userlamalovecancel

2,384 Commits over 2,649 Days - 0.04cph!

2 Years Ago
Fix nexus.transfer command incorrectly transferrying the ferry with you if you're standing on it Fix transfer triggers near islands being able to transfer things parented to ferries Fix transferring entities with a parent set incorrectly including the parent entity in the transfer
2 Years Ago
Merge from favorites_fixes
2 Years Ago
Fix funky TOD behavior on nexus enabled servers, hopefully
2 Years Ago
Compile fix
2 Years Ago
Maybe fix hostile UI sometimes not showing if you're inside a safe zone
2 Years Ago
Fix index out of range sometimes when clicking on the clan announcement textbox for editing Fix clicking on the clan announcement textbox not being able to put the caret right at the end of the text
2 Years Ago
Fix target detection triggers for turrets on nexus ferry being very far away from the turrets
2 Years Ago
Fix nexus map not filling the screen when zoomed out on ultrawide displays
2 Years Ago
Fix client crash when loading clan score events
2 Years Ago
Merge from main
2 Years Ago
Fix a bunch more mismatching
2 Years Ago
Update client server field finder tool to output even when there are no serialized fields found in the type, allows for more accurate messages when comparing
2 Years Ago
Merge from main
2 Years Ago
Improvements for the nexus player position map marker on the server browser
2 Years Ago
Show an error indicator on the UI if nexus details fail to load for the connect screen (no more spinning forever) Include a special case for Steam returning no auth ticket Fix zone details clipping out of the map component
2 Years Ago
Merge fom main
2 Years Ago
Fix servers not always removing from favorites.cfg
2 Years Ago
Merge from main
2 Years Ago
Reapply 95523 with compile fix
2 Years Ago
Merge from store-ui-rtc
2 Years Ago
Fix a bunch of places that were causing script serialization field differences when changing between client and server mode
2 Years Ago
Update client/server field finder editor tool to align more closely with how Unity checks for script serialization changes
2 Years Ago
Update CrowdinUpdate.exe with some extra error handling
2 Years Ago
Merge from main
2 Years Ago
Update Crowdin code to call the current version of the APIs because v1 is gone now
2 Years Ago
Remove field which was only written to by our codegen
2 Years Ago
Bug fixes by switching everything else to use phrases
2 Years Ago
Merge from main
2 Years Ago
Automatically upload procedural maps to our backend so that all Rust servers allow players to download maps instead of generating them on first join Downloading the maps is much faster and way less resource intensive Can be disabled by setting server.autoUploadMap to false
2 Years Ago
Fix NRE when shooting players spawned from the console Add assertions when enqueueing writes so it's easier to identify where the problem was in the future
2 Years Ago
Merge from main
2 Years Ago
Merge from main
2 Years Ago
Dispose server queries as soon as they time out to prevent them from doing more work than necessary
2 Years Ago
Fix spinner wheel not resetting the camera to the expected rotation
2 Years Ago
Fix nexus map not appearing until you close and reopen it
2 Years Ago
Change the zone details on nexus map to use flex layout Use a separate prefab for the zone labels on the details panel vs. the map markers
2 Years Ago
Change a bunch of stuff to use phrase instances instead of string tokens (including the planner) Mark the methods/fields for using string tokens as obsolete
2 Years Ago
Fix clicking on popup closing it
2 Years Ago
Add nexus map to the connect screen, make it look nicer when loading in https://files.facepunch.com/Rohan/2024/March/21_20-18-DeficientThrasher.mp4
2 Years Ago
Fix DNS lookup for localhost not working
2 Years Ago
Change nexus favorites to use favorites.cfg
2 Years Ago
Merge from main
2 Years Ago
Use async loading to load the menu+game+engine UI in parallel
2 Years Ago
Merge from main
2 Years Ago
Move FlexLayoutManager so it spawns in sooner to fix console spam while loading the menu
2 Years Ago
Actually increase max number of server tags to show to 4 Add the new `tut` tag to the server.tags autocorrect
2 Years Ago
Client compile fix
2 Years Ago
Plastic ignore client.serverlist SQLite DB and server_demos folder
2 Years Ago
Add autocorrect logic for the server.tags convar so it would always be formatted correctly
2 Years Ago
Save configs when connecting to a server just in case