2,841 Commits over 2,072 Days - 0.06cph!
Merge from playerstate (few fixes from review)
Clamp the un-hostile timestamp so it can never be for too long of a time (if the server's time changes)
Add player.resetstate to reset a player's PlayerState to default values
Fix aim jumping when stopping shooting when mounted on something (Mostly?)
▊▌▇▋▆ ▌▍▊██▆▍▊▆▍ █▌▅▅▅█▌ ▄▋▉ ▆▍▊▍█▅'▋ ▍▆█▍█▋▄ ▉▋▍▆▉ ▊▉ █▋▆ ▋▉▉▄▅█▌▌▉, ▆▄▌▆▋ ▍▆▉ ▍▇▋▍▍▅▄ ▉▇█▉ ▉▅▍▌ ▆█▆▌▉▊▋ ▌▊▅▍▉ ▄▋█ ▆▇▆▅ ▉▄▍▆▋██ █ ▌▄▇▇█▆
Change TOD_Time to use Update instead of FixedUpdate so it runs even when timescale is 0, and it uses its own fixed step loop inside to maintain behaviour
Add env.oceanlevel replicated convar that lets server admins change the water height
Fix demos failing to load after disconnecting from a server because World.Transfer was enabled
Fix missing speed parameter on windmill animation controller
█▄▆ ▉▇▆▉█▇▉▊▍▆_▇▋▆█▊▅ ▉▄▄▇▋▅ ▇█ ▆▊▌▆▆▆ ▊▉▊ ▉▆▄ ▊▊█▋▄▊▍ ▋█▍ █▊▋▍ █▆▇▊ ▉▇▄▌▇▋█▇█▋ (▊▌▄▋▆ ▉█▍▉)
▌▅▅ ▍▄▊▆▍▍██▉▅ ▋▊█▆▋ ▄█▊▆▌▋▍ ▇▌▇▋█▅█▄▉ █▉▄▅▉ ▍▇▉▄▋▄▇▋▇▊▄ ▆█ ▋▌▊▉▆█▄
Add env.cloudrotation convar
█▌▅ ▆▉▄▄▆▋▌▇▋▅▉, ▉▉▇▇▌▆▉▍, ▌▋▋▄█▍▌▊█, ▉▊█ █▍▇▊▇▌▊▉▉ ▇▇▆█▄▉▄ ▊▄ █▍▍▉ ▍██▉▉▄ █▄▇▋ ▅▊▅▉▆▊▍ ▍▊▄▇▉▇▉ (▉█▇▌▄█▅▋█ ▍▍▌▅▌)
▆▉▅ █▍ ▊ ▅▌▍▍▋ ▍▄█▆ ▍ ▆█ ▄ ▍▍ ▅▊▉▄▍▉█ ▅▅▊ █▉▅▋▄▍ ▌▊ ▋█, ▋█ █▄▄ █▋ -█ ▉▊ ▉▋▆ ▌▄▌ ▉▇▍▄▊▊▋ ▇▇▇▌ ▋▆▄▇▋
Unity intentionally updating a bunch of metas again to bug me (bunch of different icons)
Close the report dialog when escape is pressed
██▆ ▄▍█▊▅▉▊ (▄▉▆▋▉▇ █▉██), ▊▌▊▆▍▅ ▅▅▄ ▅▆ ▌█▆▄▄ ▋▆▍ ▋▉▉ "▄▅▌▄" ▌▊ ▋▅▅█▄▉▍ ▊▋▍▄ ▋▇▉▅ ██▅▄▄ ▋█▊▆▉▊▌▅ ▋▉█▍▆██
Fix missing dispose of the player state database
Save map markers in PlayerState so they don't get erased when you get killed (while offline)
Commit manifest and a bunch of other changes that generating the manifest results in (mostly just some fx prefab reserialization)
Commit generated LootSpawn junk so we don't have clutter in our Plastic added items list
Fix label disappearing from item info panels at some window sizes
▄▇█▍▅ ▇█▌▄▇██ ▅▋▉▊ █▉ ▇▇▊▄▆▌▆▊▅▆▉
Fix protobuf codegen for doubles
Attaching PlayerState to the BasePlayer
Add PlayerState persistence table
Show a more helpful message when trying to build in a prevent building volume (including monuments)
Show a message when building too close to another building
Show a message when trying to build in an area where you do not have building privileges
Show some helpful messages when a notification fails to send
Send map image background color with the map image
Fix motd showing when you kill a sleeper
▊▆▉▊ ▊▉█▋█▆▇ ▌▄▇▌▇▌▊ ▊▆▌▊▊▇ ▊▌▇ █▍▋▉▅▌▆▉▌██ █▌▌▋▉▋▅ (██▄▇'█▍ ██▉ ▄▄▉▅ ▄▌▅▍ ▋▊▊▆ ▄▌▋▄ ▍▇ ▆▋█▄▅ ▍▆▅)
Send player markers in MapMarkers
Always save config when exiting the game
Optimized closing the game
Fix sending incorrect player positions when a player is parented to something
Fix map coordinates missing a letter on the right side (for big maps)
Add spawnat to spawn with world position and angles (instead of a direction vector)
Command to get map markers
Update protobuf generate batch script to stay open if there was an error