6,981 Commits over 2,771 Days - 0.10cph!
Cherry pick
95091 + fixes after rebase
Reapply helicopter changes from
71402,
71406,
71415
Fixes mini and scrap helis falling into the ocean when flying to another zone
Automatically refresh clan data occcaisionally so the server doesn't send very old info if all that changed was the score
Updated FP.Nexus to expose refresh method
Add a public method to refresh a clan's data immediately
Fix nexus.transfer command incorrectly transferrying the ferry with you if you're standing on it
Fix transfer triggers near islands being able to transfer things parented to ferries
Fix transferring entities with a parent set incorrectly including the parent entity in the transfer
Merge from favorites_fixes
Fix funky TOD behavior on nexus enabled servers, hopefully
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Maybe fix hostile UI sometimes not showing if you're inside a safe zone
Fix index out of range sometimes when clicking on the clan announcement textbox for editing
Fix clicking on the clan announcement textbox not being able to put the caret right at the end of the text
Fix target detection triggers for turrets on nexus ferry being very far away from the turrets
Fix nexus map not filling the screen when zoomed out on ultrawide displays
Fix client crash when loading clan score events
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Fix a bunch more mismatching
Update client server field finder tool to output even when there are no serialized fields found in the type, allows for more accurate messages when comparing
Implement more accurate preferred size for flex columns when using a fixed column count
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Improvements for the nexus player position map marker on the server browser
Show an error indicator on the UI if nexus details fail to load for the connect screen (no more spinning forever)
Include a special case for Steam returning no auth ticket
Fix zone details clipping out of the map component
Fix servers not always removing from favorites.cfg
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Reapply
95523 with compile fix
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Fix a bunch of places that were causing script serialization field differences when changing between client and server mode
Update client/server field finder editor tool to align more closely with how Unity checks for script serialization changes
Update CrowdinUpdate.exe with some extra error handling
Extra error checking just in case
Update Crowdin code to call the current version of the APIs because v1 is gone now