation
1 Year Ago
Fix nexus map not appearing until you close and reopen it
1 Year Ago
Change the zone details on nexus map to use flex layout Use a separate prefab for the zone labels on the details panel vs. the map markers