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2,990 Commits over 2,162 Days - 0.06cph!

1 Year Ago
Rough impl of hovering limited store items for a 3D skin view
1 Year Ago
Merge fixes in some random prefabs
1 Year Ago
Fixes, built locally and tested to confirm it works
1 Year Ago
Add a -parent-pid command line option to have the Rust server automatically quit when the given process ID exits
1 Year Ago
Change item store item prefab to fully use flex layout so it handles the changing column widths Update Facepunch.Flexbox (dynamic column width, aspect ratio)
1 Year Ago
Fix cloth on projectiles and world models having the wrong gravity direction Probably fix stretching of cloth when teleporting large distances
1 Year Ago
Fade in/out menu background overrides
1 Year Ago
Fix pooling issue with zone name labels for the map
1 Year Ago
Fix shader error in StandardMap
1 Year Ago
Merge from main
1 Year Ago
Fix screen prefabs being disabled when testing them in play mode
1 Year Ago
Lets try that again
1 Year Ago
Replace soft mask with UITransitionEffect because soft mask was breaking when resizing
1 Year Ago
Fix being unable to open the takeover pages for things that were already purchased Replace buy buttons with indicator that the item has already been purchased and cannot be purchased again
1 Year Ago
Move coconut underwear screen back to its proper folder
1 Year Ago
Re-add the reveal animation for one prefab
1 Year Ago
Two reveal animations with different delays Invert states for reveals so it makes more sense Update Facepunch.Flexbox
1 Year Ago
Support reveal animations for the pack screens
1 Year Ago
Update Facepunch.Flexbox again
1 Year Ago
Remove max width on description text
1 Year Ago
Add the menu background override back
1 Year Ago
Update Facepunch.Flexbox
1 Year Ago
Hook up buy buttons
1 Year Ago
Finish the rest of the prefabs
1 Year Ago
Progress on hooking the prefabs up
1 Year Ago
Asset import tweaks
1 Year Ago
Opening and closing the separate pages
1 Year Ago
Progress
1 Year Ago
Merge folders
1 Year Ago
Merge from main
1 Year Ago
Add a custom editor for burst cloth to check for incorrectly cached data and clear it Clear old cached data from viewmodel prefab
1 Year Ago
Burst cloth tweaks
1 Year Ago
Fix blocked servers always doing a wildcard match, now aligns with the logic used for banned servers
1 Year Ago
Set the default font asset in TMP
1 Year Ago
Fix creating new instances of TMP text in the editor so it doesn't spew errors and never work
1 Year Ago
Stronger blurs for lewis
1 Year Ago
Fix UIEffect on CoverImage
1 Year Ago
Fix cover image sizing weirdness
1 Year Ago
Fix custom editor
1 Year Ago
Add a CoverImage component
1 Year Ago
Add components to allow overriding the menu's background with a different image
1 Year Ago
Add UIEffect
1 Year Ago
Merge from main
1 Year Ago
Fix "Painting UI is not open" spam when typing something that starts with P in the F1 console
1 Year Ago
Don't even create the ConsoleWindow or ConsoleInput instances if -noconsole is specified, add null checks Fixes NRE when making sure the console handling is turned off
1 Year Ago
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1 Year Ago
Add -noconsole command line option to disable the console handling on windows dedicated servers Note you will not be able to type in commands with this, but reading stdout will work as expected instead of having things duplicated
1 Year Ago
Remove "{player} is sharing the account 0" log message
1 Year Ago
Possible fix for legacy furnace not dropping
1 Year Ago
Rotate the object around the pan offset Reset camera button resets pan and zoom too now