2,837 Commits over 2,072 Days - 0.06cph!
Add map notes to team info
Fix autoturrets retaliating against SAM sites when they accidentally get hit
Add the saved flag to the motd convar
Preserve the protobuf field order
Commands to manage notification subscriptions on entities
Default notifications to enabled
Automatically subscribe to entities
Bit of refactoring and fixing things that got lost in the merge
Subtract seismic detector
Allow typing when the console autocomplete is active (instead of needing to push tab)
Fix an item being lost when a corpse with full inventory despawns (into a backpack), the item that can't fit into the backpack will get thrown onto the floor now
WIP server message of the day
Add support for temporarily banning players
There's a new, optional parameter at the end of ban/banid that controls the expiry date
It can be something like (one of these) 5m, 2w, 3d for relative time, or a unix timestamp, which is what's saved to bans.cfg
Revert ProjectSettings change that snuck in
Fix crash when loading server information sometimes (updated FP.Steamworks)
Fix bootstrap NRE when running custom builds
Remove ScmInfo.Items field
Fix error sent from TeamInfo when their player is null (offline+dead)
Experimental emoji rendering in chat
Fix alt look rotation not working with debugcam enabled, also fix alt looking not showing in third person
Fix camera rotation regression when mounted and parented at the same time
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Don't allow empty messages to be sent, truncate extra long messages before sending them
Make hiding the body and VM when alt looking less aggressive
Fix funky viewmodel positioning when parented
Fix combatlog not usable without admin
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Abort connection if connecting to an EAC protected server without EAC loaded
Fix server using the wrong look rotation
Fix weirdness when mounted on things that aren't completely upright
Fix some weirdness on horses
Fix alt looking so you can't flip your head upside down anymore (hopefully)
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Fix chat timestamp always being 0
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