6,993 Commits over 2,771 Days - 0.11cph!
Ditch Stream as the read/write interface to reduce the amount of copying data around
Support using cached servers for servers in favorites.cfg on the favorite servers tab
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Fix NRE when clicking on the action button for heroes linking to the item store
Fix incorrect behaviour for handling different ports when checking favorites on the server browser
This allows SRV DNS records to be configured with either server.port or server.queryport (preferably use server.port though)
Make connecting to servers skip the protocol discovery if a valid protocol was already given
Change protocol discovery to work even if server.port was given instead of server.queryport
Fix transfer protection not disabling for your mounted entity if it's not a vehicle
Fix signs, photo frames, and carvable pumpkins not transferring their image to the other server
Fix ancient pooling bug in CodeLock which was making them wonky after loading in from another server
Don't allow dead players to transfer servers
Cherry pick
95091 + fixes after rebase
Reapply helicopter changes from
71402,
71406,
71415
Fixes mini and scrap helis falling into the ocean when flying to another zone
Automatically refresh clan data occcaisionally so the server doesn't send very old info if all that changed was the score
Updated FP.Nexus to expose refresh method
Add a public method to refresh a clan's data immediately
Fix nexus.transfer command incorrectly transferrying the ferry with you if you're standing on it
Fix transfer triggers near islands being able to transfer things parented to ferries
Fix transferring entities with a parent set incorrectly including the parent entity in the transfer
Merge from favorites_fixes
Fix funky TOD behavior on nexus enabled servers, hopefully
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Maybe fix hostile UI sometimes not showing if you're inside a safe zone
Fix index out of range sometimes when clicking on the clan announcement textbox for editing
Fix clicking on the clan announcement textbox not being able to put the caret right at the end of the text
Fix target detection triggers for turrets on nexus ferry being very far away from the turrets
Fix nexus map not filling the screen when zoomed out on ultrawide displays
Fix client crash when loading clan score events
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Fix a bunch more mismatching
Update client server field finder tool to output even when there are no serialized fields found in the type, allows for more accurate messages when comparing
Implement more accurate preferred size for flex columns when using a fixed column count
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Improvements for the nexus player position map marker on the server browser
Show an error indicator on the UI if nexus details fail to load for the connect screen (no more spinning forever)
Include a special case for Steam returning no auth ticket
Fix zone details clipping out of the map component
Fix servers not always removing from favorites.cfg